// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/ContentBundle/ContentBundleDescriptor.h" #ifdef ENGINE_ContentBundleDescriptor_generated_h #error "ContentBundleDescriptor.generated.h already included, missing '#pragma once' in ContentBundleDescriptor.h" #endif #define ENGINE_ContentBundleDescriptor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UContentBundleDescriptor ************************************************* struct Z_Construct_UClass_UContentBundleDescriptor_Statics; ENGINE_API UClass* Z_Construct_UClass_UContentBundleDescriptor_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h_17_INCLASS \ private: \ static void StaticRegisterNativesUContentBundleDescriptor(); \ friend struct ::Z_Construct_UClass_UContentBundleDescriptor_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UContentBundleDescriptor_NoRegister(); \ public: \ DECLARE_CLASS2(UContentBundleDescriptor, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UContentBundleDescriptor_NoRegister) \ DECLARE_SERIALIZER(UContentBundleDescriptor) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UContentBundleDescriptor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UContentBundleDescriptor) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UContentBundleDescriptor); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UContentBundleDescriptor); \ /** Deleted move- and copy-constructors, should never be used */ \ UContentBundleDescriptor(UContentBundleDescriptor&&) = delete; \ UContentBundleDescriptor(const UContentBundleDescriptor&) = delete; \ ENGINE_API virtual ~UContentBundleDescriptor(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h_14_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h_17_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UContentBundleDescriptor; // ********** End Class UContentBundleDescriptor *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleDescriptor_h PRAGMA_ENABLE_DEPRECATION_WARNINGS