// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/Console.h" #include "Engine/GameViewportClient.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeConsole() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_UConsole(); ENGINE_API UClass* Z_Construct_UClass_UConsole_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ULocalPlayer_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAutoCompleteNode(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAutoCompleteNode ************************************************* struct Z_Construct_UScriptStruct_FAutoCompleteNode_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAutoCompleteNode); } static inline consteval int16 GetStructAlignment() { return alignof(FAutoCompleteNode); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Node for storing an auto-complete tree based on each char in the command.\n */" }, { "ModuleRelativePath", "Classes/Engine/Console.h" }, { "ToolTip", "Node for storing an auto-complete tree based on each char in the command." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IndexChar_MetaData[] = { { "Comment", "/** Char for node in the tree */" }, { "ModuleRelativePath", "Classes/Engine/Console.h" }, { "ToolTip", "Char for node in the tree" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoCompleteListIndices_MetaData[] = { { "Comment", "/** Indices into AutoCompleteList for commands that match to this level */" }, { "ModuleRelativePath", "Classes/Engine/Console.h" }, { "ToolTip", "Indices into AutoCompleteList for commands that match to this level" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAutoCompleteNode constinit property declarations ***************** static const UECodeGen_Private::FIntPropertyParams NewProp_IndexChar; static const UECodeGen_Private::FIntPropertyParams NewProp_AutoCompleteListIndices_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AutoCompleteListIndices; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAutoCompleteNode constinit property declarations ******************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAutoCompleteNode_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAutoCompleteNode; class UScriptStruct* FAutoCompleteNode::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAutoCompleteNode.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAutoCompleteNode.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAutoCompleteNode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AutoCompleteNode")); } return Z_Registration_Info_UScriptStruct_FAutoCompleteNode.OuterSingleton; } // ********** Begin ScriptStruct FAutoCompleteNode Property Definitions **************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewProp_IndexChar = { "IndexChar", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAutoCompleteNode, IndexChar), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IndexChar_MetaData), NewProp_IndexChar_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewProp_AutoCompleteListIndices_Inner = { "AutoCompleteListIndices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewProp_AutoCompleteListIndices = { "AutoCompleteListIndices", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAutoCompleteNode, AutoCompleteListIndices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoCompleteListIndices_MetaData), NewProp_AutoCompleteListIndices_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewProp_IndexChar, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewProp_AutoCompleteListIndices_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewProp_AutoCompleteListIndices, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAutoCompleteNode Property Definitions ****************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AutoCompleteNode", Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::PropPointers), sizeof(FAutoCompleteNode), alignof(FAutoCompleteNode), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAutoCompleteNode() { if (!Z_Registration_Info_UScriptStruct_FAutoCompleteNode.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAutoCompleteNode.InnerSingleton, Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAutoCompleteNode.InnerSingleton); } // ********** End ScriptStruct FAutoCompleteNode *************************************************** // ********** Begin Class UConsole ***************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UConsole; UClass* UConsole::GetPrivateStaticClass() { using TClass = UConsole; if (!Z_Registration_Info_UClass_UConsole.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Console"), Z_Registration_Info_UClass_UConsole.InnerSingleton, StaticRegisterNativesUConsole, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UConsole.InnerSingleton; } UClass* Z_Construct_UClass_UConsole_NoRegister() { return UConsole::GetPrivateStaticClass(); } struct Z_Construct_UClass_UConsole_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A basic command line console that accepts most commands.\n */" }, { "IncludePath", "Engine/Console.h" }, { "ModuleRelativePath", "Classes/Engine/Console.h" }, { "ToolTip", "A basic command line console that accepts most commands." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConsoleTargetPlayer_MetaData[] = { { "Comment", "/** The player which the next console command should be executed in the context of. If nullptr, execute in the viewport. */" }, { "ModuleRelativePath", "Classes/Engine/Console.h" }, { "ToolTip", "The player which the next console command should be executed in the context of. If nullptr, execute in the viewport." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultTexture_Black_MetaData[] = { { "ModuleRelativePath", "Classes/Engine/Console.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultTexture_White_MetaData[] = { { "ModuleRelativePath", "Classes/Engine/Console.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HistoryBuffer_MetaData[] = { { "Comment", "/** Holds the history buffer, order is old to new */" }, { "ModuleRelativePath", "Classes/Engine/Console.h" }, { "ToolTip", "Holds the history buffer, order is old to new" }, }; #endif // WITH_METADATA // ********** Begin Class UConsole constinit property declarations ********************************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ConsoleTargetPlayer; static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultTexture_Black; static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultTexture_White; static const UECodeGen_Private::FStrPropertyParams NewProp_HistoryBuffer_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_HistoryBuffer; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UConsole constinit property declarations *********************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UConsole_Statics // ********** Begin Class UConsole Property Definitions ******************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UConsole_Statics::NewProp_ConsoleTargetPlayer = { "ConsoleTargetPlayer", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UConsole, ConsoleTargetPlayer), Z_Construct_UClass_ULocalPlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConsoleTargetPlayer_MetaData), NewProp_ConsoleTargetPlayer_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UConsole_Statics::NewProp_DefaultTexture_Black = { "DefaultTexture_Black", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UConsole, DefaultTexture_Black), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultTexture_Black_MetaData), NewProp_DefaultTexture_Black_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UConsole_Statics::NewProp_DefaultTexture_White = { "DefaultTexture_White", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UConsole, DefaultTexture_White), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultTexture_White_MetaData), NewProp_DefaultTexture_White_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UConsole_Statics::NewProp_HistoryBuffer_Inner = { "HistoryBuffer", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UConsole_Statics::NewProp_HistoryBuffer = { "HistoryBuffer", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UConsole, HistoryBuffer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HistoryBuffer_MetaData), NewProp_HistoryBuffer_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UConsole_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConsole_Statics::NewProp_ConsoleTargetPlayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConsole_Statics::NewProp_DefaultTexture_Black, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConsole_Statics::NewProp_DefaultTexture_White, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConsole_Statics::NewProp_HistoryBuffer_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConsole_Statics::NewProp_HistoryBuffer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UConsole_Statics::PropPointers) < 2048); // ********** End Class UConsole Property Definitions ********************************************** UObject* (*const Z_Construct_UClass_UConsole_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UConsole_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UConsole_Statics::ClassParams = { &UConsole::StaticClass, "Input", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UConsole_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UConsole_Statics::PropPointers), 0, 0x000800ACu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UConsole_Statics::Class_MetaDataParams), Z_Construct_UClass_UConsole_Statics::Class_MetaDataParams) }; void UConsole::StaticRegisterNativesUConsole() { } UClass* Z_Construct_UClass_UConsole() { if (!Z_Registration_Info_UClass_UConsole.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UConsole.OuterSingleton, Z_Construct_UClass_UConsole_Statics::ClassParams); } return Z_Registration_Info_UClass_UConsole.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UConsole); // ********** End Class UConsole ******************************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAutoCompleteNode::StaticStruct, Z_Construct_UScriptStruct_FAutoCompleteNode_Statics::NewStructOps, TEXT("AutoCompleteNode"),&Z_Registration_Info_UScriptStruct_FAutoCompleteNode, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAutoCompleteNode), 1780369989U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UConsole, UConsole::StaticClass, TEXT("UConsole"), &Z_Registration_Info_UClass_UConsole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UConsole), 2409184086U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_4103027997{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Console_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS