// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/DynamicBlueprintBinding.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeDynamicBlueprintBinding() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_UDynamicBlueprintBinding(); ENGINE_API UClass* Z_Construct_UClass_UDynamicBlueprintBinding_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UDynamicBlueprintBinding ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UDynamicBlueprintBinding; UClass* UDynamicBlueprintBinding::GetPrivateStaticClass() { using TClass = UDynamicBlueprintBinding; if (!Z_Registration_Info_UClass_UDynamicBlueprintBinding.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DynamicBlueprintBinding"), Z_Registration_Info_UClass_UDynamicBlueprintBinding.InnerSingleton, StaticRegisterNativesUDynamicBlueprintBinding, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDynamicBlueprintBinding.InnerSingleton; } UClass* Z_Construct_UClass_UDynamicBlueprintBinding_NoRegister() { return UDynamicBlueprintBinding::GetPrivateStaticClass(); } struct Z_Construct_UClass_UDynamicBlueprintBinding_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Used to tie events to delegates at runtime\n * \n * To use, override 'K2Node::GetDynamicBindingClass' to specify a child of this class.\n * Additionally, override 'K2Node::RegisterDynamicBinding'. During compilation, your node\n * will be given an instance of the specified binding class to use for binding delegates.\n */" }, { "IncludePath", "Engine/DynamicBlueprintBinding.h" }, { "ModuleRelativePath", "Classes/Engine/DynamicBlueprintBinding.h" }, { "ToolTip", "Used to tie events to delegates at runtime\n\nTo use, override 'K2Node::GetDynamicBindingClass' to specify a child of this class.\nAdditionally, override 'K2Node::RegisterDynamicBinding'. During compilation, your node\nwill be given an instance of the specified binding class to use for binding delegates." }, }; #endif // WITH_METADATA // ********** Begin Class UDynamicBlueprintBinding constinit property declarations ***************** // ********** End Class UDynamicBlueprintBinding constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UDynamicBlueprintBinding_Statics UObject* (*const Z_Construct_UClass_UDynamicBlueprintBinding_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDynamicBlueprintBinding_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UDynamicBlueprintBinding_Statics::ClassParams = { &UDynamicBlueprintBinding::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDynamicBlueprintBinding_Statics::Class_MetaDataParams), Z_Construct_UClass_UDynamicBlueprintBinding_Statics::Class_MetaDataParams) }; void UDynamicBlueprintBinding::StaticRegisterNativesUDynamicBlueprintBinding() { } UClass* Z_Construct_UClass_UDynamicBlueprintBinding() { if (!Z_Registration_Info_UClass_UDynamicBlueprintBinding.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDynamicBlueprintBinding.OuterSingleton, Z_Construct_UClass_UDynamicBlueprintBinding_Statics::ClassParams); } return Z_Registration_Info_UClass_UDynamicBlueprintBinding.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDynamicBlueprintBinding); UDynamicBlueprintBinding::~UDynamicBlueprintBinding() {} // ********** End Class UDynamicBlueprintBinding *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DynamicBlueprintBinding_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDynamicBlueprintBinding, UDynamicBlueprintBinding::StaticClass, TEXT("UDynamicBlueprintBinding"), &Z_Registration_Info_UClass_UDynamicBlueprintBinding, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDynamicBlueprintBinding), 166884116U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DynamicBlueprintBinding_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DynamicBlueprintBinding_h__Script_Engine_2308470675{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DynamicBlueprintBinding_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DynamicBlueprintBinding_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS