// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/CachedAnimDataLibrary.h" #ifdef ENGINE_CachedAnimDataLibrary_generated_h #error "CachedAnimDataLibrary.generated.h already included, missing '#pragma once' in CachedAnimDataLibrary.h" #endif #define ENGINE_CachedAnimDataLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAnimInstance; struct FCachedAnimAssetPlayerData; struct FCachedAnimRelevancyData; struct FCachedAnimStateArray; struct FCachedAnimStateData; struct FCachedAnimTransitionData; // ********** Begin Class UCachedAnimDataLibrary *************************************************** #define FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_RPC_WRAPPERS \ DECLARE_FUNCTION(execStateMachine_GetCrossfadeDuration); \ DECLARE_FUNCTION(execStateMachine_GetRelevantAnimTimeRemainingFraction); \ DECLARE_FUNCTION(execStateMachine_GetRelevantAnimTimeRemaining); \ DECLARE_FUNCTION(execStateMachine_GetRelevantAnimTime); \ DECLARE_FUNCTION(execStateMachine_GetAssetPlayerTimeRatio); \ DECLARE_FUNCTION(execStateMachine_GetAssetPlayerTime); \ DECLARE_FUNCTION(execStateMachine_IsRelevant); \ DECLARE_FUNCTION(execStateMachine_IsFullWeight); \ DECLARE_FUNCTION(execStateMachine_GetTotalWeight); \ DECLARE_FUNCTION(execStateMachine_GetGlobalWeight); \ DECLARE_FUNCTION(execStateMachine_GetLocalWeight); \ DECLARE_FUNCTION(execStateMachine_IsStateRelevant); struct Z_Construct_UClass_UCachedAnimDataLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UCachedAnimDataLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_INCLASS \ private: \ static void StaticRegisterNativesUCachedAnimDataLibrary(); \ friend struct ::Z_Construct_UClass_UCachedAnimDataLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UCachedAnimDataLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UCachedAnimDataLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCachedAnimDataLibrary_NoRegister) \ DECLARE_SERIALIZER(UCachedAnimDataLibrary) #define FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UCachedAnimDataLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCachedAnimDataLibrary) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCachedAnimDataLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCachedAnimDataLibrary); \ /** Deleted move- and copy-constructors, should never be used */ \ UCachedAnimDataLibrary(UCachedAnimDataLibrary&&) = delete; \ UCachedAnimDataLibrary(const UCachedAnimDataLibrary&) = delete; \ ENGINE_API virtual ~UCachedAnimDataLibrary(); #define FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_15_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCachedAnimDataLibrary; // ********** End Class UCachedAnimDataLibrary ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS