// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "WorldPartition/HLOD/CustomHLODPlaceholderActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCustomHLODPlaceholderActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder(); ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class AWorldPartitionCustomHLODPlaceholder ************************************* FClassRegistrationInfo Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder; UClass* AWorldPartitionCustomHLODPlaceholder::GetPrivateStaticClass() { using TClass = AWorldPartitionCustomHLODPlaceholder; if (!Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("WorldPartitionCustomHLODPlaceholder"), Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder.InnerSingleton, StaticRegisterNativesAWorldPartitionCustomHLODPlaceholder, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder.InnerSingleton; } UClass* Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_NoRegister() { return AWorldPartitionCustomHLODPlaceholder::GetPrivateStaticClass(); } struct Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "WorldPartition/HLOD/CustomHLODPlaceholderActor.h" }, { "ModuleRelativePath", "Public/WorldPartition/HLOD/CustomHLODPlaceholderActor.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class AWorldPartitionCustomHLODPlaceholder constinit property declarations ***** // ********** End Class AWorldPartitionCustomHLODPlaceholder constinit property declarations ******* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics UObject* (*const Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics::ClassParams = { &AWorldPartitionCustomHLODPlaceholder::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x008802ACu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics::Class_MetaDataParams), Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics::Class_MetaDataParams) }; void AWorldPartitionCustomHLODPlaceholder::StaticRegisterNativesAWorldPartitionCustomHLODPlaceholder() { } UClass* Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder() { if (!Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder.OuterSingleton, Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder_Statics::ClassParams); } return Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AWorldPartitionCustomHLODPlaceholder); AWorldPartitionCustomHLODPlaceholder::~AWorldPartitionCustomHLODPlaceholder() {} // ********** End Class AWorldPartitionCustomHLODPlaceholder *************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_CustomHLODPlaceholderActor_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AWorldPartitionCustomHLODPlaceholder, AWorldPartitionCustomHLODPlaceholder::StaticClass, TEXT("AWorldPartitionCustomHLODPlaceholder"), &Z_Registration_Info_UClass_AWorldPartitionCustomHLODPlaceholder, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AWorldPartitionCustomHLODPlaceholder), 3109853068U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_CustomHLODPlaceholderActor_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_CustomHLODPlaceholderActor_h__Script_Engine_3230267798{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_CustomHLODPlaceholderActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_CustomHLODPlaceholderActor_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS