// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Components/ChildActorComponent.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeChildActorComponent() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UChildActorComponent(); ENGINE_API UClass* Z_Construct_UClass_UChildActorComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FChildActorAttachedActorInfo(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FChildActorComponentInstanceData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSceneComponentInstanceData(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FChildActorAttachedActorInfo ************************************** struct Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FChildActorAttachedActorInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FChildActorAttachedActorInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeTransform_MetaData[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FChildActorAttachedActorInfo constinit property declarations ****** static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Actor; static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName; static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeTransform; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FChildActorAttachedActorInfo constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo; class UScriptStruct* FChildActorAttachedActorInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FChildActorAttachedActorInfo, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ChildActorAttachedActorInfo")); } return Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo.OuterSingleton; } // ********** Begin ScriptStruct FChildActorAttachedActorInfo Property Definitions ***************** const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChildActorAttachedActorInfo, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actor_MetaData), NewProp_Actor_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChildActorAttachedActorInfo, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewProp_RelativeTransform = { "RelativeTransform", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChildActorAttachedActorInfo, RelativeTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeTransform_MetaData), NewProp_RelativeTransform_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewProp_Actor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewProp_SocketName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewProp_RelativeTransform, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FChildActorAttachedActorInfo Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "ChildActorAttachedActorInfo", Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::PropPointers), sizeof(FChildActorAttachedActorInfo), alignof(FChildActorAttachedActorInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FChildActorAttachedActorInfo() { if (!Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo.InnerSingleton, Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo.InnerSingleton); } // ********** End ScriptStruct FChildActorAttachedActorInfo **************************************** // ********** Begin ScriptStruct FChildActorComponentInstanceData ********************************** struct Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FChildActorComponentInstanceData); } static inline consteval int16 GetStructAlignment() { return alignof(FChildActorComponentInstanceData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildActorClass_MetaData[] = { { "Comment", "// The class of the child actor when the instance data cache was stored\n" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "The class of the child actor when the instance data cache was stored" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildActorName_MetaData[] = { { "Comment", "// The name of the spawned child actor so it (attempts to) remain constant across construction script reruns\n" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "The name of the spawned child actor so it (attempts to) remain constant across construction script reruns" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachedActors_MetaData[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FChildActorComponentInstanceData constinit property declarations ** static const UECodeGen_Private::FClassPropertyParams NewProp_ChildActorClass; static const UECodeGen_Private::FNamePropertyParams NewProp_ChildActorName; static const UECodeGen_Private::FStructPropertyParams NewProp_AttachedActors_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AttachedActors; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FChildActorComponentInstanceData constinit property declarations **** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FChildActorComponentInstanceData cannot be polymorphic unless super FSceneComponentInstanceData is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData; class UScriptStruct* FChildActorComponentInstanceData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FChildActorComponentInstanceData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ChildActorComponentInstanceData")); } return Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData.OuterSingleton; } // ********** Begin ScriptStruct FChildActorComponentInstanceData Property Definitions ************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_ChildActorClass = { "ChildActorClass", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChildActorComponentInstanceData, ChildActorClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildActorClass_MetaData), NewProp_ChildActorClass_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_ChildActorName = { "ChildActorName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChildActorComponentInstanceData, ChildActorName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildActorName_MetaData), NewProp_ChildActorName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_AttachedActors_Inner = { "AttachedActors", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FChildActorAttachedActorInfo, METADATA_PARAMS(0, nullptr) }; // 4266874729 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_AttachedActors = { "AttachedActors", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChildActorComponentInstanceData, AttachedActors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachedActors_MetaData), NewProp_AttachedActors_MetaData) }; // 4266874729 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_ChildActorClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_ChildActorName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_AttachedActors_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewProp_AttachedActors, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FChildActorComponentInstanceData Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FSceneComponentInstanceData, &NewStructOps, "ChildActorComponentInstanceData", Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::PropPointers), sizeof(FChildActorComponentInstanceData), alignof(FChildActorComponentInstanceData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000005), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FChildActorComponentInstanceData() { if (!Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData.InnerSingleton, Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData.InnerSingleton); } // ********** End ScriptStruct FChildActorComponentInstanceData ************************************ // ********** Begin Enum EChildActorComponentTreeViewVisualizationMode ***************************** #if WITH_EDITORONLY_DATA static FEnumRegistrationInfo Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode; static UEnum* EChildActorComponentTreeViewVisualizationMode_StaticEnum() { if (!Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode.OuterSingleton) { Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EChildActorComponentTreeViewVisualizationMode")); } return Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EChildActorComponentTreeViewVisualizationMode_StaticEnum(); } struct Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "ChildActorOnly.Comment", "/** Show only as a child actor hierarchy (i.e. do not show the outer component node as the root). */" }, { "ChildActorOnly.Name", "EChildActorComponentTreeViewVisualizationMode::ChildActorOnly" }, { "ChildActorOnly.ToolTip", "Show only as a child actor hierarchy (i.e. do not show the outer component node as the root)." }, { "ComponentOnly.Comment", "/** Show only the outer component as a single component node. */" }, { "ComponentOnly.Name", "EChildActorComponentTreeViewVisualizationMode::ComponentOnly" }, { "ComponentOnly.ToolTip", "Show only the outer component as a single component node." }, { "ComponentWithChildActor.Comment", "/** Include the child actor hierarchy attached to the outer component as the root node. */" }, { "ComponentWithChildActor.Name", "EChildActorComponentTreeViewVisualizationMode::ComponentWithChildActor" }, { "ComponentWithChildActor.ToolTip", "Include the child actor hierarchy attached to the outer component as the root node." }, { "Hidden.Comment", "/** Do not display the actor in the tree view. */" }, { "Hidden.Name", "EChildActorComponentTreeViewVisualizationMode::Hidden" }, { "Hidden.ToolTip", "Do not display the actor in the tree view." }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "UseDefault.Comment", "/** Use the editor's default setting. */" }, { "UseDefault.Hidden", "" }, { "UseDefault.Name", "EChildActorComponentTreeViewVisualizationMode::UseDefault" }, { "UseDefault.ToolTip", "Use the editor's default setting." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EChildActorComponentTreeViewVisualizationMode::UseDefault", (int64)EChildActorComponentTreeViewVisualizationMode::UseDefault }, { "EChildActorComponentTreeViewVisualizationMode::ComponentOnly", (int64)EChildActorComponentTreeViewVisualizationMode::ComponentOnly }, { "EChildActorComponentTreeViewVisualizationMode::ComponentWithChildActor", (int64)EChildActorComponentTreeViewVisualizationMode::ComponentWithChildActor }, { "EChildActorComponentTreeViewVisualizationMode::ChildActorOnly", (int64)EChildActorComponentTreeViewVisualizationMode::ChildActorOnly }, { "EChildActorComponentTreeViewVisualizationMode::Hidden", (int64)EChildActorComponentTreeViewVisualizationMode::Hidden }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EChildActorComponentTreeViewVisualizationMode", "EChildActorComponentTreeViewVisualizationMode", Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode() { if (!Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode.InnerSingleton, Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode.InnerSingleton; } #endif // WITH_EDITORONLY_DATA // ********** End Enum EChildActorComponentTreeViewVisualizationMode ******************************* // ********** Begin Class UChildActorComponent Function OnChildActorDestroyed ********************** struct Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics { struct ChildActorComponent_eventOnChildActorDestroyed_Parms { AActor* Actor; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnChildActorDestroyed constinit property declarations ***************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnChildActorDestroyed constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnChildActorDestroyed Property Definitions **************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ChildActorComponent_eventOnChildActorDestroyed_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::NewProp_Actor, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::PropPointers) < 2048); // ********** End Function OnChildActorDestroyed Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UChildActorComponent, nullptr, "OnChildActorDestroyed", Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::PropPointers), sizeof(Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::ChildActorComponent_eventOnChildActorDestroyed_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::Function_MetaDataParams), Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::ChildActorComponent_eventOnChildActorDestroyed_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UChildActorComponent::execOnChildActorDestroyed) { P_GET_OBJECT(AActor,Z_Param_Actor); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnChildActorDestroyed(Z_Param_Actor); P_NATIVE_END; } // ********** End Class UChildActorComponent Function OnChildActorDestroyed ************************ // ********** Begin Class UChildActorComponent Function OnRep_ChildActor *************************** struct Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnRep_ChildActor constinit property declarations ********************** // ********** End Function OnRep_ChildActor constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UChildActorComponent, nullptr, "OnRep_ChildActor", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UChildActorComponent::execOnRep_ChildActor) { P_FINISH; P_NATIVE_BEGIN; P_THIS->OnRep_ChildActor(); P_NATIVE_END; } // ********** End Class UChildActorComponent Function OnRep_ChildActor ***************************** // ********** Begin Class UChildActorComponent Function SetChildActorClass ************************* struct Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics { struct ChildActorComponent_eventSetChildActorClass_Parms { TSubclassOf InClass; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "ChildActorComponent" }, { "Comment", "/**\n\x09 * Sets the class to use for the child actor. \n\x09 * If called on a template component (owned by a CDO), the properties of any existing child actor template will be copied as best possible to the template. \n\x09 * If called on a component instance in a world (and the class is changing), the created ChildActor will use the class defaults as template.\n\x09 * @param InClass The Actor subclass to spawn as a child actor\n\x09 */" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "Sets the class to use for the child actor.\nIf called on a template component (owned by a CDO), the properties of any existing child actor template will be copied as best possible to the template.\nIf called on a component instance in a world (and the class is changing), the created ChildActor will use the class defaults as template.\n@param InClass The Actor subclass to spawn as a child actor" }, }; #endif // WITH_METADATA // ********** Begin Function SetChildActorClass constinit property declarations ******************** static const UECodeGen_Private::FClassPropertyParams NewProp_InClass; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetChildActorClass constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetChildActorClass Property Definitions ******************************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::NewProp_InClass = { "InClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ChildActorComponent_eventSetChildActorClass_Parms, InClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::NewProp_InClass, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::PropPointers) < 2048); // ********** End Function SetChildActorClass Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UChildActorComponent, nullptr, "SetChildActorClass", Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::PropPointers), sizeof(Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::ChildActorComponent_eventSetChildActorClass_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::ChildActorComponent_eventSetChildActorClass_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UChildActorComponent_SetChildActorClass() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UChildActorComponent_SetChildActorClass_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UChildActorComponent::execSetChildActorClass) { P_GET_OBJECT(UClass,Z_Param_InClass); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetChildActorClass(Z_Param_InClass); P_NATIVE_END; } // ********** End Class UChildActorComponent Function SetChildActorClass *************************** // ********** Begin Class UChildActorComponent ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UChildActorComponent; UClass* UChildActorComponent::GetPrivateStaticClass() { using TClass = UChildActorComponent; if (!Z_Registration_Info_UClass_UChildActorComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ChildActorComponent"), Z_Registration_Info_UClass_UChildActorComponent.InnerSingleton, StaticRegisterNativesUChildActorComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UChildActorComponent.InnerSingleton; } UClass* Z_Construct_UClass_UChildActorComponent_NoRegister() { return UChildActorComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UChildActorComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintSpawnableComponent", "" }, { "ClassGroupNames", "Utility" }, { "Comment", "/** A component that spawns an Actor when registered, and destroys it when unregistered.*/" }, { "HideCategories", "Object LOD Physics Lighting TextureStreaming Activation Components|Activation Collision Trigger PhysicsVolume" }, { "IncludePath", "Components/ChildActorComponent.h" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "A component that spawns an Actor when registered, and destroys it when unregistered." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildActorClass_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "ChildActorComponent" }, { "Comment", "/** The class of Actor to spawn */" }, { "ForceRebuildProperty", "ChildActorTemplate" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "OnlyPlaceable", "" }, { "ToolTip", "The class of Actor to spawn" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildActor_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "ChildActorComponent" }, { "Comment", "/** The actor that we spawned and own */" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "The actor that we spawned and own" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildActorTemplate_MetaData[] = { { "Category", "ChildActorComponent" }, { "Comment", "/** Property to point to the template child actor for details panel purposes */" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ShowInnerProperties", "" }, { "ToolTip", "Property to point to the template child actor for details panel purposes" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorTreeViewVisualizationMode_MetaData[] = { { "Comment", "/** Indicates how this component will be visualized for editing in a tree view. Users can change this setting per instance via the context menu in the Blueprint/SCS editor. */" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "Indicates how this component will be visualized for editing in a tree view. Users can change this setting per instance via the context menu in the Blueprint/SCS editor." }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bChildActorIsTransient_MetaData[] = { { "Category", "ChildActorComponent" }, { "Comment", "/**\n\x09 * Should the spawned actor be marked as transient?\n\x09 * @note The spawned actor will also be marked transient if this component or its owner actor are transient, regardless of the state of this flag.\n\x09 */" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "Should the spawned actor be marked as transient?\n@note The spawned actor will also be marked transient if this component or its owner actor are transient, regardless of the state of this flag." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSetOwner_MetaData[] = { { "Category", "ChildActorComponent" }, { "Comment", "/**\n\x09 * Should the owner of this component be set as the owner of the child actor?\n\x09 */" }, { "ModuleRelativePath", "Classes/Components/ChildActorComponent.h" }, { "ToolTip", "Should the owner of this component be set as the owner of the child actor?" }, }; #endif // WITH_METADATA // ********** Begin Class UChildActorComponent constinit property declarations ********************* static const UECodeGen_Private::FClassPropertyParams NewProp_ChildActorClass; static const UECodeGen_Private::FObjectPropertyParams NewProp_ChildActor; static const UECodeGen_Private::FObjectPropertyParams NewProp_ChildActorTemplate; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FBytePropertyParams NewProp_EditorTreeViewVisualizationMode_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_EditorTreeViewVisualizationMode; #endif // WITH_EDITORONLY_DATA static void NewProp_bChildActorIsTransient_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bChildActorIsTransient; static void NewProp_bSetOwner_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSetOwner; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UChildActorComponent constinit property declarations *********************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("OnChildActorDestroyed"), .Pointer = &UChildActorComponent::execOnChildActorDestroyed }, { .NameUTF8 = UTF8TEXT("OnRep_ChildActor"), .Pointer = &UChildActorComponent::execOnRep_ChildActor }, { .NameUTF8 = UTF8TEXT("SetChildActorClass"), .Pointer = &UChildActorComponent::execSetChildActorClass }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UChildActorComponent_OnChildActorDestroyed, "OnChildActorDestroyed" }, // 3819201811 { &Z_Construct_UFunction_UChildActorComponent_OnRep_ChildActor, "OnRep_ChildActor" }, // 1882332395 { &Z_Construct_UFunction_UChildActorComponent_SetChildActorClass, "SetChildActorClass" }, // 2783122071 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UChildActorComponent_Statics // ********** Begin Class UChildActorComponent Property Definitions ******************************** const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_ChildActorClass = { "ChildActorClass", nullptr, (EPropertyFlags)0x0044000000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChildActorComponent, ChildActorClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildActorClass_MetaData), NewProp_ChildActorClass_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_ChildActor = { "ChildActor", "OnRep_ChildActor", (EPropertyFlags)0x0144400100200034, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChildActorComponent, ChildActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildActor_MetaData), NewProp_ChildActor_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_ChildActorTemplate = { "ChildActorTemplate", nullptr, (EPropertyFlags)0x0144000000230001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChildActorComponent, ChildActorTemplate), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildActorTemplate_MetaData), NewProp_ChildActorTemplate_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_EditorTreeViewVisualizationMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_EditorTreeViewVisualizationMode = { "EditorTreeViewVisualizationMode", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChildActorComponent, EditorTreeViewVisualizationMode), Z_Construct_UEnum_Engine_EChildActorComponentTreeViewVisualizationMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorTreeViewVisualizationMode_MetaData), NewProp_EditorTreeViewVisualizationMode_MetaData) }; // 2948990590 #endif // WITH_EDITORONLY_DATA void Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bChildActorIsTransient_SetBit(void* Obj) { ((UChildActorComponent*)Obj)->bChildActorIsTransient = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bChildActorIsTransient = { "bChildActorIsTransient", nullptr, (EPropertyFlags)0x0040000000010001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UChildActorComponent), &Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bChildActorIsTransient_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bChildActorIsTransient_MetaData), NewProp_bChildActorIsTransient_MetaData) }; void Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bSetOwner_SetBit(void* Obj) { ((UChildActorComponent*)Obj)->bSetOwner = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bSetOwner = { "bSetOwner", nullptr, (EPropertyFlags)0x0040000000010001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UChildActorComponent), &Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bSetOwner_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSetOwner_MetaData), NewProp_bSetOwner_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UChildActorComponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_ChildActorClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_ChildActor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_ChildActorTemplate, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_EditorTreeViewVisualizationMode_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_EditorTreeViewVisualizationMode, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bChildActorIsTransient, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChildActorComponent_Statics::NewProp_bSetOwner, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChildActorComponent_Statics::PropPointers) < 2048); // ********** End Class UChildActorComponent Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UChildActorComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USceneComponent, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChildActorComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UChildActorComponent_Statics::ClassParams = { &UChildActorComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UChildActorComponent_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UChildActorComponent_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UChildActorComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UChildActorComponent_Statics::Class_MetaDataParams) }; void UChildActorComponent::StaticRegisterNativesUChildActorComponent() { UClass* Class = UChildActorComponent::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UChildActorComponent_Statics::Funcs)); } UClass* Z_Construct_UClass_UChildActorComponent() { if (!Z_Registration_Info_UClass_UChildActorComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UChildActorComponent.OuterSingleton, Z_Construct_UClass_UChildActorComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UChildActorComponent.OuterSingleton; } #if VALIDATE_CLASS_REPS void UChildActorComponent::ValidateGeneratedRepEnums(const TArray& ClassReps) const { static FName Name_ChildActor(TEXT("ChildActor")); const bool bIsValid = true && Name_ChildActor == ClassReps[(int32)ENetFields_Private::ChildActor].Property->GetFName(); checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in UChildActorComponent")); } #endif DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UChildActorComponent); UChildActorComponent::~UChildActorComponent() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UChildActorComponent) // ********** End Class UChildActorComponent ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics { #if WITH_EDITORONLY_DATA static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EChildActorComponentTreeViewVisualizationMode_StaticEnum, TEXT("EChildActorComponentTreeViewVisualizationMode"), &Z_Registration_Info_UEnum_EChildActorComponentTreeViewVisualizationMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2948990590U) }, }; #endif // WITH_EDITORONLY_DATA static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FChildActorAttachedActorInfo::StaticStruct, Z_Construct_UScriptStruct_FChildActorAttachedActorInfo_Statics::NewStructOps, TEXT("ChildActorAttachedActorInfo"),&Z_Registration_Info_UScriptStruct_FChildActorAttachedActorInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FChildActorAttachedActorInfo), 4266874729U) }, { FChildActorComponentInstanceData::StaticStruct, Z_Construct_UScriptStruct_FChildActorComponentInstanceData_Statics::NewStructOps, TEXT("ChildActorComponentInstanceData"),&Z_Registration_Info_UScriptStruct_FChildActorComponentInstanceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FChildActorComponentInstanceData), 35895083U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UChildActorComponent, UChildActorComponent::StaticClass, TEXT("UChildActorComponent"), &Z_Registration_Info_UClass_UChildActorComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UChildActorComponent), 3942698082U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_2918480649{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics::ScriptStructInfo), IF_WITH_EDITORONLY_DATA(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics::EnumInfo, nullptr), IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_ChildActorComponent_h__Script_Engine_Statics::EnumInfo), 0), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS