// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Debug/DebugDrawComponent.h" #ifdef ENGINE_DebugDrawComponent_generated_h #error "DebugDrawComponent.generated.h already included, missing '#pragma once' in DebugDrawComponent.h" #endif #define ENGINE_DebugDrawComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDebugDrawComponent ****************************************************** struct Z_Construct_UClass_UDebugDrawComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UDebugDrawComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h_51_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDebugDrawComponent(); \ friend struct ::Z_Construct_UClass_UDebugDrawComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UDebugDrawComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UDebugDrawComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDebugDrawComponent_NoRegister) \ DECLARE_SERIALIZER(UDebugDrawComponent) #define FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h_51_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UDebugDrawComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDebugDrawComponent(UDebugDrawComponent&&) = delete; \ UDebugDrawComponent(const UDebugDrawComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDebugDrawComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDebugDrawComponent); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDebugDrawComponent) \ ENGINE_API virtual ~UDebugDrawComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h_48_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h_51_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h_51_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h_51_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDebugDrawComponent; // ********** End Class UDebugDrawComponent ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Debug_DebugDrawComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS