// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/BoundsCopyComponent.h" #ifdef ENGINE_BoundsCopyComponent_generated_h #error "BoundsCopyComponent.generated.h already included, missing '#pragma once' in BoundsCopyComponent.h" #endif #define ENGINE_BoundsCopyComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UBoundsCopyComponent ***************************************************** #if WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_RPC_WRAPPERS_EOD \ DECLARE_FUNCTION(execSetTransformToBounds); \ DECLARE_FUNCTION(execSetRotation); #else // WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_RPC_WRAPPERS_EOD #endif // WITH_EDITOR struct Z_Construct_UClass_UBoundsCopyComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UBoundsCopyComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_INCLASS \ private: \ static void StaticRegisterNativesUBoundsCopyComponent(); \ friend struct ::Z_Construct_UClass_UBoundsCopyComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UBoundsCopyComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UBoundsCopyComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBoundsCopyComponent_NoRegister) \ DECLARE_SERIALIZER(UBoundsCopyComponent) #define FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UBoundsCopyComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBoundsCopyComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBoundsCopyComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBoundsCopyComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UBoundsCopyComponent(UBoundsCopyComponent&&) = delete; \ UBoundsCopyComponent(const UBoundsCopyComponent&) = delete; \ ENGINE_API virtual ~UBoundsCopyComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_11_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_RPC_WRAPPERS_EOD \ FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h_14_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBoundsCopyComponent; // ********** End Class UBoundsCopyComponent ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_BoundsCopyComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS