// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/BrushShape.h" #ifdef ENGINE_BrushShape_generated_h #error "BrushShape.generated.h already included, missing '#pragma once' in BrushShape.h" #endif #define ENGINE_BrushShape_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ABrushShape ************************************************************** struct Z_Construct_UClass_ABrushShape_Statics; ENGINE_API UClass* Z_Construct_UClass_ABrushShape_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h_18_INCLASS \ private: \ static void StaticRegisterNativesABrushShape(); \ friend struct ::Z_Construct_UClass_ABrushShape_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_ABrushShape_NoRegister(); \ public: \ DECLARE_CLASS2(ABrushShape, ABrush, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ABrushShape_NoRegister) \ DECLARE_SERIALIZER(ABrushShape) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API ABrushShape(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ABrushShape) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ABrushShape); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ABrushShape); \ /** Deleted move- and copy-constructors, should never be used */ \ ABrushShape(ABrushShape&&) = delete; \ ABrushShape(const ABrushShape&) = delete; \ ENGINE_API virtual ~ABrushShape(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h_14_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h_18_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ABrushShape; // ********** End Class ABrushShape **************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushShape_h PRAGMA_ENABLE_DEPRECATION_WARNINGS