// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/GeneratedBlueprintDelegateBinding.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeGeneratedBlueprintDelegateBinding() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UDynamicBlueprintBinding(); ENGINE_API UClass* Z_Construct_UClass_UGeneratedBlueprintBinding(); ENGINE_API UClass* Z_Construct_UClass_UGeneratedBlueprintBinding_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FGeneratedBlueprintDelegateBinding ******************************** struct Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics { static inline consteval int32 GetStructSize() { return sizeof(FGeneratedBlueprintDelegateBinding); } static inline consteval int16 GetStructAlignment() { return alignof(FGeneratedBlueprintDelegateBinding); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** \n * Entry for a delegate to assign after a blueprint has been instanced \n * \n * For this class we assume the delegate has been generated and exists on BPGC instance itself\n */" }, { "ModuleRelativePath", "Classes/Engine/GeneratedBlueprintDelegateBinding.h" }, { "ToolTip", "Entry for a delegate to assign after a blueprint has been instanced\n\nFor this class we assume the delegate has been generated and exists on BPGC instance itself" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegatePropertyName_MetaData[] = { { "Comment", "/** Name of property on the component that we want to assign to. */" }, { "ModuleRelativePath", "Classes/Engine/GeneratedBlueprintDelegateBinding.h" }, { "ToolTip", "Name of property on the component that we want to assign to." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FunctionNameToBind_MetaData[] = { { "Comment", "/** Name of function that we want to bind to the delegate. */" }, { "ModuleRelativePath", "Classes/Engine/GeneratedBlueprintDelegateBinding.h" }, { "ToolTip", "Name of function that we want to bind to the delegate." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FGeneratedBlueprintDelegateBinding constinit property declarations static const UECodeGen_Private::FNamePropertyParams NewProp_DelegatePropertyName; static const UECodeGen_Private::FNamePropertyParams NewProp_FunctionNameToBind; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FGeneratedBlueprintDelegateBinding constinit property declarations ** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding; class UScriptStruct* FGeneratedBlueprintDelegateBinding::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding.OuterSingleton) { Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("GeneratedBlueprintDelegateBinding")); } return Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding.OuterSingleton; } // ********** Begin ScriptStruct FGeneratedBlueprintDelegateBinding Property Definitions *********** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::NewProp_DelegatePropertyName = { "DelegatePropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGeneratedBlueprintDelegateBinding, DelegatePropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegatePropertyName_MetaData), NewProp_DelegatePropertyName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::NewProp_FunctionNameToBind = { "FunctionNameToBind", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGeneratedBlueprintDelegateBinding, FunctionNameToBind), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FunctionNameToBind_MetaData), NewProp_FunctionNameToBind_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::NewProp_DelegatePropertyName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::NewProp_FunctionNameToBind, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::PropPointers) < 2048); // ********** End ScriptStruct FGeneratedBlueprintDelegateBinding Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "GeneratedBlueprintDelegateBinding", Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::PropPointers), sizeof(FGeneratedBlueprintDelegateBinding), alignof(FGeneratedBlueprintDelegateBinding), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding() { if (!Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding.InnerSingleton, Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding.InnerSingleton); } // ********** End ScriptStruct FGeneratedBlueprintDelegateBinding ********************************** // ********** Begin Class UGeneratedBlueprintBinding *********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UGeneratedBlueprintBinding; UClass* UGeneratedBlueprintBinding::GetPrivateStaticClass() { using TClass = UGeneratedBlueprintBinding; if (!Z_Registration_Info_UClass_UGeneratedBlueprintBinding.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("GeneratedBlueprintBinding"), Z_Registration_Info_UClass_UGeneratedBlueprintBinding.InnerSingleton, StaticRegisterNativesUGeneratedBlueprintBinding, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UGeneratedBlueprintBinding.InnerSingleton; } UClass* Z_Construct_UClass_UGeneratedBlueprintBinding_NoRegister() { return UGeneratedBlueprintBinding::GetPrivateStaticClass(); } struct Z_Construct_UClass_UGeneratedBlueprintBinding_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Binding used for event nodes generated at runtime.\n */" }, { "IncludePath", "Engine/GeneratedBlueprintDelegateBinding.h" }, { "ModuleRelativePath", "Classes/Engine/GeneratedBlueprintDelegateBinding.h" }, { "ToolTip", "Binding used for event nodes generated at runtime." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GeneratedBlueprintBindings_MetaData[] = { { "ModuleRelativePath", "Classes/Engine/GeneratedBlueprintDelegateBinding.h" }, }; #endif // WITH_METADATA // ********** Begin Class UGeneratedBlueprintBinding constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_GeneratedBlueprintBindings_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_GeneratedBlueprintBindings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UGeneratedBlueprintBinding constinit property declarations ***************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UGeneratedBlueprintBinding_Statics // ********** Begin Class UGeneratedBlueprintBinding Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::NewProp_GeneratedBlueprintBindings_Inner = { "GeneratedBlueprintBindings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding, METADATA_PARAMS(0, nullptr) }; // 2560893244 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::NewProp_GeneratedBlueprintBindings = { "GeneratedBlueprintBindings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGeneratedBlueprintBinding, GeneratedBlueprintBindings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GeneratedBlueprintBindings_MetaData), NewProp_GeneratedBlueprintBindings_MetaData) }; // 2560893244 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::NewProp_GeneratedBlueprintBindings_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::NewProp_GeneratedBlueprintBindings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::PropPointers) < 2048); // ********** End Class UGeneratedBlueprintBinding Property Definitions **************************** UObject* (*const Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDynamicBlueprintBinding, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::ClassParams = { &UGeneratedBlueprintBinding::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::Class_MetaDataParams), Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::Class_MetaDataParams) }; void UGeneratedBlueprintBinding::StaticRegisterNativesUGeneratedBlueprintBinding() { } UClass* Z_Construct_UClass_UGeneratedBlueprintBinding() { if (!Z_Registration_Info_UClass_UGeneratedBlueprintBinding.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGeneratedBlueprintBinding.OuterSingleton, Z_Construct_UClass_UGeneratedBlueprintBinding_Statics::ClassParams); } return Z_Registration_Info_UClass_UGeneratedBlueprintBinding.OuterSingleton; } UGeneratedBlueprintBinding::UGeneratedBlueprintBinding(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGeneratedBlueprintBinding); UGeneratedBlueprintBinding::~UGeneratedBlueprintBinding() {} // ********** End Class UGeneratedBlueprintBinding ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FGeneratedBlueprintDelegateBinding::StaticStruct, Z_Construct_UScriptStruct_FGeneratedBlueprintDelegateBinding_Statics::NewStructOps, TEXT("GeneratedBlueprintDelegateBinding"),&Z_Registration_Info_UScriptStruct_FGeneratedBlueprintDelegateBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGeneratedBlueprintDelegateBinding), 2560893244U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UGeneratedBlueprintBinding, UGeneratedBlueprintBinding::StaticClass, TEXT("UGeneratedBlueprintBinding"), &Z_Registration_Info_UClass_UGeneratedBlueprintBinding, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGeneratedBlueprintBinding), 1789053865U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_202618345{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_GeneratedBlueprintDelegateBinding_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS