// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/CachedAnimDataLibrary.h" #include "Animation/CachedAnimData.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCachedAnimDataLibrary() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UAnimInstance_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UClass* Z_Construct_UClass_UCachedAnimDataLibrary(); ENGINE_API UClass* Z_Construct_UClass_UCachedAnimDataLibrary_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedAnimAssetPlayerData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedAnimRelevancyData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedAnimStateArray(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedAnimStateData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedAnimTransitionData(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetAssetPlayerTime ********** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTime_Parms { UAnimInstance* InAnimInstance; FCachedAnimAssetPlayerData CachedAnimAssetPlayerData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "/*** CachedAnimAssetPlayerData ***/// Gets the accumulated time, in seconds, of the asset player in the specified state. Assumes only one player in the state (specified in the provided FCachedAnimAssetPlayerData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "CachedAnimAssetPlayerData **// Gets the accumulated time, in seconds, of the asset player in the specified state. Assumes only one player in the state (specified in the provided FCachedAnimAssetPlayerData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimAssetPlayerData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetAssetPlayerTime constinit property declarations ******* static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimAssetPlayerData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetAssetPlayerTime constinit property declarations ********* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetAssetPlayerTime Property Definitions ****************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTime_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::NewProp_CachedAnimAssetPlayerData = { "CachedAnimAssetPlayerData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTime_Parms, CachedAnimAssetPlayerData), Z_Construct_UScriptStruct_FCachedAnimAssetPlayerData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimAssetPlayerData_MetaData), NewProp_CachedAnimAssetPlayerData_MetaData) }; // 3444970973 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::NewProp_CachedAnimAssetPlayerData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetAssetPlayerTime Property Definitions ******************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetAssetPlayerTime", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetAssetPlayerTime) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimAssetPlayerData,Z_Param_Out_CachedAnimAssetPlayerData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetAssetPlayerTime(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimAssetPlayerData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetAssetPlayerTime ************ // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetAssetPlayerTimeRatio ***** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTimeRatio_Parms { UAnimInstance* InAnimInstance; FCachedAnimAssetPlayerData CachedAnimAssetPlayerData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Gets the accumulated time, as a fraction, of the asset player in the specified state. Assumes only one player in the state (specified in the provided FCachedAnimAssetPlayerData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Gets the accumulated time, as a fraction, of the asset player in the specified state. Assumes only one player in the state (specified in the provided FCachedAnimAssetPlayerData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimAssetPlayerData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetAssetPlayerTimeRatio constinit property declarations ** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimAssetPlayerData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetAssetPlayerTimeRatio constinit property declarations **** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetAssetPlayerTimeRatio Property Definitions ************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTimeRatio_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::NewProp_CachedAnimAssetPlayerData = { "CachedAnimAssetPlayerData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTimeRatio_Parms, CachedAnimAssetPlayerData), Z_Construct_UScriptStruct_FCachedAnimAssetPlayerData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimAssetPlayerData_MetaData), NewProp_CachedAnimAssetPlayerData_MetaData) }; // 3444970973 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTimeRatio_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::NewProp_CachedAnimAssetPlayerData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetAssetPlayerTimeRatio Property Definitions *************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetAssetPlayerTimeRatio", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTimeRatio_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::CachedAnimDataLibrary_eventStateMachine_GetAssetPlayerTimeRatio_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetAssetPlayerTimeRatio) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimAssetPlayerData,Z_Param_Out_CachedAnimAssetPlayerData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetAssetPlayerTimeRatio(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimAssetPlayerData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetAssetPlayerTimeRatio ******* // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetCrossfadeDuration ******** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetCrossfadeDuration_Parms { UAnimInstance* InAnimInstance; FCachedAnimTransitionData CachedAnimTransitionData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "/*** CachedAnimTransitionData ***/// Gets the crossfade duration of the transition between the two input states. If multiple transition rules exist, the first will be returned (specified in the provided FCachedAnimTransitionData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "CachedAnimTransitionData **// Gets the crossfade duration of the transition between the two input states. If multiple transition rules exist, the first will be returned (specified in the provided FCachedAnimTransitionData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimTransitionData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetCrossfadeDuration constinit property declarations ***** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimTransitionData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetCrossfadeDuration constinit property declarations ******* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetCrossfadeDuration Property Definitions **************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetCrossfadeDuration_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::NewProp_CachedAnimTransitionData = { "CachedAnimTransitionData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetCrossfadeDuration_Parms, CachedAnimTransitionData), Z_Construct_UScriptStruct_FCachedAnimTransitionData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimTransitionData_MetaData), NewProp_CachedAnimTransitionData_MetaData) }; // 3352946819 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetCrossfadeDuration_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::NewProp_CachedAnimTransitionData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetCrossfadeDuration Property Definitions ****************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetCrossfadeDuration", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::CachedAnimDataLibrary_eventStateMachine_GetCrossfadeDuration_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::CachedAnimDataLibrary_eventStateMachine_GetCrossfadeDuration_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetCrossfadeDuration) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimTransitionData,Z_Param_Out_CachedAnimTransitionData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetCrossfadeDuration(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimTransitionData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetCrossfadeDuration ********** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetGlobalWeight ************* struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetGlobalWeight_Parms { UAnimInstance* InAnimInstance; FCachedAnimStateData CachedAnimStateData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Returns the weight of a state, relative to the graph (specified in the provided FCachedAnimStateData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Returns the weight of a state, relative to the graph (specified in the provided FCachedAnimStateData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimStateData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetGlobalWeight constinit property declarations ********** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimStateData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetGlobalWeight constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetGlobalWeight Property Definitions ********************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetGlobalWeight_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::NewProp_CachedAnimStateData = { "CachedAnimStateData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetGlobalWeight_Parms, CachedAnimStateData), Z_Construct_UScriptStruct_FCachedAnimStateData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimStateData_MetaData), NewProp_CachedAnimStateData_MetaData) }; // 3382739839 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetGlobalWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::NewProp_CachedAnimStateData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetGlobalWeight Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetGlobalWeight", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::CachedAnimDataLibrary_eventStateMachine_GetGlobalWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::CachedAnimDataLibrary_eventStateMachine_GetGlobalWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetGlobalWeight) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimStateData,Z_Param_Out_CachedAnimStateData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetGlobalWeight(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimStateData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetGlobalWeight *************** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetLocalWeight ************** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetLocalWeight_Parms { UAnimInstance* InAnimInstance; FCachedAnimStateData CachedAnimStateData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Returns the weight of a state, relative to its state machine (specified in the provided FCachedAnimStateData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Returns the weight of a state, relative to its state machine (specified in the provided FCachedAnimStateData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimStateData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetLocalWeight constinit property declarations *********** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimStateData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetLocalWeight constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetLocalWeight Property Definitions ********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetLocalWeight_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::NewProp_CachedAnimStateData = { "CachedAnimStateData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetLocalWeight_Parms, CachedAnimStateData), Z_Construct_UScriptStruct_FCachedAnimStateData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimStateData_MetaData), NewProp_CachedAnimStateData_MetaData) }; // 3382739839 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetLocalWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::NewProp_CachedAnimStateData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetLocalWeight Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetLocalWeight", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::CachedAnimDataLibrary_eventStateMachine_GetLocalWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::CachedAnimDataLibrary_eventStateMachine_GetLocalWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetLocalWeight) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimStateData,Z_Param_Out_CachedAnimStateData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetLocalWeight(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimStateData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetLocalWeight **************** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetRelevantAnimTime ********* struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTime_Parms { UAnimInstance* InAnimInstance; FCachedAnimRelevancyData CachedAnimRelevancyData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "/*** CachedAnimRelevancyData ***/// Gets the accumulated time, in seconds, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "CachedAnimRelevancyData **// Gets the accumulated time, in seconds, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimRelevancyData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetRelevantAnimTime constinit property declarations ****** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimRelevancyData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetRelevantAnimTime constinit property declarations ******** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetRelevantAnimTime Property Definitions ***************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTime_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::NewProp_CachedAnimRelevancyData = { "CachedAnimRelevancyData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTime_Parms, CachedAnimRelevancyData), Z_Construct_UScriptStruct_FCachedAnimRelevancyData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimRelevancyData_MetaData), NewProp_CachedAnimRelevancyData_MetaData) }; // 3958897243 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::NewProp_CachedAnimRelevancyData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetRelevantAnimTime Property Definitions ******************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetRelevantAnimTime", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetRelevantAnimTime) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimRelevancyData,Z_Param_Out_CachedAnimRelevancyData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetRelevantAnimTime(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimRelevancyData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetRelevantAnimTime *********** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetRelevantAnimTimeRemaining struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemaining_Parms { UAnimInstance* InAnimInstance; FCachedAnimRelevancyData CachedAnimRelevancyData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Gets the time to the end of the asset, in seconds, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Gets the time to the end of the asset, in seconds, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimRelevancyData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetRelevantAnimTimeRemaining constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimRelevancyData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetRelevantAnimTimeRemaining constinit property declarations static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetRelevantAnimTimeRemaining Property Definitions ******** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemaining_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::NewProp_CachedAnimRelevancyData = { "CachedAnimRelevancyData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemaining_Parms, CachedAnimRelevancyData), Z_Construct_UScriptStruct_FCachedAnimRelevancyData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimRelevancyData_MetaData), NewProp_CachedAnimRelevancyData_MetaData) }; // 3958897243 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemaining_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::NewProp_CachedAnimRelevancyData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetRelevantAnimTimeRemaining Property Definitions ********** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetRelevantAnimTimeRemaining", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemaining_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemaining_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetRelevantAnimTimeRemaining) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimRelevancyData,Z_Param_Out_CachedAnimRelevancyData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetRelevantAnimTimeRemaining(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimRelevancyData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetRelevantAnimTimeRemaining ** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetRelevantAnimTimeRemainingFraction struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemainingFraction_Parms { UAnimInstance* InAnimInstance; FCachedAnimRelevancyData CachedAnimRelevancyData; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Gets the time to the end of the asset, as a fraction, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Gets the time to the end of the asset, as a fraction, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimRelevancyData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetRelevantAnimTimeRemainingFraction constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimRelevancyData; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetRelevantAnimTimeRemainingFraction constinit property declarations static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetRelevantAnimTimeRemainingFraction Property Definitions const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemainingFraction_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_CachedAnimRelevancyData = { "CachedAnimRelevancyData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemainingFraction_Parms, CachedAnimRelevancyData), Z_Construct_UScriptStruct_FCachedAnimRelevancyData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimRelevancyData_MetaData), NewProp_CachedAnimRelevancyData_MetaData) }; // 3958897243 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemainingFraction_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_CachedAnimRelevancyData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetRelevantAnimTimeRemainingFraction Property Definitions ** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetRelevantAnimTimeRemainingFraction", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemainingFraction_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::CachedAnimDataLibrary_eventStateMachine_GetRelevantAnimTimeRemainingFraction_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetRelevantAnimTimeRemainingFraction) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimRelevancyData,Z_Param_Out_CachedAnimRelevancyData); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetRelevantAnimTimeRemainingFraction(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimRelevancyData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetRelevantAnimTimeRemainingFraction // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_GetTotalWeight ************** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics { struct CachedAnimDataLibrary_eventStateMachine_GetTotalWeight_Parms { UAnimInstance* InAnimInstance; FCachedAnimStateArray CachedAnimStateArray; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "/*** CachedAnimStateArray ***/// Returns the summed weight of a state or states, relative to their state machine (specified in the provided FCachedAnimStateArray)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "CachedAnimStateArray **// Returns the summed weight of a state or states, relative to their state machine (specified in the provided FCachedAnimStateArray)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimStateArray_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_GetTotalWeight constinit property declarations *********** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimStateArray; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_GetTotalWeight constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_GetTotalWeight Property Definitions ********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetTotalWeight_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::NewProp_CachedAnimStateArray = { "CachedAnimStateArray", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetTotalWeight_Parms, CachedAnimStateArray), Z_Construct_UScriptStruct_FCachedAnimStateArray, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimStateArray_MetaData), NewProp_CachedAnimStateArray_MetaData) }; // 4284516119 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_GetTotalWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::NewProp_CachedAnimStateArray, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::PropPointers) < 2048); // ********** End Function StateMachine_GetTotalWeight Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_GetTotalWeight", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::CachedAnimDataLibrary_eventStateMachine_GetTotalWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::CachedAnimDataLibrary_eventStateMachine_GetTotalWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_GetTotalWeight) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimStateArray,Z_Param_Out_CachedAnimStateArray); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_GetTotalWeight(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimStateArray); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_GetTotalWeight **************** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_IsFullWeight **************** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics { struct CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms { UAnimInstance* InAnimInstance; FCachedAnimStateArray CachedAnimStateArray; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Returns true when the weight of the input state (or summed weight for multiple input states) is 1.0 of greater (specified in the provided FCachedAnimStateArray)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Returns true when the weight of the input state (or summed weight for multiple input states) is 1.0 of greater (specified in the provided FCachedAnimStateArray)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimStateArray_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_IsFullWeight constinit property declarations ************* static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimStateArray; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_IsFullWeight constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_IsFullWeight Property Definitions ************************ const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_CachedAnimStateArray = { "CachedAnimStateArray", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms, CachedAnimStateArray), Z_Construct_UScriptStruct_FCachedAnimStateArray, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimStateArray_MetaData), NewProp_CachedAnimStateArray_MetaData) }; // 4284516119 void Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms), &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_CachedAnimStateArray, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::PropPointers) < 2048); // ********** End Function StateMachine_IsFullWeight Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_IsFullWeight", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::CachedAnimDataLibrary_eventStateMachine_IsFullWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_IsFullWeight) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimStateArray,Z_Param_Out_CachedAnimStateArray); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_IsFullWeight(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimStateArray); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_IsFullWeight ****************** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_IsRelevant ****************** struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics { struct CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms { UAnimInstance* InAnimInstance; FCachedAnimStateArray CachedAnimStateArray; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "// Returns true when the input state, or states, have any weight (specified in the provided FCachedAnimStateArray)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "Returns true when the input state, or states, have any weight (specified in the provided FCachedAnimStateArray)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimStateArray_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_IsRelevant constinit property declarations *************** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimStateArray; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_IsRelevant constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_IsRelevant Property Definitions ************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_CachedAnimStateArray = { "CachedAnimStateArray", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms, CachedAnimStateArray), Z_Construct_UScriptStruct_FCachedAnimStateArray, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimStateArray_MetaData), NewProp_CachedAnimStateArray_MetaData) }; // 4284516119 void Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms), &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_CachedAnimStateArray, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::PropPointers) < 2048); // ********** End Function StateMachine_IsRelevant Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_IsRelevant", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::CachedAnimDataLibrary_eventStateMachine_IsRelevant_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_IsRelevant) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimStateArray,Z_Param_Out_CachedAnimStateArray); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_IsRelevant(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimStateArray); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_IsRelevant ******************** // ********** Begin Class UCachedAnimDataLibrary Function StateMachine_IsStateRelevant ************* struct Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics { struct CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms { UAnimInstance* InAnimInstance; FCachedAnimStateData CachedAnimStateData; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Animation|StateMachine" }, { "Comment", "/*** CachedAnimStateData ***/// Returns whether a state is relevant (specified in the provided FCachedAnimStateData)\n" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ToolTip", "CachedAnimStateData **// Returns whether a state is relevant (specified in the provided FCachedAnimStateData)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedAnimStateData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function StateMachine_IsStateRelevant constinit property declarations ********** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAnimInstance; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedAnimStateData; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function StateMachine_IsStateRelevant constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function StateMachine_IsStateRelevant Property Definitions ********************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_InAnimInstance = { "InAnimInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms, InAnimInstance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_CachedAnimStateData = { "CachedAnimStateData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms, CachedAnimStateData), Z_Construct_UScriptStruct_FCachedAnimStateData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedAnimStateData_MetaData), NewProp_CachedAnimStateData_MetaData) }; // 3382739839 void Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms), &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_InAnimInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_CachedAnimStateData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::PropPointers) < 2048); // ********** End Function StateMachine_IsStateRelevant Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCachedAnimDataLibrary, nullptr, "StateMachine_IsStateRelevant", Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::CachedAnimDataLibrary_eventStateMachine_IsStateRelevant_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCachedAnimDataLibrary::execStateMachine_IsStateRelevant) { P_GET_OBJECT(UAnimInstance,Z_Param_InAnimInstance); P_GET_STRUCT_REF(FCachedAnimStateData,Z_Param_Out_CachedAnimStateData); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UCachedAnimDataLibrary::StateMachine_IsStateRelevant(Z_Param_InAnimInstance,Z_Param_Out_CachedAnimStateData); P_NATIVE_END; } // ********** End Class UCachedAnimDataLibrary Function StateMachine_IsStateRelevant *************** // ********** Begin Class UCachedAnimDataLibrary *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCachedAnimDataLibrary; UClass* UCachedAnimDataLibrary::GetPrivateStaticClass() { using TClass = UCachedAnimDataLibrary; if (!Z_Registration_Info_UClass_UCachedAnimDataLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CachedAnimDataLibrary"), Z_Registration_Info_UClass_UCachedAnimDataLibrary.InnerSingleton, StaticRegisterNativesUCachedAnimDataLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCachedAnimDataLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UCachedAnimDataLibrary_NoRegister() { return UCachedAnimDataLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCachedAnimDataLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n *\x09""A library of commonly used functionality from the CachedAnimData family, exposed to blueprint.\n */" }, { "IncludePath", "Animation/CachedAnimDataLibrary.h" }, { "ModuleRelativePath", "Public/Animation/CachedAnimDataLibrary.h" }, { "ScriptName", "CachedAnimDataLibrary" }, { "ToolTip", "A library of commonly used functionality from the CachedAnimData family, exposed to blueprint." }, }; #endif // WITH_METADATA // ********** Begin Class UCachedAnimDataLibrary constinit property declarations ******************* // ********** End Class UCachedAnimDataLibrary constinit property declarations ********************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("StateMachine_GetAssetPlayerTime"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetAssetPlayerTime }, { .NameUTF8 = UTF8TEXT("StateMachine_GetAssetPlayerTimeRatio"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetAssetPlayerTimeRatio }, { .NameUTF8 = UTF8TEXT("StateMachine_GetCrossfadeDuration"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetCrossfadeDuration }, { .NameUTF8 = UTF8TEXT("StateMachine_GetGlobalWeight"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetGlobalWeight }, { .NameUTF8 = UTF8TEXT("StateMachine_GetLocalWeight"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetLocalWeight }, { .NameUTF8 = UTF8TEXT("StateMachine_GetRelevantAnimTime"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetRelevantAnimTime }, { .NameUTF8 = UTF8TEXT("StateMachine_GetRelevantAnimTimeRemaining"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetRelevantAnimTimeRemaining }, { .NameUTF8 = UTF8TEXT("StateMachine_GetRelevantAnimTimeRemainingFraction"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetRelevantAnimTimeRemainingFraction }, { .NameUTF8 = UTF8TEXT("StateMachine_GetTotalWeight"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_GetTotalWeight }, { .NameUTF8 = UTF8TEXT("StateMachine_IsFullWeight"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_IsFullWeight }, { .NameUTF8 = UTF8TEXT("StateMachine_IsRelevant"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_IsRelevant }, { .NameUTF8 = UTF8TEXT("StateMachine_IsStateRelevant"), .Pointer = &UCachedAnimDataLibrary::execStateMachine_IsStateRelevant }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTime, "StateMachine_GetAssetPlayerTime" }, // 3530059132 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio, "StateMachine_GetAssetPlayerTimeRatio" }, // 3902191561 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetCrossfadeDuration, "StateMachine_GetCrossfadeDuration" }, // 2474289879 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetGlobalWeight, "StateMachine_GetGlobalWeight" }, // 2743028252 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetLocalWeight, "StateMachine_GetLocalWeight" }, // 662471356 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTime, "StateMachine_GetRelevantAnimTime" }, // 1281039872 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining, "StateMachine_GetRelevantAnimTimeRemaining" }, // 3826253157 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction, "StateMachine_GetRelevantAnimTimeRemainingFraction" }, // 466846492 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_GetTotalWeight, "StateMachine_GetTotalWeight" }, // 1688678526 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsFullWeight, "StateMachine_IsFullWeight" }, // 2724407544 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsRelevant, "StateMachine_IsRelevant" }, // 3152986810 { &Z_Construct_UFunction_UCachedAnimDataLibrary_StateMachine_IsStateRelevant, "StateMachine_IsStateRelevant" }, // 2542970213 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCachedAnimDataLibrary_Statics UObject* (*const Z_Construct_UClass_UCachedAnimDataLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCachedAnimDataLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCachedAnimDataLibrary_Statics::ClassParams = { &UCachedAnimDataLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCachedAnimDataLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UCachedAnimDataLibrary_Statics::Class_MetaDataParams) }; void UCachedAnimDataLibrary::StaticRegisterNativesUCachedAnimDataLibrary() { UClass* Class = UCachedAnimDataLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UCachedAnimDataLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UCachedAnimDataLibrary() { if (!Z_Registration_Info_UClass_UCachedAnimDataLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCachedAnimDataLibrary.OuterSingleton, Z_Construct_UClass_UCachedAnimDataLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UCachedAnimDataLibrary.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCachedAnimDataLibrary); UCachedAnimDataLibrary::~UCachedAnimDataLibrary() {} // ********** End Class UCachedAnimDataLibrary ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCachedAnimDataLibrary, UCachedAnimDataLibrary::StaticClass, TEXT("UCachedAnimDataLibrary"), &Z_Registration_Info_UClass_UCachedAnimDataLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCachedAnimDataLibrary), 1980185974U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h__Script_Engine_4272834689{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_CachedAnimDataLibrary_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS