// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Camera/CameraShakeSourceComponent.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraShakeSourceComponent() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UCameraShakeSourceComponent(); ENGINE_API UClass* Z_Construct_UClass_UCameraShakeSourceComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USceneComponent(); ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECameraShakeAttenuation(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECameraShakePlaySpace(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ECameraShakeAttenuation *************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraShakeAttenuation; static UEnum* ECameraShakeAttenuation_StaticEnum() { if (!Z_Registration_Info_UEnum_ECameraShakeAttenuation.OuterSingleton) { Z_Registration_Info_UEnum_ECameraShakeAttenuation.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ECameraShakeAttenuation, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ECameraShakeAttenuation")); } return Z_Registration_Info_UEnum_ECameraShakeAttenuation.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ECameraShakeAttenuation_StaticEnum(); } struct Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Linear.Name", "ECameraShakeAttenuation::Linear" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "Quadratic.Name", "ECameraShakeAttenuation::Quadratic" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ECameraShakeAttenuation::Linear", (int64)ECameraShakeAttenuation::Linear }, { "ECameraShakeAttenuation::Quadratic", (int64)ECameraShakeAttenuation::Quadratic }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ECameraShakeAttenuation", "ECameraShakeAttenuation", Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ECameraShakeAttenuation() { if (!Z_Registration_Info_UEnum_ECameraShakeAttenuation.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraShakeAttenuation.InnerSingleton, Z_Construct_UEnum_Engine_ECameraShakeAttenuation_Statics::EnumParams); } return Z_Registration_Info_UEnum_ECameraShakeAttenuation.InnerSingleton; } // ********** End Enum ECameraShakeAttenuation ***************************************************** // ********** Begin Class UCameraShakeSourceComponent Function GetAttenuationFactor **************** struct Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics { struct CameraShakeSourceComponent_eventGetAttenuationFactor_Parms { FVector Location; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "CameraShake" }, { "Comment", "/** Computes an attenuation factor from this source */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Computes an attenuation factor from this source" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Location_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetAttenuationFactor constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_Location; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAttenuationFactor constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAttenuationFactor Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventGetAttenuationFactor_Parms, Location), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Location_MetaData), NewProp_Location_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventGetAttenuationFactor_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::NewProp_Location, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::PropPointers) < 2048); // ********** End Function GetAttenuationFactor Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCameraShakeSourceComponent, nullptr, "GetAttenuationFactor", Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::CameraShakeSourceComponent_eventGetAttenuationFactor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::CameraShakeSourceComponent_eventGetAttenuationFactor_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCameraShakeSourceComponent::execGetAttenuationFactor) { P_GET_STRUCT_REF(FVector,Z_Param_Out_Location); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetAttenuationFactor(Z_Param_Out_Location); P_NATIVE_END; } // ********** End Class UCameraShakeSourceComponent Function GetAttenuationFactor ****************** // ********** Begin Class UCameraShakeSourceComponent Function Start ******************************* struct Z_Construct_UFunction_UCameraShakeSourceComponent_Start_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "CameraShake" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Function Start constinit property declarations ********************************* // ********** End Function Start constinit property declarations *********************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraShakeSourceComponent_Start_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCameraShakeSourceComponent, nullptr, "Start", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_Start_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCameraShakeSourceComponent_Start_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UCameraShakeSourceComponent_Start() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraShakeSourceComponent_Start_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCameraShakeSourceComponent::execStart) { P_FINISH; P_NATIVE_BEGIN; P_THIS->Start(); P_NATIVE_END; } // ********** End Class UCameraShakeSourceComponent Function Start ********************************* // ********** Begin Class UCameraShakeSourceComponent Function StartCameraShake ******************** struct Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics { struct CameraShakeSourceComponent_eventStartCameraShake_Parms { TSubclassOf InCameraShake; float Scale; ECameraShakePlaySpace PlaySpace; FRotator UserPlaySpaceRot; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "CameraShake" }, { "Comment", "/** Starts a new camera shake originating from this source, and apply it on all player controllers */" }, { "CPP_Default_PlaySpace", "CameraLocal" }, { "CPP_Default_Scale", "1.000000" }, { "CPP_Default_UserPlaySpaceRot", "" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Starts a new camera shake originating from this source, and apply it on all player controllers" }, }; #endif // WITH_METADATA // ********** Begin Function StartCameraShake constinit property declarations ********************** static const UECodeGen_Private::FClassPropertyParams NewProp_InCameraShake; static const UECodeGen_Private::FFloatPropertyParams NewProp_Scale; static const UECodeGen_Private::FBytePropertyParams NewProp_PlaySpace_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_PlaySpace; static const UECodeGen_Private::FStructPropertyParams NewProp_UserPlaySpaceRot; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StartCameraShake constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StartCameraShake Property Definitions ********************************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_InCameraShake = { "InCameraShake", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventStartCameraShake_Parms, InCameraShake), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCameraShakeBase_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventStartCameraShake_Parms, Scale), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_PlaySpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_PlaySpace = { "PlaySpace", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventStartCameraShake_Parms, PlaySpace), Z_Construct_UEnum_Engine_ECameraShakePlaySpace, METADATA_PARAMS(0, nullptr) }; // 2999714168 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_UserPlaySpaceRot = { "UserPlaySpaceRot", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventStartCameraShake_Parms, UserPlaySpaceRot), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_InCameraShake, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_Scale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_PlaySpace_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_PlaySpace, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::NewProp_UserPlaySpaceRot, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::PropPointers) < 2048); // ********** End Function StartCameraShake Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCameraShakeSourceComponent, nullptr, "StartCameraShake", Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::CameraShakeSourceComponent_eventStartCameraShake_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::CameraShakeSourceComponent_eventStartCameraShake_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCameraShakeSourceComponent::execStartCameraShake) { P_GET_OBJECT(UClass,Z_Param_InCameraShake); P_GET_PROPERTY(FFloatProperty,Z_Param_Scale); P_GET_ENUM(ECameraShakePlaySpace,Z_Param_PlaySpace); P_GET_STRUCT(FRotator,Z_Param_UserPlaySpaceRot); P_FINISH; P_NATIVE_BEGIN; P_THIS->StartCameraShake(Z_Param_InCameraShake,Z_Param_Scale,ECameraShakePlaySpace(Z_Param_PlaySpace),Z_Param_UserPlaySpaceRot); P_NATIVE_END; } // ********** End Class UCameraShakeSourceComponent Function StartCameraShake ********************** // ********** Begin Class UCameraShakeSourceComponent Function StopAllCameraShakes ***************** struct Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics { struct CameraShakeSourceComponent_eventStopAllCameraShakes_Parms { bool bImmediately; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "CameraShake" }, { "Comment", "/** Stops all currently active camera shakes that are originating from this source from all player controllers */" }, { "CPP_Default_bImmediately", "true" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Stops all currently active camera shakes that are originating from this source from all player controllers" }, }; #endif // WITH_METADATA // ********** Begin Function StopAllCameraShakes constinit property declarations ******************* static void NewProp_bImmediately_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bImmediately; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StopAllCameraShakes constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StopAllCameraShakes Property Definitions ****************************** void Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::NewProp_bImmediately_SetBit(void* Obj) { ((CameraShakeSourceComponent_eventStopAllCameraShakes_Parms*)Obj)->bImmediately = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::NewProp_bImmediately = { "bImmediately", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CameraShakeSourceComponent_eventStopAllCameraShakes_Parms), &Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::NewProp_bImmediately_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::NewProp_bImmediately, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::PropPointers) < 2048); // ********** End Function StopAllCameraShakes Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCameraShakeSourceComponent, nullptr, "StopAllCameraShakes", Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::CameraShakeSourceComponent_eventStopAllCameraShakes_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::CameraShakeSourceComponent_eventStopAllCameraShakes_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCameraShakeSourceComponent::execStopAllCameraShakes) { P_GET_UBOOL(Z_Param_bImmediately); P_FINISH; P_NATIVE_BEGIN; P_THIS->StopAllCameraShakes(Z_Param_bImmediately); P_NATIVE_END; } // ********** End Class UCameraShakeSourceComponent Function StopAllCameraShakes ******************* // ********** Begin Class UCameraShakeSourceComponent Function StopAllCameraShakesOfType *********** struct Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics { struct CameraShakeSourceComponent_eventStopAllCameraShakesOfType_Parms { TSubclassOf InCameraShake; bool bImmediately; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "CameraShake" }, { "Comment", "/** Stops a camera shake originating from this source */" }, { "CPP_Default_bImmediately", "true" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Stops a camera shake originating from this source" }, }; #endif // WITH_METADATA // ********** Begin Function StopAllCameraShakesOfType constinit property declarations ************* static const UECodeGen_Private::FClassPropertyParams NewProp_InCameraShake; static void NewProp_bImmediately_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bImmediately; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StopAllCameraShakesOfType constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StopAllCameraShakesOfType Property Definitions ************************ const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::NewProp_InCameraShake = { "InCameraShake", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraShakeSourceComponent_eventStopAllCameraShakesOfType_Parms, InCameraShake), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCameraShakeBase_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::NewProp_bImmediately_SetBit(void* Obj) { ((CameraShakeSourceComponent_eventStopAllCameraShakesOfType_Parms*)Obj)->bImmediately = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::NewProp_bImmediately = { "bImmediately", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CameraShakeSourceComponent_eventStopAllCameraShakesOfType_Parms), &Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::NewProp_bImmediately_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::NewProp_InCameraShake, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::NewProp_bImmediately, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::PropPointers) < 2048); // ********** End Function StopAllCameraShakesOfType Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCameraShakeSourceComponent, nullptr, "StopAllCameraShakesOfType", Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::CameraShakeSourceComponent_eventStopAllCameraShakesOfType_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::CameraShakeSourceComponent_eventStopAllCameraShakesOfType_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCameraShakeSourceComponent::execStopAllCameraShakesOfType) { P_GET_OBJECT(UClass,Z_Param_InCameraShake); P_GET_UBOOL(Z_Param_bImmediately); P_FINISH; P_NATIVE_BEGIN; P_THIS->StopAllCameraShakesOfType(Z_Param_InCameraShake,Z_Param_bImmediately); P_NATIVE_END; } // ********** End Class UCameraShakeSourceComponent Function StopAllCameraShakesOfType ************* // ********** Begin Class UCameraShakeSourceComponent ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraShakeSourceComponent; UClass* UCameraShakeSourceComponent::GetPrivateStaticClass() { using TClass = UCameraShakeSourceComponent; if (!Z_Registration_Info_UClass_UCameraShakeSourceComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraShakeSourceComponent"), Z_Registration_Info_UClass_UCameraShakeSourceComponent.InnerSingleton, StaticRegisterNativesUCameraShakeSourceComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraShakeSourceComponent.InnerSingleton; } UClass* Z_Construct_UClass_UCameraShakeSourceComponent_NoRegister() { return UCameraShakeSourceComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraShakeSourceComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintSpawnableComponent", "" }, { "BlueprintType", "true" }, { "HideCategories", "Trigger PhysicsVolume" }, { "IncludePath", "Camera/CameraShakeSourceComponent.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Attenuation_MetaData[] = { { "Category", "Attenuation" }, { "Comment", "/** The attenuation profile for how camera shakes' intensity falls off with distance */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "The attenuation profile for how camera shakes' intensity falls off with distance" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InnerAttenuationRadius_MetaData[] = { { "Category", "Attenuation" }, { "Comment", "/** Under this distance from the source, the camera shakes are at full intensity */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Under this distance from the source, the camera shakes are at full intensity" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OuterAttenuationRadius_MetaData[] = { { "Category", "Attenuation" }, { "Comment", "/** Outside of this distance from the source, the camera shakes don't apply at all */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Outside of this distance from the source, the camera shakes don't apply at all" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraShake_MetaData[] = { { "Category", "CameraShake" }, { "Comment", "/** The camera shake class to use for this camera shake source actor */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "The camera shake class to use for this camera shake source actor" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoStart_MetaData[] = { { "Category", "CameraShake" }, { "Comment", "/** Whether to auto start when created */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Whether to auto start when created" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorSpriteTexture_MetaData[] = { { "Comment", "/** Sprite to display in the editor. */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Sprite to display in the editor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorSpriteTextureScale_MetaData[] = { { "Comment", "/** Sprite scaling for display in the editor. */" }, { "ModuleRelativePath", "Classes/Camera/CameraShakeSourceComponent.h" }, { "ToolTip", "Sprite scaling for display in the editor." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UCameraShakeSourceComponent constinit property declarations ************** static const UECodeGen_Private::FBytePropertyParams NewProp_Attenuation_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Attenuation; static const UECodeGen_Private::FFloatPropertyParams NewProp_InnerAttenuationRadius; static const UECodeGen_Private::FFloatPropertyParams NewProp_OuterAttenuationRadius; static const UECodeGen_Private::FClassPropertyParams NewProp_CameraShake; static void NewProp_bAutoStart_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoStart; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorSpriteTexture; static const UECodeGen_Private::FFloatPropertyParams NewProp_EditorSpriteTextureScale; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraShakeSourceComponent constinit property declarations **************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetAttenuationFactor"), .Pointer = &UCameraShakeSourceComponent::execGetAttenuationFactor }, { .NameUTF8 = UTF8TEXT("Start"), .Pointer = &UCameraShakeSourceComponent::execStart }, { .NameUTF8 = UTF8TEXT("StartCameraShake"), .Pointer = &UCameraShakeSourceComponent::execStartCameraShake }, { .NameUTF8 = UTF8TEXT("StopAllCameraShakes"), .Pointer = &UCameraShakeSourceComponent::execStopAllCameraShakes }, { .NameUTF8 = UTF8TEXT("StopAllCameraShakesOfType"), .Pointer = &UCameraShakeSourceComponent::execStopAllCameraShakesOfType }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UCameraShakeSourceComponent_GetAttenuationFactor, "GetAttenuationFactor" }, // 2945982214 { &Z_Construct_UFunction_UCameraShakeSourceComponent_Start, "Start" }, // 2417648727 { &Z_Construct_UFunction_UCameraShakeSourceComponent_StartCameraShake, "StartCameraShake" }, // 2642991834 { &Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakes, "StopAllCameraShakes" }, // 1187096584 { &Z_Construct_UFunction_UCameraShakeSourceComponent_StopAllCameraShakesOfType, "StopAllCameraShakesOfType" }, // 823975188 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraShakeSourceComponent_Statics // ********** Begin Class UCameraShakeSourceComponent Property Definitions ************************* const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_Attenuation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_Attenuation = { "Attenuation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeSourceComponent, Attenuation), Z_Construct_UEnum_Engine_ECameraShakeAttenuation, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Attenuation_MetaData), NewProp_Attenuation_MetaData) }; // 1355722736 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_InnerAttenuationRadius = { "InnerAttenuationRadius", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeSourceComponent, InnerAttenuationRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InnerAttenuationRadius_MetaData), NewProp_InnerAttenuationRadius_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_OuterAttenuationRadius = { "OuterAttenuationRadius", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeSourceComponent, OuterAttenuationRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OuterAttenuationRadius_MetaData), NewProp_OuterAttenuationRadius_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_CameraShake = { "CameraShake", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeSourceComponent, CameraShake), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCameraShakeBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraShake_MetaData), NewProp_CameraShake_MetaData) }; void Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_bAutoStart_SetBit(void* Obj) { ((UCameraShakeSourceComponent*)Obj)->bAutoStart = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_bAutoStart = { "bAutoStart", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraShakeSourceComponent), &Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_bAutoStart_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoStart_MetaData), NewProp_bAutoStart_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_EditorSpriteTexture = { "EditorSpriteTexture", nullptr, (EPropertyFlags)0x0114000800002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeSourceComponent, EditorSpriteTexture), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorSpriteTexture_MetaData), NewProp_EditorSpriteTexture_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_EditorSpriteTextureScale = { "EditorSpriteTextureScale", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeSourceComponent, EditorSpriteTextureScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorSpriteTextureScale_MetaData), NewProp_EditorSpriteTextureScale_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraShakeSourceComponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_Attenuation_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_Attenuation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_InnerAttenuationRadius, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_OuterAttenuationRadius, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_CameraShake, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_bAutoStart, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_EditorSpriteTexture, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeSourceComponent_Statics::NewProp_EditorSpriteTextureScale, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeSourceComponent_Statics::PropPointers) < 2048); // ********** End Class UCameraShakeSourceComponent Property Definitions *************************** UObject* (*const Z_Construct_UClass_UCameraShakeSourceComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USceneComponent, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeSourceComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraShakeSourceComponent_Statics::ClassParams = { &UCameraShakeSourceComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UCameraShakeSourceComponent_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeSourceComponent_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeSourceComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraShakeSourceComponent_Statics::Class_MetaDataParams) }; void UCameraShakeSourceComponent::StaticRegisterNativesUCameraShakeSourceComponent() { UClass* Class = UCameraShakeSourceComponent::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UCameraShakeSourceComponent_Statics::Funcs)); } UClass* Z_Construct_UClass_UCameraShakeSourceComponent() { if (!Z_Registration_Info_UClass_UCameraShakeSourceComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraShakeSourceComponent.OuterSingleton, Z_Construct_UClass_UCameraShakeSourceComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraShakeSourceComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraShakeSourceComponent); UCameraShakeSourceComponent::~UCameraShakeSourceComponent() {} // ********** End Class UCameraShakeSourceComponent ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ECameraShakeAttenuation_StaticEnum, TEXT("ECameraShakeAttenuation"), &Z_Registration_Info_UEnum_ECameraShakeAttenuation, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1355722736U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraShakeSourceComponent, UCameraShakeSourceComponent::StaticClass, TEXT("UCameraShakeSourceComponent"), &Z_Registration_Info_UClass_UCameraShakeSourceComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraShakeSourceComponent), 2761804546U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_4278720013{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeSourceComponent_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS