// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "WorldPartition/HLOD/HLODOnlyLevelInstanceActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeHLODOnlyLevelInstanceActor() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance(); ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ULevelInstanceInterface_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class AWorldPartitionHLODOnlyLevelInstance ************************************* FClassRegistrationInfo Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance; UClass* AWorldPartitionHLODOnlyLevelInstance::GetPrivateStaticClass() { using TClass = AWorldPartitionHLODOnlyLevelInstance; if (!Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("WorldPartitionHLODOnlyLevelInstance"), Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance.InnerSingleton, StaticRegisterNativesAWorldPartitionHLODOnlyLevelInstance, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance.InnerSingleton; } UClass* Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_NoRegister() { return AWorldPartitionHLODOnlyLevelInstance::GetPrivateStaticClass(); } struct Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Rendering Replication Collision Physics Navigation Networking Input Actor LevelInstance HLOD WorldPartition Cooking DataLayers" }, { "IncludePath", "WorldPartition/HLOD/HLODOnlyLevelInstanceActor.h" }, { "ModuleRelativePath", "Public/WorldPartition/HLOD/HLODOnlyLevelInstanceActor.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldAsset_MetaData[] = { { "Category", "Level" }, { "DisplayName", "Level" }, { "ModuleRelativePath", "Public/WorldPartition/HLOD/HLODOnlyLevelInstanceActor.h" }, { "NoCreate", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelInstanceSpawnGuid_MetaData[] = { { "ModuleRelativePath", "Public/WorldPartition/HLOD/HLODOnlyLevelInstanceActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class AWorldPartitionHLODOnlyLevelInstance constinit property declarations ***** static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_WorldAsset; static const UECodeGen_Private::FStructPropertyParams NewProp_LevelInstanceSpawnGuid; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class AWorldPartitionHLODOnlyLevelInstance constinit property declarations ******* static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics // ********** Begin Class AWorldPartitionHLODOnlyLevelInstance Property Definitions **************** const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::NewProp_WorldAsset = { "WorldAsset", nullptr, (EPropertyFlags)0x0024080000000001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AWorldPartitionHLODOnlyLevelInstance, WorldAsset), Z_Construct_UClass_UWorld_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldAsset_MetaData), NewProp_WorldAsset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::NewProp_LevelInstanceSpawnGuid = { "LevelInstanceSpawnGuid", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AWorldPartitionHLODOnlyLevelInstance, LevelInstanceSpawnGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelInstanceSpawnGuid_MetaData), NewProp_LevelInstanceSpawnGuid_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::NewProp_WorldAsset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::NewProp_LevelInstanceSpawnGuid, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::PropPointers) < 2048); // ********** End Class AWorldPartitionHLODOnlyLevelInstance Property Definitions ****************** UObject* (*const Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::InterfaceParams[] = { { Z_Construct_UClass_ULevelInstanceInterface_NoRegister, (int32)VTABLE_OFFSET(AWorldPartitionHLODOnlyLevelInstance, ILevelInstanceInterface), false }, // 1847135926 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::ClassParams = { &AWorldPartitionHLODOnlyLevelInstance::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::Class_MetaDataParams) }; void AWorldPartitionHLODOnlyLevelInstance::StaticRegisterNativesAWorldPartitionHLODOnlyLevelInstance() { } UClass* Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance() { if (!Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance.OuterSingleton, Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance_Statics::ClassParams); } return Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AWorldPartitionHLODOnlyLevelInstance); AWorldPartitionHLODOnlyLevelInstance::~AWorldPartitionHLODOnlyLevelInstance() {} // ********** End Class AWorldPartitionHLODOnlyLevelInstance *************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODOnlyLevelInstanceActor_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AWorldPartitionHLODOnlyLevelInstance, AWorldPartitionHLODOnlyLevelInstance::StaticClass, TEXT("AWorldPartitionHLODOnlyLevelInstance"), &Z_Registration_Info_UClass_AWorldPartitionHLODOnlyLevelInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AWorldPartitionHLODOnlyLevelInstance), 1626169860U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODOnlyLevelInstanceActor_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODOnlyLevelInstanceActor_h__Script_Engine_3798255620{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODOnlyLevelInstanceActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODOnlyLevelInstanceActor_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS