// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Distributions/DistributionVectorConstant.h" #ifdef ENGINE_DistributionVectorConstant_generated_h #error "DistributionVectorConstant.generated.h already included, missing '#pragma once' in DistributionVectorConstant.h" #endif #define ENGINE_DistributionVectorConstant_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDistributionVectorConstant ********************************************** struct Z_Construct_UClass_UDistributionVectorConstant_Statics; ENGINE_API UClass* Z_Construct_UClass_UDistributionVectorConstant_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h_14_INCLASS \ private: \ static void StaticRegisterNativesUDistributionVectorConstant(); \ friend struct ::Z_Construct_UClass_UDistributionVectorConstant_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UDistributionVectorConstant_NoRegister(); \ public: \ DECLARE_CLASS2(UDistributionVectorConstant, UDistributionVector, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDistributionVectorConstant_NoRegister) \ DECLARE_SERIALIZER(UDistributionVectorConstant) #define FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h_14_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UDistributionVectorConstant(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDistributionVectorConstant) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDistributionVectorConstant); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDistributionVectorConstant); \ /** Deleted move- and copy-constructors, should never be used */ \ UDistributionVectorConstant(UDistributionVectorConstant&&) = delete; \ UDistributionVectorConstant(const UDistributionVectorConstant&) = delete; \ ENGINE_API virtual ~UDistributionVectorConstant(); #define FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h_11_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h_14_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h_14_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h_14_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDistributionVectorConstant; // ********** End Class UDistributionVectorConstant ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionVectorConstant_h PRAGMA_ENABLE_DEPRECATION_WARNINGS