// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Kismet/BlueprintPathsLibrary.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBlueprintPathsLibrary() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintPathsLibrary(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintPathsLibrary_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBlueprintPathsLibrary Function AutomationDir **************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics { struct BlueprintPathsLibrary_eventAutomationDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory for automation save files */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory for automation save files" }, }; #endif // WITH_METADATA // ********** Begin Function AutomationDir constinit property declarations ************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AutomationDir constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AutomationDir Property Definitions ************************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventAutomationDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::PropPointers) < 2048); // ********** End Function AutomationDir Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "AutomationDir", Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::BlueprintPathsLibrary_eventAutomationDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::BlueprintPathsLibrary_eventAutomationDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execAutomationDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::AutomationDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function AutomationDir ****************************** // ********** Begin Class UBlueprintPathsLibrary Function AutomationLogDir ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics { struct BlueprintPathsLibrary_eventAutomationLogDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory for automation log files */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory for automation log files" }, }; #endif // WITH_METADATA // ********** Begin Function AutomationLogDir constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AutomationLogDir constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AutomationLogDir Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventAutomationLogDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::PropPointers) < 2048); // ********** End Function AutomationLogDir Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "AutomationLogDir", Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::BlueprintPathsLibrary_eventAutomationLogDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::BlueprintPathsLibrary_eventAutomationLogDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execAutomationLogDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::AutomationLogDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function AutomationLogDir *************************** // ********** Begin Class UBlueprintPathsLibrary Function AutomationTransientDir ******************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics { struct BlueprintPathsLibrary_eventAutomationTransientDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory for automation save files that are meant to be deleted every run */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory for automation save files that are meant to be deleted every run" }, }; #endif // WITH_METADATA // ********** Begin Function AutomationTransientDir constinit property declarations **************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AutomationTransientDir constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AutomationTransientDir Property Definitions *************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventAutomationTransientDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::PropPointers) < 2048); // ********** End Function AutomationTransientDir Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "AutomationTransientDir", Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::BlueprintPathsLibrary_eventAutomationTransientDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::BlueprintPathsLibrary_eventAutomationTransientDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execAutomationTransientDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::AutomationTransientDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function AutomationTransientDir ********************* // ********** Begin Class UBlueprintPathsLibrary Function BugItDir ********************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics { struct BlueprintPathsLibrary_eventBugItDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine uses to output BugIt files.\n\x09*\n\x09* @return screenshot directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine uses to output BugIt files.\n\n@return screenshot directory" }, }; #endif // WITH_METADATA // ********** Begin Function BugItDir constinit property declarations ****************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function BugItDir constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function BugItDir Property Definitions ***************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventBugItDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::PropPointers) < 2048); // ********** End Function BugItDir Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "BugItDir", Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::BlueprintPathsLibrary_eventBugItDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::BlueprintPathsLibrary_eventBugItDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execBugItDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::BugItDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function BugItDir *********************************** // ********** Begin Class UBlueprintPathsLibrary Function ChangeExtension ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics { struct BlueprintPathsLibrary_eventChangeExtension_Parms { FString InPath; FString InNewExtension; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Changes the extension of the given filename (does nothing if the file has no extension) */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Changes the extension of the given filename (does nothing if the file has no extension)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InNewExtension_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ChangeExtension constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_InNewExtension; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ChangeExtension constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ChangeExtension Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventChangeExtension_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::NewProp_InNewExtension = { "InNewExtension", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventChangeExtension_Parms, InNewExtension), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InNewExtension_MetaData), NewProp_InNewExtension_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventChangeExtension_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::NewProp_InNewExtension, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::PropPointers) < 2048); // ********** End Function ChangeExtension Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ChangeExtension", Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::BlueprintPathsLibrary_eventChangeExtension_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::BlueprintPathsLibrary_eventChangeExtension_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execChangeExtension) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY(FStrProperty,Z_Param_InNewExtension); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ChangeExtension(Z_Param_InPath,Z_Param_InNewExtension); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ChangeExtension **************************** // ********** Begin Class UBlueprintPathsLibrary Function CloudDir ********************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics { struct BlueprintPathsLibrary_eventCloudDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory for local files used in cloud emulation or support */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory for local files used in cloud emulation or support" }, }; #endif // WITH_METADATA // ********** Begin Function CloudDir constinit property declarations ****************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function CloudDir constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function CloudDir Property Definitions ***************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCloudDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::PropPointers) < 2048); // ********** End Function CloudDir Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "CloudDir", Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::BlueprintPathsLibrary_eventCloudDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::BlueprintPathsLibrary_eventCloudDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execCloudDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::CloudDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function CloudDir *********************************** // ********** Begin Class UBlueprintPathsLibrary Function CollapseRelativeDirectories ************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics { struct BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms { FString InPath; FString OutPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Takes a fully pathed string and eliminates relative pathing (eg: annihilates \"..\" with the adjacent directory).\n\x09* Assumes all slashes have been converted to TEXT('/').\n\x09* For example, takes the string:\n\x09*\x09""BaseDirectory/SomeDirectory/../SomeOtherDirectory/Filename.ext\n\x09* and converts it to:\n\x09*\x09""BaseDirectory/SomeOtherDirectory/Filename.ext\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Takes a fully pathed string and eliminates relative pathing (eg: annihilates \"..\" with the adjacent directory).\nAssumes all slashes have been converted to TEXT('/').\nFor example, takes the string:\n BaseDirectory/SomeDirectory/../SomeOtherDirectory/Filename.ext\nand converts it to:\n BaseDirectory/SomeOtherDirectory/Filename.ext" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function CollapseRelativeDirectories constinit property declarations *********** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function CollapseRelativeDirectories constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function CollapseRelativeDirectories Property Definitions ********************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_OutPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::PropPointers) < 2048); // ********** End Function CollapseRelativeDirectories Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "CollapseRelativeDirectories", Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::BlueprintPathsLibrary_eventCollapseRelativeDirectories_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execCollapseRelativeDirectories) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::CollapseRelativeDirectories(Z_Param_InPath,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function CollapseRelativeDirectories **************** // ********** Begin Class UBlueprintPathsLibrary Function Combine ********************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics { struct BlueprintPathsLibrary_eventCombine_Parms { TArray InPaths; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Combine two or more Paths into one single Path */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Combine two or more Paths into one single Path" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPaths_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function Combine constinit property declarations ******************************* static const UECodeGen_Private::FStrPropertyParams NewProp_InPaths_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InPaths; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function Combine constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function Combine Property Definitions ****************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::NewProp_InPaths_Inner = { "InPaths", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::NewProp_InPaths = { "InPaths", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCombine_Parms, InPaths), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPaths_MetaData), NewProp_InPaths_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCombine_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::NewProp_InPaths_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::NewProp_InPaths, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::PropPointers) < 2048); // ********** End Function Combine Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "Combine", Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::BlueprintPathsLibrary_eventCombine_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::BlueprintPathsLibrary_eventCombine_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_Combine() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_Combine_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execCombine) { P_GET_TARRAY_REF(FString,Z_Param_Out_InPaths); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::Combine(Z_Param_Out_InPaths); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function Combine ************************************ // ********** Begin Class UBlueprintPathsLibrary Function ConvertFromSandboxPath ******************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics { struct BlueprintPathsLibrary_eventConvertFromSandboxPath_Parms { FString InPath; FString InSandboxName; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Converts a sandbox (in Saved/Sandboxes) path to a normal path.\n\x09*\n\x09* @param InSandboxName The name of the sandbox.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Converts a sandbox (in Saved/Sandboxes) path to a normal path.\n\n@param InSandboxName The name of the sandbox." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InSandboxName_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertFromSandboxPath constinit property declarations **************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_InSandboxName; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertFromSandboxPath constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertFromSandboxPath Property Definitions *************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertFromSandboxPath_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::NewProp_InSandboxName = { "InSandboxName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertFromSandboxPath_Parms, InSandboxName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InSandboxName_MetaData), NewProp_InSandboxName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertFromSandboxPath_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::NewProp_InSandboxName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::PropPointers) < 2048); // ********** End Function ConvertFromSandboxPath Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ConvertFromSandboxPath", Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::BlueprintPathsLibrary_eventConvertFromSandboxPath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::BlueprintPathsLibrary_eventConvertFromSandboxPath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execConvertFromSandboxPath) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY(FStrProperty,Z_Param_InSandboxName); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ConvertFromSandboxPath(Z_Param_InPath,Z_Param_InSandboxName); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ConvertFromSandboxPath ********************* // ********** Begin Class UBlueprintPathsLibrary Function ConvertRelativePathToFull **************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics { struct BlueprintPathsLibrary_eventConvertRelativePathToFull_Parms { FString InPath; FString InBasePath; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Converts a relative path name to a fully qualified name relative to the specified BasePath.\n\x09* BasePath will be the process BaseDir() if not BasePath is given\n\x09*/" }, { "CPP_Default_InBasePath", "" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Converts a relative path name to a fully qualified name relative to the specified BasePath.\nBasePath will be the process BaseDir() if not BasePath is given" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InBasePath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertRelativePathToFull constinit property declarations ************* static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_InBasePath; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertRelativePathToFull constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertRelativePathToFull Property Definitions ************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertRelativePathToFull_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::NewProp_InBasePath = { "InBasePath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertRelativePathToFull_Parms, InBasePath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InBasePath_MetaData), NewProp_InBasePath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertRelativePathToFull_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::NewProp_InBasePath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::PropPointers) < 2048); // ********** End Function ConvertRelativePathToFull Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ConvertRelativePathToFull", Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::BlueprintPathsLibrary_eventConvertRelativePathToFull_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::BlueprintPathsLibrary_eventConvertRelativePathToFull_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execConvertRelativePathToFull) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY(FStrProperty,Z_Param_InBasePath); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ConvertRelativePathToFull(Z_Param_InPath,Z_Param_InBasePath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ConvertRelativePathToFull ****************** // ********** Begin Class UBlueprintPathsLibrary Function ConvertToSandboxPath ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics { struct BlueprintPathsLibrary_eventConvertToSandboxPath_Parms { FString InPath; FString InSandboxName; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Converts a normal path to a sandbox path (in Saved/Sandboxes).\n\x09*\n\x09* @param InSandboxName The name of the sandbox.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Converts a normal path to a sandbox path (in Saved/Sandboxes).\n\n@param InSandboxName The name of the sandbox." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InSandboxName_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToSandboxPath constinit property declarations ****************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_InSandboxName; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToSandboxPath constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToSandboxPath Property Definitions ***************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertToSandboxPath_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::NewProp_InSandboxName = { "InSandboxName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertToSandboxPath_Parms, InSandboxName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InSandboxName_MetaData), NewProp_InSandboxName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventConvertToSandboxPath_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::NewProp_InSandboxName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::PropPointers) < 2048); // ********** End Function ConvertToSandboxPath Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ConvertToSandboxPath", Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::BlueprintPathsLibrary_eventConvertToSandboxPath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::BlueprintPathsLibrary_eventConvertToSandboxPath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execConvertToSandboxPath) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY(FStrProperty,Z_Param_InSandboxName); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ConvertToSandboxPath(Z_Param_InPath,Z_Param_InSandboxName); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ConvertToSandboxPath *********************** // ********** Begin Class UBlueprintPathsLibrary Function CreateTempFilename *********************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics { struct BlueprintPathsLibrary_eventCreateTempFilename_Parms { FString Path; FString Prefix; FString Extension; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Creates a temporary filename with the specified prefix.\n\x09*\n\x09* @param Path The file pathname.\n\x09* @param Prefix The file prefix.\n\x09* @param Extension File extension ('.' required).\n\x09*/" }, { "CPP_Default_Extension", ".tmp" }, { "CPP_Default_Prefix", "" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Creates a temporary filename with the specified prefix.\n\n@param Path The file pathname.\n@param Prefix The file prefix.\n@param Extension File extension ('.' required)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Path_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Prefix_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Extension_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function CreateTempFilename constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_Path; static const UECodeGen_Private::FStrPropertyParams NewProp_Prefix; static const UECodeGen_Private::FStrPropertyParams NewProp_Extension; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function CreateTempFilename constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function CreateTempFilename Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_Path = { "Path", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCreateTempFilename_Parms, Path), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Path_MetaData), NewProp_Path_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_Prefix = { "Prefix", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCreateTempFilename_Parms, Prefix), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Prefix_MetaData), NewProp_Prefix_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_Extension = { "Extension", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCreateTempFilename_Parms, Extension), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Extension_MetaData), NewProp_Extension_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventCreateTempFilename_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_Path, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_Prefix, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_Extension, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::PropPointers) < 2048); // ********** End Function CreateTempFilename Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "CreateTempFilename", Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::BlueprintPathsLibrary_eventCreateTempFilename_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::BlueprintPathsLibrary_eventCreateTempFilename_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execCreateTempFilename) { P_GET_PROPERTY(FStrProperty,Z_Param_Path); P_GET_PROPERTY(FStrProperty,Z_Param_Prefix); P_GET_PROPERTY(FStrProperty,Z_Param_Extension); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::CreateTempFilename(Z_Param_Path,Z_Param_Prefix,Z_Param_Extension); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function CreateTempFilename ************************* // ********** Begin Class UBlueprintPathsLibrary Function DiffDir ********************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics { struct BlueprintPathsLibrary_eventDiffDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory for temp files used for diffing */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory for temp files used for diffing" }, }; #endif // WITH_METADATA // ********** Begin Function DiffDir constinit property declarations ******************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function DiffDir constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function DiffDir Property Definitions ****************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventDiffDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::PropPointers) < 2048); // ********** End Function DiffDir Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "DiffDir", Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::BlueprintPathsLibrary_eventDiffDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::BlueprintPathsLibrary_eventDiffDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execDiffDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::DiffDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function DiffDir ************************************ // ********** Begin Class UBlueprintPathsLibrary Function DirectoryExists ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics { struct BlueprintPathsLibrary_eventDirectoryExists_Parms { FString InPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns true if this directory was found, false otherwise */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns true if this directory was found, false otherwise" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function DirectoryExists constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function DirectoryExists constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function DirectoryExists Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventDirectoryExists_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventDirectoryExists_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventDirectoryExists_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::PropPointers) < 2048); // ********** End Function DirectoryExists Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "DirectoryExists", Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::BlueprintPathsLibrary_eventDirectoryExists_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::BlueprintPathsLibrary_eventDirectoryExists_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execDirectoryExists) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::DirectoryExists(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function DirectoryExists **************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineConfigDir ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics { struct BlueprintPathsLibrary_eventEngineConfigDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the root configuration files are located.\n\x09*\n\x09* @return root config directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the root configuration files are located.\n\n@return root config directory" }, }; #endif // WITH_METADATA // ********** Begin Function EngineConfigDir constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineConfigDir constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineConfigDir Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineConfigDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::PropPointers) < 2048); // ********** End Function EngineConfigDir Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineConfigDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::BlueprintPathsLibrary_eventEngineConfigDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::BlueprintPathsLibrary_eventEngineConfigDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineConfigDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineConfigDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineConfigDir **************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineContentDir ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics { struct BlueprintPathsLibrary_eventEngineContentDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the content directory of the \"core\" engine that can be shared across\n\x09* several games or across games & mods.\n\x09*\n\x09* @return engine content directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the content directory of the \"core\" engine that can be shared across\nseveral games or across games & mods.\n\n@return engine content directory" }, }; #endif // WITH_METADATA // ********** Begin Function EngineContentDir constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineContentDir constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineContentDir Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineContentDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::PropPointers) < 2048); // ********** End Function EngineContentDir Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineContentDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::BlueprintPathsLibrary_eventEngineContentDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::BlueprintPathsLibrary_eventEngineContentDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineContentDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineContentDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineContentDir *************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineDir ******************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics { struct BlueprintPathsLibrary_eventEngineDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the base directory of the \"core\" engine that can be shared across\n\x09* several games or across games & mods. Shaders and base localization files\n\x09* e.g. reside in the engine directory.\n\x09*\n\x09* @return engine directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the base directory of the \"core\" engine that can be shared across\nseveral games or across games & mods. Shaders and base localization files\ne.g. reside in the engine directory.\n\n@return engine directory" }, }; #endif // WITH_METADATA // ********** Begin Function EngineDir constinit property declarations ***************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineDir constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineDir Property Definitions **************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::PropPointers) < 2048); // ********** End Function EngineDir Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::BlueprintPathsLibrary_eventEngineDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::BlueprintPathsLibrary_eventEngineDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineDir ********************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineIntermediateDir ******************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics { struct BlueprintPathsLibrary_eventEngineIntermediateDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the intermediate directory of the engine\n\x09*\n\x09* @return content directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the intermediate directory of the engine\n\n@return content directory" }, }; #endif // WITH_METADATA // ********** Begin Function EngineIntermediateDir constinit property declarations ***************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineIntermediateDir constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineIntermediateDir Property Definitions **************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineIntermediateDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::PropPointers) < 2048); // ********** End Function EngineIntermediateDir Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineIntermediateDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::BlueprintPathsLibrary_eventEngineIntermediateDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::BlueprintPathsLibrary_eventEngineIntermediateDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineIntermediateDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineIntermediateDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineIntermediateDir ********************** // ********** Begin Class UBlueprintPathsLibrary Function EnginePluginsDir ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics { struct BlueprintPathsLibrary_eventEnginePluginsDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the plugins directory of the engine\n\x09*\n\x09* @return Plugins directory.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the plugins directory of the engine\n\n@return Plugins directory." }, }; #endif // WITH_METADATA // ********** Begin Function EnginePluginsDir constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EnginePluginsDir constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EnginePluginsDir Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEnginePluginsDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::PropPointers) < 2048); // ********** End Function EnginePluginsDir Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EnginePluginsDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::BlueprintPathsLibrary_eventEnginePluginsDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::BlueprintPathsLibrary_eventEnginePluginsDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEnginePluginsDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EnginePluginsDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EnginePluginsDir *************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineSavedDir *************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics { struct BlueprintPathsLibrary_eventEngineSavedDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the saved directory of the engine\n\x09*\n\x09* @return Saved directory.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the saved directory of the engine\n\n@return Saved directory." }, }; #endif // WITH_METADATA // ********** Begin Function EngineSavedDir constinit property declarations ************************ static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineSavedDir constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineSavedDir Property Definitions *********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineSavedDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::PropPointers) < 2048); // ********** End Function EngineSavedDir Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineSavedDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::BlueprintPathsLibrary_eventEngineSavedDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::BlueprintPathsLibrary_eventEngineSavedDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineSavedDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineSavedDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineSavedDir ***************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineSourceDir ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics { struct BlueprintPathsLibrary_eventEngineSourceDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory where engine source code files are kept */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory where engine source code files are kept" }, }; #endif // WITH_METADATA // ********** Begin Function EngineSourceDir constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineSourceDir constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineSourceDir Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineSourceDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::PropPointers) < 2048); // ********** End Function EngineSourceDir Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineSourceDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::BlueprintPathsLibrary_eventEngineSourceDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::BlueprintPathsLibrary_eventEngineSourceDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineSourceDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineSourceDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineSourceDir **************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineUserDir **************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics { struct BlueprintPathsLibrary_eventEngineUserDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the root directory for user-specific engine files. Always writable.\n\x09*\n\x09* @return root user directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the root directory for user-specific engine files. Always writable.\n\n@return root user directory" }, }; #endif // WITH_METADATA // ********** Begin Function EngineUserDir constinit property declarations ************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineUserDir constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineUserDir Property Definitions ************************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineUserDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::PropPointers) < 2048); // ********** End Function EngineUserDir Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineUserDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::BlueprintPathsLibrary_eventEngineUserDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::BlueprintPathsLibrary_eventEngineUserDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineUserDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineUserDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineUserDir ****************************** // ********** Begin Class UBlueprintPathsLibrary Function EngineVersionAgnosticUserDir ************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics { struct BlueprintPathsLibrary_eventEngineVersionAgnosticUserDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the root directory for user-specific engine files which can be shared between versions. Always writable.\n\x09*\n\x09* @return root user directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the root directory for user-specific engine files which can be shared between versions. Always writable.\n\n@return root user directory" }, }; #endif // WITH_METADATA // ********** Begin Function EngineVersionAgnosticUserDir constinit property declarations ********** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EngineVersionAgnosticUserDir constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EngineVersionAgnosticUserDir Property Definitions ********************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEngineVersionAgnosticUserDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::PropPointers) < 2048); // ********** End Function EngineVersionAgnosticUserDir Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EngineVersionAgnosticUserDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::BlueprintPathsLibrary_eventEngineVersionAgnosticUserDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::BlueprintPathsLibrary_eventEngineVersionAgnosticUserDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEngineVersionAgnosticUserDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EngineVersionAgnosticUserDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EngineVersionAgnosticUserDir *************** // ********** Begin Class UBlueprintPathsLibrary Function EnterpriseDir **************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics { struct BlueprintPathsLibrary_eventEnterpriseDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the base directory enterprise directory.\n\x09*\n\x09* @return enterprise directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the base directory enterprise directory.\n\n@return enterprise directory" }, }; #endif // WITH_METADATA // ********** Begin Function EnterpriseDir constinit property declarations ************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EnterpriseDir constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EnterpriseDir Property Definitions ************************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEnterpriseDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::PropPointers) < 2048); // ********** End Function EnterpriseDir Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EnterpriseDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::BlueprintPathsLibrary_eventEnterpriseDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::BlueprintPathsLibrary_eventEnterpriseDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEnterpriseDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EnterpriseDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EnterpriseDir ****************************** // ********** Begin Class UBlueprintPathsLibrary Function EnterpriseFeaturePackDir ***************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics { struct BlueprintPathsLibrary_eventEnterpriseFeaturePackDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the enterprise FeaturePack directory\n\x09*\n\x09* @return FeaturePack directory.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the enterprise FeaturePack directory\n\n@return FeaturePack directory." }, }; #endif // WITH_METADATA // ********** Begin Function EnterpriseFeaturePackDir constinit property declarations ************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EnterpriseFeaturePackDir constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EnterpriseFeaturePackDir Property Definitions ************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEnterpriseFeaturePackDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::PropPointers) < 2048); // ********** End Function EnterpriseFeaturePackDir Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EnterpriseFeaturePackDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::BlueprintPathsLibrary_eventEnterpriseFeaturePackDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::BlueprintPathsLibrary_eventEnterpriseFeaturePackDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEnterpriseFeaturePackDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EnterpriseFeaturePackDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EnterpriseFeaturePackDir ******************* // ********** Begin Class UBlueprintPathsLibrary Function EnterprisePluginsDir ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics { struct BlueprintPathsLibrary_eventEnterprisePluginsDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the enterprise plugins directory\n\x09*\n\x09* @return Plugins directory.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the enterprise plugins directory\n\n@return Plugins directory." }, }; #endif // WITH_METADATA // ********** Begin Function EnterprisePluginsDir constinit property declarations ****************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EnterprisePluginsDir constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EnterprisePluginsDir Property Definitions ***************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventEnterprisePluginsDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::PropPointers) < 2048); // ********** End Function EnterprisePluginsDir Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "EnterprisePluginsDir", Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::BlueprintPathsLibrary_eventEnterprisePluginsDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::BlueprintPathsLibrary_eventEnterprisePluginsDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execEnterprisePluginsDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::EnterprisePluginsDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function EnterprisePluginsDir *********************** // ********** Begin Class UBlueprintPathsLibrary Function FeaturePackDir *************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics { struct BlueprintPathsLibrary_eventFeaturePackDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory where feature packs are kept */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory where feature packs are kept" }, }; #endif // WITH_METADATA // ********** Begin Function FeaturePackDir constinit property declarations ************************ static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function FeaturePackDir constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function FeaturePackDir Property Definitions *********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventFeaturePackDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::PropPointers) < 2048); // ********** End Function FeaturePackDir Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "FeaturePackDir", Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::BlueprintPathsLibrary_eventFeaturePackDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::BlueprintPathsLibrary_eventFeaturePackDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execFeaturePackDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::FeaturePackDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function FeaturePackDir ***************************** // ********** Begin Class UBlueprintPathsLibrary Function FileExists ******************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics { struct BlueprintPathsLibrary_eventFileExists_Parms { FString InPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns true if this file was found, false otherwise */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns true if this file was found, false otherwise" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function FileExists constinit property declarations **************************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function FileExists constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function FileExists Property Definitions *************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventFileExists_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventFileExists_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventFileExists_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::PropPointers) < 2048); // ********** End Function FileExists Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "FileExists", Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::BlueprintPathsLibrary_eventFileExists_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::BlueprintPathsLibrary_eventFileExists_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execFileExists) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::FileExists(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function FileExists ********************************* // ********** Begin Class UBlueprintPathsLibrary Function GameAgnosticSavedDir ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics { struct BlueprintPathsLibrary_eventGameAgnosticSavedDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the saved directory that is not game specific. This is usually the same as\n\x09* EngineSavedDir().\n\x09*\n\x09* @return saved directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the saved directory that is not game specific. This is usually the same as\nEngineSavedDir().\n\n@return saved directory" }, }; #endif // WITH_METADATA // ********** Begin Function GameAgnosticSavedDir constinit property declarations ****************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GameAgnosticSavedDir constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GameAgnosticSavedDir Property Definitions ***************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGameAgnosticSavedDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::PropPointers) < 2048); // ********** End Function GameAgnosticSavedDir Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GameAgnosticSavedDir", Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::BlueprintPathsLibrary_eventGameAgnosticSavedDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::BlueprintPathsLibrary_eventGameAgnosticSavedDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGameAgnosticSavedDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GameAgnosticSavedDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GameAgnosticSavedDir *********************** // ********** Begin Class UBlueprintPathsLibrary Function GameDevelopersDir ************************ struct Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics { struct BlueprintPathsLibrary_eventGameDevelopersDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory that contains subfolders for developer-specific content */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory that contains subfolders for developer-specific content" }, }; #endif // WITH_METADATA // ********** Begin Function GameDevelopersDir constinit property declarations ********************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GameDevelopersDir constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GameDevelopersDir Property Definitions ******************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGameDevelopersDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::PropPointers) < 2048); // ********** End Function GameDevelopersDir Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GameDevelopersDir", Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::BlueprintPathsLibrary_eventGameDevelopersDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::BlueprintPathsLibrary_eventGameDevelopersDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGameDevelopersDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GameDevelopersDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GameDevelopersDir ************************** // ********** Begin Class UBlueprintPathsLibrary Function GameSourceDir **************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics { struct BlueprintPathsLibrary_eventGameSourceDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory where game source code files are kept */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory where game source code files are kept" }, }; #endif // WITH_METADATA // ********** Begin Function GameSourceDir constinit property declarations ************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GameSourceDir constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GameSourceDir Property Definitions ************************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGameSourceDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::PropPointers) < 2048); // ********** End Function GameSourceDir Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GameSourceDir", Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::BlueprintPathsLibrary_eventGameSourceDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::BlueprintPathsLibrary_eventGameSourceDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGameSourceDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GameSourceDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GameSourceDir ****************************** // ********** Begin Class UBlueprintPathsLibrary Function GameUserDeveloperDir ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics { struct BlueprintPathsLibrary_eventGameUserDeveloperDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns the directory that contains developer-specific content for the current user */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory that contains developer-specific content for the current user" }, }; #endif // WITH_METADATA // ********** Begin Function GameUserDeveloperDir constinit property declarations ****************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GameUserDeveloperDir constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GameUserDeveloperDir Property Definitions ***************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGameUserDeveloperDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::PropPointers) < 2048); // ********** End Function GameUserDeveloperDir Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GameUserDeveloperDir", Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::BlueprintPathsLibrary_eventGameUserDeveloperDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::BlueprintPathsLibrary_eventGameUserDeveloperDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGameUserDeveloperDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GameUserDeveloperDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GameUserDeveloperDir *********************** // ********** Begin Class UBlueprintPathsLibrary Function GeneratedConfigDir *********************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics { struct BlueprintPathsLibrary_eventGeneratedConfigDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine saves generated config files.\n\x09*\n\x09* @return config directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine saves generated config files.\n\n@return config directory" }, }; #endif // WITH_METADATA // ********** Begin Function GeneratedConfigDir constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GeneratedConfigDir constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GeneratedConfigDir Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGeneratedConfigDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::PropPointers) < 2048); // ********** End Function GeneratedConfigDir Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GeneratedConfigDir", Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::BlueprintPathsLibrary_eventGeneratedConfigDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::BlueprintPathsLibrary_eventGeneratedConfigDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGeneratedConfigDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GeneratedConfigDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GeneratedConfigDir ************************* // ********** Begin Class UBlueprintPathsLibrary Function GetBaseFilename ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics { struct BlueprintPathsLibrary_eventGetBaseFilename_Parms { FString InPath; bool bRemovePath; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "// Returns the same thing as GetCleanFilename, but without the extension\n" }, { "CPP_Default_bRemovePath", "true" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the same thing as GetCleanFilename, but without the extension" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetBaseFilename constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_bRemovePath_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRemovePath; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBaseFilename constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBaseFilename Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetBaseFilename_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_bRemovePath_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventGetBaseFilename_Parms*)Obj)->bRemovePath = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_bRemovePath = { "bRemovePath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventGetBaseFilename_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_bRemovePath_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetBaseFilename_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_bRemovePath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::PropPointers) < 2048); // ********** End Function GetBaseFilename Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetBaseFilename", Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::BlueprintPathsLibrary_eventGetBaseFilename_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::BlueprintPathsLibrary_eventGetBaseFilename_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetBaseFilename) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_UBOOL(Z_Param_bRemovePath); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetBaseFilename(Z_Param_InPath,Z_Param_bRemovePath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetBaseFilename **************************** // ********** Begin Class UBlueprintPathsLibrary Function GetCleanFilename ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics { struct BlueprintPathsLibrary_eventGetCleanFilename_Parms { FString InPath; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "// Returns the filename (with extension), minus any path information.\n" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the filename (with extension), minus any path information." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetCleanFilename constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCleanFilename constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCleanFilename Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetCleanFilename_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetCleanFilename_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::PropPointers) < 2048); // ********** End Function GetCleanFilename Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetCleanFilename", Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::BlueprintPathsLibrary_eventGetCleanFilename_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::BlueprintPathsLibrary_eventGetCleanFilename_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetCleanFilename) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetCleanFilename(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetCleanFilename *************************** // ********** Begin Class UBlueprintPathsLibrary Function GetEditorLocalizationPaths *************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics { struct BlueprintPathsLibrary_eventGetEditorLocalizationPaths_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns a list of editor-specific localization paths\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a list of editor-specific localization paths" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetEditorLocalizationPaths constinit property declarations ************ static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetEditorLocalizationPaths constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetEditorLocalizationPaths Property Definitions *********************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetEditorLocalizationPaths_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::PropPointers) < 2048); // ********** End Function GetEditorLocalizationPaths Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetEditorLocalizationPaths", Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetEditorLocalizationPaths_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetEditorLocalizationPaths_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetEditorLocalizationPaths) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=UBlueprintPathsLibrary::GetEditorLocalizationPaths(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetEditorLocalizationPaths ***************** // ********** Begin Class UBlueprintPathsLibrary Function GetEngineLocalizationPaths *************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics { struct BlueprintPathsLibrary_eventGetEngineLocalizationPaths_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns a list of engine-specific localization paths\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a list of engine-specific localization paths" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetEngineLocalizationPaths constinit property declarations ************ static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetEngineLocalizationPaths constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetEngineLocalizationPaths Property Definitions *********************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetEngineLocalizationPaths_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::PropPointers) < 2048); // ********** End Function GetEngineLocalizationPaths Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetEngineLocalizationPaths", Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetEngineLocalizationPaths_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetEngineLocalizationPaths_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetEngineLocalizationPaths) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=UBlueprintPathsLibrary::GetEngineLocalizationPaths(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetEngineLocalizationPaths ***************** // ********** Begin Class UBlueprintPathsLibrary Function GetExtension ***************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics { struct BlueprintPathsLibrary_eventGetExtension_Parms { FString InPath; bool bIncludeDot; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Gets the extension for this filename.\n\x09*\n\x09* @param\x09""bIncludeDot\x09\x09if true, includes the leading dot in the result\n\x09*\n\x09* @return\x09the extension of this filename, or an empty string if the filename doesn't have an extension.\n\x09*/" }, { "CPP_Default_bIncludeDot", "false" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Gets the extension for this filename.\n\n@param bIncludeDot if true, includes the leading dot in the result\n\n@return the extension of this filename, or an empty string if the filename doesn't have an extension." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetExtension constinit property declarations ************************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_bIncludeDot_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIncludeDot; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetExtension constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetExtension Property Definitions ************************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetExtension_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_bIncludeDot_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventGetExtension_Parms*)Obj)->bIncludeDot = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_bIncludeDot = { "bIncludeDot", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventGetExtension_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_bIncludeDot_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetExtension_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_bIncludeDot, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::PropPointers) < 2048); // ********** End Function GetExtension Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetExtension", Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::BlueprintPathsLibrary_eventGetExtension_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::BlueprintPathsLibrary_eventGetExtension_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetExtension) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_UBOOL(Z_Param_bIncludeDot); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetExtension(Z_Param_InPath,Z_Param_bIncludeDot); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetExtension ******************************* // ********** Begin Class UBlueprintPathsLibrary Function GetGameLocalizationPaths ***************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics { struct BlueprintPathsLibrary_eventGetGameLocalizationPaths_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns a list of game-specific localization paths\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a list of game-specific localization paths" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetGameLocalizationPaths constinit property declarations ************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetGameLocalizationPaths constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetGameLocalizationPaths Property Definitions ************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetGameLocalizationPaths_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::PropPointers) < 2048); // ********** End Function GetGameLocalizationPaths Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetGameLocalizationPaths", Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetGameLocalizationPaths_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetGameLocalizationPaths_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetGameLocalizationPaths) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=UBlueprintPathsLibrary::GetGameLocalizationPaths(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetGameLocalizationPaths ******************* // ********** Begin Class UBlueprintPathsLibrary Function GetInvalidFileSystemChars **************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics { struct BlueprintPathsLibrary_eventGetInvalidFileSystemChars_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns a string containing all invalid characters as dictated by the operating system */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a string containing all invalid characters as dictated by the operating system" }, }; #endif // WITH_METADATA // ********** Begin Function GetInvalidFileSystemChars constinit property declarations ************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetInvalidFileSystemChars constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetInvalidFileSystemChars Property Definitions ************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetInvalidFileSystemChars_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::PropPointers) < 2048); // ********** End Function GetInvalidFileSystemChars Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetInvalidFileSystemChars", Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::BlueprintPathsLibrary_eventGetInvalidFileSystemChars_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::BlueprintPathsLibrary_eventGetInvalidFileSystemChars_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetInvalidFileSystemChars) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetInvalidFileSystemChars(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetInvalidFileSystemChars ****************** // ********** Begin Class UBlueprintPathsLibrary Function GetPath ********************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics { struct BlueprintPathsLibrary_eventGetPath_Parms { FString InPath; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "// Returns the path in front of the filename\n" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the path in front of the filename" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetPath constinit property declarations ******************************* static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPath constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPath Property Definitions ****************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetPath_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetPath_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::PropPointers) < 2048); // ********** End Function GetPath Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetPath", Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::BlueprintPathsLibrary_eventGetPath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::BlueprintPathsLibrary_eventGetPath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetPath) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetPath(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetPath ************************************ // ********** Begin Class UBlueprintPathsLibrary Function GetProjectFilePath *********************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics { struct BlueprintPathsLibrary_eventGetProjectFilePath_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Gets the path to the project file.\n\x09*\n\x09* @return Project file path.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Gets the path to the project file.\n\n@return Project file path." }, }; #endif // WITH_METADATA // ********** Begin Function GetProjectFilePath constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetProjectFilePath constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetProjectFilePath Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetProjectFilePath_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::PropPointers) < 2048); // ********** End Function GetProjectFilePath Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetProjectFilePath", Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::BlueprintPathsLibrary_eventGetProjectFilePath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::BlueprintPathsLibrary_eventGetProjectFilePath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetProjectFilePath) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetProjectFilePath(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetProjectFilePath ************************* // ********** Begin Class UBlueprintPathsLibrary Function GetPropertyNameLocalizationPaths ********* struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics { struct BlueprintPathsLibrary_eventGetPropertyNameLocalizationPaths_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns a list of property name localization paths\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a list of property name localization paths" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetPropertyNameLocalizationPaths constinit property declarations ****** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPropertyNameLocalizationPaths constinit property declarations ******** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPropertyNameLocalizationPaths Property Definitions ***************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetPropertyNameLocalizationPaths_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::PropPointers) < 2048); // ********** End Function GetPropertyNameLocalizationPaths Property Definitions ******************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetPropertyNameLocalizationPaths", Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetPropertyNameLocalizationPaths_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetPropertyNameLocalizationPaths_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetPropertyNameLocalizationPaths) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=UBlueprintPathsLibrary::GetPropertyNameLocalizationPaths(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetPropertyNameLocalizationPaths *********** // ********** Begin Class UBlueprintPathsLibrary Function GetRelativePathToRoot ******************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics { struct BlueprintPathsLibrary_eventGetRelativePathToRoot_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Gets the relative path to get from BaseDir to RootDirectory */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Gets the relative path to get from BaseDir to RootDirectory" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetRelativePathToRoot constinit property declarations ***************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetRelativePathToRoot constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetRelativePathToRoot Property Definitions **************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetRelativePathToRoot_Parms, ReturnValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::PropPointers) < 2048); // ********** End Function GetRelativePathToRoot Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetRelativePathToRoot", Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::BlueprintPathsLibrary_eventGetRelativePathToRoot_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::BlueprintPathsLibrary_eventGetRelativePathToRoot_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetRelativePathToRoot) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::GetRelativePathToRoot(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetRelativePathToRoot ********************** // ********** Begin Class UBlueprintPathsLibrary Function GetRestrictedFolderNames ***************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics { struct BlueprintPathsLibrary_eventGetRestrictedFolderNames_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns a list of restricted/internal folder names (without any slashes) which may be tested against full paths to determine if a path is restricted or not.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a list of restricted/internal folder names (without any slashes) which may be tested against full paths to determine if a path is restricted or not." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetRestrictedFolderNames constinit property declarations ************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetRestrictedFolderNames constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetRestrictedFolderNames Property Definitions ************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetRestrictedFolderNames_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::PropPointers) < 2048); // ********** End Function GetRestrictedFolderNames Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetRestrictedFolderNames", Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::BlueprintPathsLibrary_eventGetRestrictedFolderNames_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::BlueprintPathsLibrary_eventGetRestrictedFolderNames_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetRestrictedFolderNames) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=UBlueprintPathsLibrary::GetRestrictedFolderNames(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetRestrictedFolderNames ******************* // ********** Begin Class UBlueprintPathsLibrary Function GetToolTipLocalizationPaths ************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics { struct BlueprintPathsLibrary_eventGetToolTipLocalizationPaths_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns a list of tool tip localization paths\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a list of tool tip localization paths" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetToolTipLocalizationPaths constinit property declarations *********** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetToolTipLocalizationPaths constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetToolTipLocalizationPaths Property Definitions ********************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventGetToolTipLocalizationPaths_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::PropPointers) < 2048); // ********** End Function GetToolTipLocalizationPaths Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "GetToolTipLocalizationPaths", Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetToolTipLocalizationPaths_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::BlueprintPathsLibrary_eventGetToolTipLocalizationPaths_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execGetToolTipLocalizationPaths) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=UBlueprintPathsLibrary::GetToolTipLocalizationPaths(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function GetToolTipLocalizationPaths **************** // ********** Begin Class UBlueprintPathsLibrary Function HasProjectPersistentDownloadDir ********** struct Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics { struct BlueprintPathsLibrary_eventHasProjectPersistentDownloadDir_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/*\n\x09* Returns true if a writable directory for downloaded data that persists across play sessions is available\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "* Returns true if a writable directory for downloaded data that persists across play sessions is available" }, }; #endif // WITH_METADATA // ********** Begin Function HasProjectPersistentDownloadDir constinit property declarations ******* static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function HasProjectPersistentDownloadDir constinit property declarations ********* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function HasProjectPersistentDownloadDir Property Definitions ****************** void Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventHasProjectPersistentDownloadDir_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventHasProjectPersistentDownloadDir_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::PropPointers) < 2048); // ********** End Function HasProjectPersistentDownloadDir Property Definitions ******************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "HasProjectPersistentDownloadDir", Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::BlueprintPathsLibrary_eventHasProjectPersistentDownloadDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::BlueprintPathsLibrary_eventHasProjectPersistentDownloadDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execHasProjectPersistentDownloadDir) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::HasProjectPersistentDownloadDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function HasProjectPersistentDownloadDir ************ // ********** Begin Class UBlueprintPathsLibrary Function IsDrive ********************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics { struct BlueprintPathsLibrary_eventIsDrive_Parms { FString InPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns true if this path represents a root drive or volume */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns true if this path represents a root drive or volume" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function IsDrive constinit property declarations ******************************* static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsDrive constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsDrive Property Definitions ****************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventIsDrive_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventIsDrive_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventIsDrive_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::PropPointers) < 2048); // ********** End Function IsDrive Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "IsDrive", Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::BlueprintPathsLibrary_eventIsDrive_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::BlueprintPathsLibrary_eventIsDrive_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execIsDrive) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::IsDrive(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function IsDrive ************************************ // ********** Begin Class UBlueprintPathsLibrary Function IsProjectFilePathSet ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics { struct BlueprintPathsLibrary_eventIsProjectFilePathSet_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Checks whether the path to the project file, if any, is set.\n\x09*\n\x09* @return true if the path is set, false otherwise.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Checks whether the path to the project file, if any, is set.\n\n@return true if the path is set, false otherwise." }, }; #endif // WITH_METADATA // ********** Begin Function IsProjectFilePathSet constinit property declarations ****************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsProjectFilePathSet constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsProjectFilePathSet Property Definitions ***************************** void Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventIsProjectFilePathSet_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventIsProjectFilePathSet_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::PropPointers) < 2048); // ********** End Function IsProjectFilePathSet Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "IsProjectFilePathSet", Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::BlueprintPathsLibrary_eventIsProjectFilePathSet_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::BlueprintPathsLibrary_eventIsProjectFilePathSet_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execIsProjectFilePathSet) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::IsProjectFilePathSet(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function IsProjectFilePathSet *********************** // ********** Begin Class UBlueprintPathsLibrary Function IsRelative ******************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics { struct BlueprintPathsLibrary_eventIsRelative_Parms { FString InPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Returns true if this path is relative to another path */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns true if this path is relative to another path" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function IsRelative constinit property declarations **************************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsRelative constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsRelative Property Definitions *************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventIsRelative_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventIsRelative_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventIsRelative_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::PropPointers) < 2048); // ********** End Function IsRelative Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "IsRelative", Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::BlueprintPathsLibrary_eventIsRelative_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::BlueprintPathsLibrary_eventIsRelative_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execIsRelative) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::IsRelative(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function IsRelative ********************************* // ********** Begin Class UBlueprintPathsLibrary Function IsRestrictedPath ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics { struct BlueprintPathsLibrary_eventIsRestrictedPath_Parms { FString InPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Determines if supplied path uses a restricted/internal subdirectory.\x09Note that slashes are normalized and character case is ignored for the comparison.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Determines if supplied path uses a restricted/internal subdirectory. Note that slashes are normalized and character case is ignored for the comparison." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function IsRestrictedPath constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsRestrictedPath constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsRestrictedPath Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventIsRestrictedPath_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventIsRestrictedPath_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventIsRestrictedPath_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::PropPointers) < 2048); // ********** End Function IsRestrictedPath Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "IsRestrictedPath", Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::BlueprintPathsLibrary_eventIsRestrictedPath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::BlueprintPathsLibrary_eventIsRestrictedPath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execIsRestrictedPath) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::IsRestrictedPath(Z_Param_InPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function IsRestrictedPath *************************** // ********** Begin Class UBlueprintPathsLibrary Function IsSamePath ******************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics { struct BlueprintPathsLibrary_eventIsSamePath_Parms { FString PathA; FString PathB; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Checks if two paths are the same.\n\x09*\n\x09* @param PathA First path to check.\n\x09* @param PathB Second path to check.\n\x09*\n\x09* @returns True if both paths are the same. False otherwise.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Checks if two paths are the same.\n\n@param PathA First path to check.\n@param PathB Second path to check.\n\n@returns True if both paths are the same. False otherwise." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathA_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathB_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function IsSamePath constinit property declarations **************************** static const UECodeGen_Private::FStrPropertyParams NewProp_PathA; static const UECodeGen_Private::FStrPropertyParams NewProp_PathB; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsSamePath constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsSamePath Property Definitions *************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_PathA = { "PathA", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventIsSamePath_Parms, PathA), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathA_MetaData), NewProp_PathA_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_PathB = { "PathB", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventIsSamePath_Parms, PathB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathB_MetaData), NewProp_PathB_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventIsSamePath_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventIsSamePath_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_PathA, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_PathB, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::PropPointers) < 2048); // ********** End Function IsSamePath Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "IsSamePath", Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::BlueprintPathsLibrary_eventIsSamePath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::BlueprintPathsLibrary_eventIsSamePath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execIsSamePath) { P_GET_PROPERTY(FStrProperty,Z_Param_PathA); P_GET_PROPERTY(FStrProperty,Z_Param_PathB); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::IsSamePath(Z_Param_PathA,Z_Param_PathB); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function IsSamePath ********************************* // ********** Begin Class UBlueprintPathsLibrary Function LaunchDir ******************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics { struct BlueprintPathsLibrary_eventLaunchDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the application was launched from (useful for commandline utilities)\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the application was launched from (useful for commandline utilities)" }, }; #endif // WITH_METADATA // ********** Begin Function LaunchDir constinit property declarations ***************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function LaunchDir constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function LaunchDir Property Definitions **************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventLaunchDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::PropPointers) < 2048); // ********** End Function LaunchDir Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "LaunchDir", Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::BlueprintPathsLibrary_eventLaunchDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::BlueprintPathsLibrary_eventLaunchDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execLaunchDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::LaunchDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function LaunchDir ********************************** // ********** Begin Class UBlueprintPathsLibrary Function MakePathRelativeTo *********************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics { struct BlueprintPathsLibrary_eventMakePathRelativeTo_Parms { FString InPath; FString InRelativeTo; FString OutPath; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09 * Assuming both paths (or filenames) are relative to the same base dir, converts InPath to be relative to InRelativeTo\n\x09 *\n\x09 * @param InPath Path to change to be relative to InRelativeTo\n\x09 * @param InRelativeTo Path to use as the new relative base\n\x09 * @param InPath New path relative to InRelativeTo\n\x09 * @returns true if OutPath was changed to be relative\n\x09 */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Assuming both paths (or filenames) are relative to the same base dir, converts InPath to be relative to InRelativeTo\n\n@param InPath Path to change to be relative to InRelativeTo\n@param InRelativeTo Path to use as the new relative base\n@param InPath New path relative to InRelativeTo\n@returns true if OutPath was changed to be relative" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InRelativeTo_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function MakePathRelativeTo constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_InRelativeTo; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function MakePathRelativeTo constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function MakePathRelativeTo Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakePathRelativeTo_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_InRelativeTo = { "InRelativeTo", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakePathRelativeTo_Parms, InRelativeTo), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InRelativeTo_MetaData), NewProp_InRelativeTo_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakePathRelativeTo_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventMakePathRelativeTo_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventMakePathRelativeTo_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_InRelativeTo, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_OutPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::PropPointers) < 2048); // ********** End Function MakePathRelativeTo Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "MakePathRelativeTo", Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::BlueprintPathsLibrary_eventMakePathRelativeTo_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::BlueprintPathsLibrary_eventMakePathRelativeTo_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execMakePathRelativeTo) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY(FStrProperty,Z_Param_InRelativeTo); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::MakePathRelativeTo(Z_Param_InPath,Z_Param_InRelativeTo,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function MakePathRelativeTo ************************* // ********** Begin Class UBlueprintPathsLibrary Function MakePlatformFilename ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics { struct BlueprintPathsLibrary_eventMakePlatformFilename_Parms { FString InPath; FString OutPath; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Takes an \"Unreal\" pathname and converts it to a platform filename. */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Takes an \"Unreal\" pathname and converts it to a platform filename." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function MakePlatformFilename constinit property declarations ****************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function MakePlatformFilename constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function MakePlatformFilename Property Definitions ***************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakePlatformFilename_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakePlatformFilename_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::NewProp_OutPath, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::PropPointers) < 2048); // ********** End Function MakePlatformFilename Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "MakePlatformFilename", Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::BlueprintPathsLibrary_eventMakePlatformFilename_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::BlueprintPathsLibrary_eventMakePlatformFilename_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execMakePlatformFilename) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::MakePlatformFilename(Z_Param_InPath,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function MakePlatformFilename *********************** // ********** Begin Class UBlueprintPathsLibrary Function MakeStandardFilename ********************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics { struct BlueprintPathsLibrary_eventMakeStandardFilename_Parms { FString InPath; FString OutPath; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Make fully standard \"Unreal\" pathname:\n\x09* - Normalizes path separators [NormalizeFilename]\n\x09* - Removes extraneous separators [NormalizeDirectoryName, as well removing adjacent separators]\n\x09* - Collapses internal ..'s\n\x09* - Makes relative to Engine\\Binaries\\ (will ALWAYS start with ..\\..\\..)\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Make fully standard \"Unreal\" pathname:\n - Normalizes path separators [NormalizeFilename]\n - Removes extraneous separators [NormalizeDirectoryName, as well removing adjacent separators]\n - Collapses internal ..'s\n - Makes relative to Engine\\Binaries\\ (will ALWAYS start with ..\\..\\..)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function MakeStandardFilename constinit property declarations ****************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function MakeStandardFilename constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function MakeStandardFilename Property Definitions ***************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakeStandardFilename_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakeStandardFilename_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::NewProp_OutPath, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::PropPointers) < 2048); // ********** End Function MakeStandardFilename Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "MakeStandardFilename", Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::BlueprintPathsLibrary_eventMakeStandardFilename_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::BlueprintPathsLibrary_eventMakeStandardFilename_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execMakeStandardFilename) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::MakeStandardFilename(Z_Param_InPath,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function MakeStandardFilename *********************** // ********** Begin Class UBlueprintPathsLibrary Function MakeValidFileName ************************ struct Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics { struct BlueprintPathsLibrary_eventMakeValidFileName_Parms { FString InString; FString InReplacementChar; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09*\x09Returns a string that is safe to use as a filename because all items in\n\x09*\x09GetInvalidFileSystemChars() are removed\n\x09*\n\x09*\x09Optionally specify the character to replace invalid characters with\n\x09*\n\x09* @param InString\n\x09* @param InReplacementChar\n\x09*/" }, { "CPP_Default_InReplacementChar", "" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns a string that is safe to use as a filename because all items in\nGetInvalidFileSystemChars() are removed\n\nOptionally specify the character to replace invalid characters with\n\n@param InString\n@param InReplacementChar" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InString_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InReplacementChar_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function MakeValidFileName constinit property declarations ********************* static const UECodeGen_Private::FStrPropertyParams NewProp_InString; static const UECodeGen_Private::FStrPropertyParams NewProp_InReplacementChar; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function MakeValidFileName constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function MakeValidFileName Property Definitions ******************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::NewProp_InString = { "InString", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakeValidFileName_Parms, InString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InString_MetaData), NewProp_InString_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::NewProp_InReplacementChar = { "InReplacementChar", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakeValidFileName_Parms, InReplacementChar), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InReplacementChar_MetaData), NewProp_InReplacementChar_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventMakeValidFileName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::NewProp_InString, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::NewProp_InReplacementChar, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::PropPointers) < 2048); // ********** End Function MakeValidFileName Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "MakeValidFileName", Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::BlueprintPathsLibrary_eventMakeValidFileName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::BlueprintPathsLibrary_eventMakeValidFileName_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execMakeValidFileName) { P_GET_PROPERTY(FStrProperty,Z_Param_InString); P_GET_PROPERTY(FStrProperty,Z_Param_InReplacementChar); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::MakeValidFileName(Z_Param_InString,Z_Param_InReplacementChar); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function MakeValidFileName ************************** // ********** Begin Class UBlueprintPathsLibrary Function NormalizeDirectoryName ******************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics { struct BlueprintPathsLibrary_eventNormalizeDirectoryName_Parms { FString InPath; FString OutPath; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Normalize all / and \\ to TEXT(\"/\") and remove any trailing TEXT(\"/\") if the character before that is not a TEXT(\"/\") or a colon */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Normalize all / and \\ to TEXT(\"/\") and remove any trailing TEXT(\"/\") if the character before that is not a TEXT(\"/\") or a colon" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function NormalizeDirectoryName constinit property declarations **************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function NormalizeDirectoryName constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function NormalizeDirectoryName Property Definitions *************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventNormalizeDirectoryName_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventNormalizeDirectoryName_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::NewProp_OutPath, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::PropPointers) < 2048); // ********** End Function NormalizeDirectoryName Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "NormalizeDirectoryName", Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::BlueprintPathsLibrary_eventNormalizeDirectoryName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::BlueprintPathsLibrary_eventNormalizeDirectoryName_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execNormalizeDirectoryName) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::NormalizeDirectoryName(Z_Param_InPath,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function NormalizeDirectoryName ********************* // ********** Begin Class UBlueprintPathsLibrary Function NormalizeFilename ************************ struct Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics { struct BlueprintPathsLibrary_eventNormalizeFilename_Parms { FString InPath; FString OutPath; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Convert all / and \\ to TEXT(\"/\") */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Convert all / and \\ to TEXT(\"/\")" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function NormalizeFilename constinit property declarations ********************* static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function NormalizeFilename constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function NormalizeFilename Property Definitions ******************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventNormalizeFilename_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventNormalizeFilename_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::NewProp_OutPath, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::PropPointers) < 2048); // ********** End Function NormalizeFilename Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "NormalizeFilename", Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::BlueprintPathsLibrary_eventNormalizeFilename_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::BlueprintPathsLibrary_eventNormalizeFilename_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execNormalizeFilename) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::NormalizeFilename(Z_Param_InPath,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function NormalizeFilename ************************** // ********** Begin Class UBlueprintPathsLibrary Function ProfilingDir ***************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics { struct BlueprintPathsLibrary_eventProfilingDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine uses to output profiling files.\n\x09*\n\x09* @return log directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine uses to output profiling files.\n\n@return log directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProfilingDir constinit property declarations ************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProfilingDir constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProfilingDir Property Definitions ************************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProfilingDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::PropPointers) < 2048); // ********** End Function ProfilingDir Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProfilingDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::BlueprintPathsLibrary_eventProfilingDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::BlueprintPathsLibrary_eventProfilingDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProfilingDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProfilingDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProfilingDir ******************************* // ********** Begin Class UBlueprintPathsLibrary Function ProjectConfigDir ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics { struct BlueprintPathsLibrary_eventProjectConfigDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the root configuration files are located.\n\x09*\n\x09* @return root config directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the root configuration files are located.\n\n@return root config directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectConfigDir constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectConfigDir constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectConfigDir Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectConfigDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::PropPointers) < 2048); // ********** End Function ProjectConfigDir Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectConfigDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::BlueprintPathsLibrary_eventProjectConfigDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::BlueprintPathsLibrary_eventProjectConfigDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectConfigDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectConfigDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectConfigDir *************************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectContentDir ************************ struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics { struct BlueprintPathsLibrary_eventProjectContentDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the content directory of the current game by looking at FApp::GetProjectName().\n\x09*\n\x09* @return content directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the content directory of the current game by looking at FApp::GetProjectName().\n\n@return content directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectContentDir constinit property declarations ********************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectContentDir constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectContentDir Property Definitions ******************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectContentDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::PropPointers) < 2048); // ********** End Function ProjectContentDir Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectContentDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::BlueprintPathsLibrary_eventProjectContentDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::BlueprintPathsLibrary_eventProjectContentDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectContentDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectContentDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectContentDir ************************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectDir ******************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics { struct BlueprintPathsLibrary_eventProjectDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the base directory of the current project by looking at FApp::GetProjectName().\n\x09* This is usually a subdirectory of the installation\n\x09* root directory and can be overridden on the command line to allow self\n\x09* contained mod support.\n\x09*\n\x09* @return base directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the base directory of the current project by looking at FApp::GetProjectName().\nThis is usually a subdirectory of the installation\nroot directory and can be overridden on the command line to allow self\ncontained mod support.\n\n@return base directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectDir constinit property declarations **************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectDir constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectDir Property Definitions *************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::PropPointers) < 2048); // ********** End Function ProjectDir Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::BlueprintPathsLibrary_eventProjectDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::BlueprintPathsLibrary_eventProjectDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectDir ********************************* // ********** Begin Class UBlueprintPathsLibrary Function ProjectIntermediateDir ******************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics { struct BlueprintPathsLibrary_eventProjectIntermediateDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the intermediate directory of the current game by looking at FApp::GetProjectName().\n\x09*\n\x09* @return intermediate directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the intermediate directory of the current game by looking at FApp::GetProjectName().\n\n@return intermediate directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectIntermediateDir constinit property declarations **************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectIntermediateDir constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectIntermediateDir Property Definitions *************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectIntermediateDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::PropPointers) < 2048); // ********** End Function ProjectIntermediateDir Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectIntermediateDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::BlueprintPathsLibrary_eventProjectIntermediateDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::BlueprintPathsLibrary_eventProjectIntermediateDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectIntermediateDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectIntermediateDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectIntermediateDir ********************* // ********** Begin Class UBlueprintPathsLibrary Function ProjectLogDir **************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics { struct BlueprintPathsLibrary_eventProjectLogDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine uses to output logs. This currently can't\n\x09* be an .ini setting as the game starts logging before it can read from .ini\n\x09* files.\n\x09*\n\x09* @return log directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine uses to output logs. This currently can't\nbe an .ini setting as the game starts logging before it can read from .ini\nfiles.\n\n@return log directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectLogDir constinit property declarations ************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectLogDir constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectLogDir Property Definitions ************************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectLogDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::PropPointers) < 2048); // ********** End Function ProjectLogDir Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectLogDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::BlueprintPathsLibrary_eventProjectLogDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::BlueprintPathsLibrary_eventProjectLogDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectLogDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectLogDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectLogDir ****************************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectModsDir *************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics { struct BlueprintPathsLibrary_eventProjectModsDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the mods directory of the current project by looking at FApp::GetProjectName().\n\x09*\n\x09* @return mods directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the mods directory of the current project by looking at FApp::GetProjectName().\n\n@return mods directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectModsDir constinit property declarations ************************ static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectModsDir constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectModsDir Property Definitions *********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectModsDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::PropPointers) < 2048); // ********** End Function ProjectModsDir Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectModsDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::BlueprintPathsLibrary_eventProjectModsDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::BlueprintPathsLibrary_eventProjectModsDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectModsDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectModsDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectModsDir ***************************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectPersistentDownloadDir ************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics { struct BlueprintPathsLibrary_eventProjectPersistentDownloadDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/*\n\x09* Returns the writable directory for downloaded data that persists across play sessions.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "* Returns the writable directory for downloaded data that persists across play sessions." }, }; #endif // WITH_METADATA // ********** Begin Function ProjectPersistentDownloadDir constinit property declarations ********** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectPersistentDownloadDir constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectPersistentDownloadDir Property Definitions ********************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectPersistentDownloadDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::PropPointers) < 2048); // ********** End Function ProjectPersistentDownloadDir Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectPersistentDownloadDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::BlueprintPathsLibrary_eventProjectPersistentDownloadDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::BlueprintPathsLibrary_eventProjectPersistentDownloadDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectPersistentDownloadDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectPersistentDownloadDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectPersistentDownloadDir *************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectPluginsDir ************************ struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics { struct BlueprintPathsLibrary_eventProjectPluginsDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the plugins directory of the current game by looking at FApp::GetProjectName().\n\x09*\n\x09* @return plugins directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the plugins directory of the current game by looking at FApp::GetProjectName().\n\n@return plugins directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectPluginsDir constinit property declarations ********************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectPluginsDir constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectPluginsDir Property Definitions ******************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectPluginsDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::PropPointers) < 2048); // ********** End Function ProjectPluginsDir Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectPluginsDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::BlueprintPathsLibrary_eventProjectPluginsDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::BlueprintPathsLibrary_eventProjectPluginsDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectPluginsDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectPluginsDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectPluginsDir ************************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectSavedDir ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics { struct BlueprintPathsLibrary_eventProjectSavedDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the saved directory of the current game by looking at FApp::GetProjectName().\n\x09*\n\x09* @return saved directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the saved directory of the current game by looking at FApp::GetProjectName().\n\n@return saved directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectSavedDir constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectSavedDir constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectSavedDir Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectSavedDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::PropPointers) < 2048); // ********** End Function ProjectSavedDir Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectSavedDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::BlueprintPathsLibrary_eventProjectSavedDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::BlueprintPathsLibrary_eventProjectSavedDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectSavedDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectSavedDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectSavedDir **************************** // ********** Begin Class UBlueprintPathsLibrary Function ProjectUserDir *************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics { struct BlueprintPathsLibrary_eventProjectUserDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the root directory for user-specific game files.\n\x09*\n\x09* @return game user directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the root directory for user-specific game files.\n\n@return game user directory" }, }; #endif // WITH_METADATA // ********** Begin Function ProjectUserDir constinit property declarations ************************ static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ProjectUserDir constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ProjectUserDir Property Definitions *********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventProjectUserDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::PropPointers) < 2048); // ********** End Function ProjectUserDir Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ProjectUserDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::BlueprintPathsLibrary_eventProjectUserDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::BlueprintPathsLibrary_eventProjectUserDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execProjectUserDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ProjectUserDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ProjectUserDir ***************************** // ********** Begin Class UBlueprintPathsLibrary Function RemoveDuplicateSlashes ******************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics { struct BlueprintPathsLibrary_eventRemoveDuplicateSlashes_Parms { FString InPath; FString OutPath; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Removes duplicate slashes in paths.\n\x09* Assumes all slashes have been converted to TEXT('/').\n\x09* For example, takes the string:\n\x09*\x09""BaseDirectory/SomeDirectory//SomeOtherDirectory////Filename.ext\n\x09* and converts it to:\n\x09*\x09""BaseDirectory/SomeDirectory/SomeOtherDirectory/Filename.ext\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Removes duplicate slashes in paths.\nAssumes all slashes have been converted to TEXT('/').\nFor example, takes the string:\n BaseDirectory/SomeDirectory//SomeOtherDirectory////Filename.ext\nand converts it to:\n BaseDirectory/SomeDirectory/SomeOtherDirectory/Filename.ext" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function RemoveDuplicateSlashes constinit property declarations **************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_OutPath; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RemoveDuplicateSlashes constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RemoveDuplicateSlashes Property Definitions *************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventRemoveDuplicateSlashes_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::NewProp_OutPath = { "OutPath", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventRemoveDuplicateSlashes_Parms, OutPath), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::NewProp_OutPath, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::PropPointers) < 2048); // ********** End Function RemoveDuplicateSlashes Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "RemoveDuplicateSlashes", Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::BlueprintPathsLibrary_eventRemoveDuplicateSlashes_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::BlueprintPathsLibrary_eventRemoveDuplicateSlashes_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execRemoveDuplicateSlashes) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_OutPath); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::RemoveDuplicateSlashes(Z_Param_InPath,Z_Param_Out_OutPath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function RemoveDuplicateSlashes ********************* // ********** Begin Class UBlueprintPathsLibrary Function RootDir ********************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics { struct BlueprintPathsLibrary_eventRootDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the root directory of the engine directory tree\n\x09*\n\x09* @return Root directory.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the root directory of the engine directory tree\n\n@return Root directory." }, }; #endif // WITH_METADATA // ********** Begin Function RootDir constinit property declarations ******************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RootDir constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RootDir Property Definitions ****************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventRootDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::PropPointers) < 2048); // ********** End Function RootDir Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "RootDir", Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::BlueprintPathsLibrary_eventRootDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::BlueprintPathsLibrary_eventRootDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execRootDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::RootDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function RootDir ************************************ // ********** Begin Class UBlueprintPathsLibrary Function SandboxesDir ***************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics { struct BlueprintPathsLibrary_eventSandboxesDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine stores sandbox output\n\x09*\n\x09* @return sandbox directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine stores sandbox output\n\n@return sandbox directory" }, }; #endif // WITH_METADATA // ********** Begin Function SandboxesDir constinit property declarations ************************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SandboxesDir constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SandboxesDir Property Definitions ************************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSandboxesDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::PropPointers) < 2048); // ********** End Function SandboxesDir Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "SandboxesDir", Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::BlueprintPathsLibrary_eventSandboxesDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::BlueprintPathsLibrary_eventSandboxesDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execSandboxesDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::SandboxesDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function SandboxesDir ******************************* // ********** Begin Class UBlueprintPathsLibrary Function ScreenShotDir **************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics { struct BlueprintPathsLibrary_eventScreenShotDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine uses to output screenshot files.\n\x09*\n\x09* @return screenshot directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine uses to output screenshot files.\n\n@return screenshot directory" }, }; #endif // WITH_METADATA // ********** Begin Function ScreenShotDir constinit property declarations ************************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ScreenShotDir constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ScreenShotDir Property Definitions ************************************ const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventScreenShotDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::PropPointers) < 2048); // ********** End Function ScreenShotDir Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ScreenShotDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::BlueprintPathsLibrary_eventScreenShotDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::BlueprintPathsLibrary_eventScreenShotDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execScreenShotDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ScreenShotDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ScreenShotDir ****************************** // ********** Begin Class UBlueprintPathsLibrary Function SetExtension ***************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics { struct BlueprintPathsLibrary_eventSetExtension_Parms { FString InPath; FString InNewExtension; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/** Sets the extension of the given filename (like ChangeExtension, but also applies the extension if the file doesn't have one) */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Sets the extension of the given filename (like ChangeExtension, but also applies the extension if the file doesn't have one)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InNewExtension_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetExtension constinit property declarations ************************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_InNewExtension; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetExtension constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetExtension Property Definitions ************************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSetExtension_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::NewProp_InNewExtension = { "InNewExtension", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSetExtension_Parms, InNewExtension), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InNewExtension_MetaData), NewProp_InNewExtension_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSetExtension_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::NewProp_InNewExtension, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::PropPointers) < 2048); // ********** End Function SetExtension Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "SetExtension", Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::BlueprintPathsLibrary_eventSetExtension_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::BlueprintPathsLibrary_eventSetExtension_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execSetExtension) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY(FStrProperty,Z_Param_InNewExtension); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::SetExtension(Z_Param_InPath,Z_Param_InNewExtension); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function SetExtension ******************************* // ********** Begin Class UBlueprintPathsLibrary Function SetProjectFilePath *********************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics { struct BlueprintPathsLibrary_eventSetProjectFilePath_Parms { FString NewGameProjectFilePath; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Sets the path to the project file.\n\x09*\n\x09* @param NewGameProjectFilePath - The project file path to set.\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Sets the path to the project file.\n\n@param NewGameProjectFilePath - The project file path to set." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewGameProjectFilePath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetProjectFilePath constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_NewGameProjectFilePath; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetProjectFilePath constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetProjectFilePath Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::NewProp_NewGameProjectFilePath = { "NewGameProjectFilePath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSetProjectFilePath_Parms, NewGameProjectFilePath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewGameProjectFilePath_MetaData), NewProp_NewGameProjectFilePath_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::NewProp_NewGameProjectFilePath, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::PropPointers) < 2048); // ********** End Function SetProjectFilePath Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "SetProjectFilePath", Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::BlueprintPathsLibrary_eventSetProjectFilePath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::BlueprintPathsLibrary_eventSetProjectFilePath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execSetProjectFilePath) { P_GET_PROPERTY(FStrProperty,Z_Param_NewGameProjectFilePath); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::SetProjectFilePath(Z_Param_NewGameProjectFilePath); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function SetProjectFilePath ************************* // ********** Begin Class UBlueprintPathsLibrary Function ShaderWorkingDir ************************* struct Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics { struct BlueprintPathsLibrary_eventShaderWorkingDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09 * Returns the Shader Working Directory\n\x09 *\n\x09 * @return shader working directory\n\x09 */" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the Shader Working Directory\n\n@return shader working directory" }, }; #endif // WITH_METADATA // ********** Begin Function ShaderWorkingDir constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ShaderWorkingDir constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ShaderWorkingDir Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventShaderWorkingDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::PropPointers) < 2048); // ********** End Function ShaderWorkingDir Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ShaderWorkingDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::BlueprintPathsLibrary_eventShaderWorkingDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::BlueprintPathsLibrary_eventShaderWorkingDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execShaderWorkingDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::ShaderWorkingDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ShaderWorkingDir *************************** // ********** Begin Class UBlueprintPathsLibrary Function ShouldSaveToUserDir ********************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics { struct BlueprintPathsLibrary_eventShouldSaveToUserDir_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Should the \"saved\" directory structures be rooted in the user dir or relative to the \"engine/game\"\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Should the \"saved\" directory structures be rooted in the user dir or relative to the \"engine/game\"" }, }; #endif // WITH_METADATA // ********** Begin Function ShouldSaveToUserDir constinit property declarations ******************* static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ShouldSaveToUserDir constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ShouldSaveToUserDir Property Definitions ****************************** void Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventShouldSaveToUserDir_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventShouldSaveToUserDir_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::PropPointers) < 2048); // ********** End Function ShouldSaveToUserDir Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ShouldSaveToUserDir", Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::BlueprintPathsLibrary_eventShouldSaveToUserDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::BlueprintPathsLibrary_eventShouldSaveToUserDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execShouldSaveToUserDir) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintPathsLibrary::ShouldSaveToUserDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ShouldSaveToUserDir ************************ // ********** Begin Class UBlueprintPathsLibrary Function SourceConfigDir ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics { struct BlueprintPathsLibrary_eventSourceConfigDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine uses to look for the source leaf ini files. This\n\x09* can't be an .ini variable for obvious reasons.\n\x09*\n\x09* @return source config directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine uses to look for the source leaf ini files. This\ncan't be an .ini variable for obvious reasons.\n\n@return source config directory" }, }; #endif // WITH_METADATA // ********** Begin Function SourceConfigDir constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SourceConfigDir constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SourceConfigDir Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSourceConfigDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::PropPointers) < 2048); // ********** End Function SourceConfigDir Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "SourceConfigDir", Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::BlueprintPathsLibrary_eventSourceConfigDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::BlueprintPathsLibrary_eventSourceConfigDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execSourceConfigDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::SourceConfigDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function SourceConfigDir **************************** // ********** Begin Class UBlueprintPathsLibrary Function Split ************************************ struct Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics { struct BlueprintPathsLibrary_eventSplit_Parms { FString InPath; FString PathPart; FString FilenamePart; FString ExtensionPart; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Parses a fully qualified or relative filename into its components (filename, path, extension).\n\x09*\n\x09* @param\x09Path\x09\x09[out] receives the value of the path portion of the input string\n\x09* @param\x09""Filename\x09[out] receives the value of the filename portion of the input string\n\x09* @param\x09""Extension\x09[out] receives the value of the extension portion of the input string\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Parses a fully qualified or relative filename into its components (filename, path, extension).\n\n@param Path [out] receives the value of the path portion of the input string\n@param Filename [out] receives the value of the filename portion of the input string\n@param Extension [out] receives the value of the extension portion of the input string" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function Split constinit property declarations ********************************* static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static const UECodeGen_Private::FStrPropertyParams NewProp_PathPart; static const UECodeGen_Private::FStrPropertyParams NewProp_FilenamePart; static const UECodeGen_Private::FStrPropertyParams NewProp_ExtensionPart; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function Split constinit property declarations *********************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function Split Property Definitions ******************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSplit_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_PathPart = { "PathPart", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSplit_Parms, PathPart), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_FilenamePart = { "FilenamePart", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSplit_Parms, FilenamePart), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_ExtensionPart = { "ExtensionPart", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventSplit_Parms, ExtensionPart), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_PathPart, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_FilenamePart, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::NewProp_ExtensionPart, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::PropPointers) < 2048); // ********** End Function Split Property Definitions ********************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "Split", Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::BlueprintPathsLibrary_eventSplit_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::BlueprintPathsLibrary_eventSplit_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_Split() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_Split_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execSplit) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PathPart); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_FilenamePart); P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_ExtensionPart); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::Split(Z_Param_InPath,Z_Param_Out_PathPart,Z_Param_Out_FilenamePart,Z_Param_Out_ExtensionPart); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function Split ************************************** // ********** Begin Class UBlueprintPathsLibrary Function ValidatePath ***************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics { struct BlueprintPathsLibrary_eventValidatePath_Parms { FString InPath; bool bDidSucceed; FText OutReason; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Validates that the parts that make up the path contain no invalid characters as dictated by the operating system\n\x09* Note that this is a different set of restrictions to those imposed by FPackageName\n\x09*\n\x09* @param InPath - path to validate\n\x09* @param OutReason - If validation fails, this is filled with the failure reason\n\x09* @param bDidSucceed - Whether the path could be validated\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Validates that the parts that make up the path contain no invalid characters as dictated by the operating system\nNote that this is a different set of restrictions to those imposed by FPackageName\n\n@param InPath - path to validate\n@param OutReason - If validation fails, this is filled with the failure reason\n@param bDidSucceed - Whether the path could be validated" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPath_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ValidatePath constinit property declarations ************************** static const UECodeGen_Private::FStrPropertyParams NewProp_InPath; static void NewProp_bDidSucceed_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDidSucceed; static const UECodeGen_Private::FTextPropertyParams NewProp_OutReason; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ValidatePath constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ValidatePath Property Definitions ************************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_InPath = { "InPath", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventValidatePath_Parms, InPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPath_MetaData), NewProp_InPath_MetaData) }; void Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_bDidSucceed_SetBit(void* Obj) { ((BlueprintPathsLibrary_eventValidatePath_Parms*)Obj)->bDidSucceed = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_bDidSucceed = { "bDidSucceed", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintPathsLibrary_eventValidatePath_Parms), &Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_bDidSucceed_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_OutReason = { "OutReason", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventValidatePath_Parms, OutReason), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_InPath, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_bDidSucceed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::NewProp_OutReason, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::PropPointers) < 2048); // ********** End Function ValidatePath Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "ValidatePath", Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::BlueprintPathsLibrary_eventValidatePath_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::BlueprintPathsLibrary_eventValidatePath_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execValidatePath) { P_GET_PROPERTY(FStrProperty,Z_Param_InPath); P_GET_UBOOL_REF(Z_Param_Out_bDidSucceed); P_GET_PROPERTY_REF(FTextProperty,Z_Param_Out_OutReason); P_FINISH; P_NATIVE_BEGIN; UBlueprintPathsLibrary::ValidatePath(Z_Param_InPath,Z_Param_Out_bDidSucceed,Z_Param_Out_OutReason); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function ValidatePath ******************************* // ********** Begin Class UBlueprintPathsLibrary Function VideoCaptureDir ************************** struct Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics { struct BlueprintPathsLibrary_eventVideoCaptureDir_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Utilities|Paths" }, { "Comment", "/**\n\x09* Returns the directory the engine uses to output user requested video capture files.\n\x09*\n\x09* @return Video capture directory\n\x09*/" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ToolTip", "Returns the directory the engine uses to output user requested video capture files.\n\n@return Video capture directory" }, }; #endif // WITH_METADATA // ********** Begin Function VideoCaptureDir constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function VideoCaptureDir constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function VideoCaptureDir Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintPathsLibrary_eventVideoCaptureDir_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::PropPointers) < 2048); // ********** End Function VideoCaptureDir Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintPathsLibrary, nullptr, "VideoCaptureDir", Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::BlueprintPathsLibrary_eventVideoCaptureDir_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::BlueprintPathsLibrary_eventVideoCaptureDir_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintPathsLibrary::execVideoCaptureDir) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintPathsLibrary::VideoCaptureDir(); P_NATIVE_END; } // ********** End Class UBlueprintPathsLibrary Function VideoCaptureDir **************************** // ********** Begin Class UBlueprintPathsLibrary *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintPathsLibrary; UClass* UBlueprintPathsLibrary::GetPrivateStaticClass() { using TClass = UBlueprintPathsLibrary; if (!Z_Registration_Info_UClass_UBlueprintPathsLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintPathsLibrary"), Z_Registration_Info_UClass_UBlueprintPathsLibrary.InnerSingleton, StaticRegisterNativesUBlueprintPathsLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintPathsLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintPathsLibrary_NoRegister() { return UBlueprintPathsLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintPathsLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Function library to expose FPaths to Blueprints and Python\n *\n * Function signatures are preserved for the most part with adjustments made to some \n * signatures to better match Blueprints / Python workflow\n */" }, { "IncludePath", "Kismet/BlueprintPathsLibrary.h" }, { "ModuleRelativePath", "Classes/Kismet/BlueprintPathsLibrary.h" }, { "ScriptName", "Paths" }, { "ToolTip", "Function library to expose FPaths to Blueprints and Python\n\nFunction signatures are preserved for the most part with adjustments made to some\nsignatures to better match Blueprints / Python workflow" }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintPathsLibrary constinit property declarations ******************* // ********** End Class UBlueprintPathsLibrary constinit property declarations ********************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("AutomationDir"), .Pointer = &UBlueprintPathsLibrary::execAutomationDir }, { .NameUTF8 = UTF8TEXT("AutomationLogDir"), .Pointer = &UBlueprintPathsLibrary::execAutomationLogDir }, { .NameUTF8 = UTF8TEXT("AutomationTransientDir"), .Pointer = &UBlueprintPathsLibrary::execAutomationTransientDir }, { .NameUTF8 = UTF8TEXT("BugItDir"), .Pointer = &UBlueprintPathsLibrary::execBugItDir }, { .NameUTF8 = UTF8TEXT("ChangeExtension"), .Pointer = &UBlueprintPathsLibrary::execChangeExtension }, { .NameUTF8 = UTF8TEXT("CloudDir"), .Pointer = &UBlueprintPathsLibrary::execCloudDir }, { .NameUTF8 = UTF8TEXT("CollapseRelativeDirectories"), .Pointer = &UBlueprintPathsLibrary::execCollapseRelativeDirectories }, { .NameUTF8 = UTF8TEXT("Combine"), .Pointer = &UBlueprintPathsLibrary::execCombine }, { .NameUTF8 = UTF8TEXT("ConvertFromSandboxPath"), .Pointer = &UBlueprintPathsLibrary::execConvertFromSandboxPath }, { .NameUTF8 = UTF8TEXT("ConvertRelativePathToFull"), .Pointer = &UBlueprintPathsLibrary::execConvertRelativePathToFull }, { .NameUTF8 = UTF8TEXT("ConvertToSandboxPath"), .Pointer = &UBlueprintPathsLibrary::execConvertToSandboxPath }, { .NameUTF8 = UTF8TEXT("CreateTempFilename"), .Pointer = &UBlueprintPathsLibrary::execCreateTempFilename }, { .NameUTF8 = UTF8TEXT("DiffDir"), .Pointer = &UBlueprintPathsLibrary::execDiffDir }, { .NameUTF8 = UTF8TEXT("DirectoryExists"), .Pointer = &UBlueprintPathsLibrary::execDirectoryExists }, { .NameUTF8 = UTF8TEXT("EngineConfigDir"), .Pointer = &UBlueprintPathsLibrary::execEngineConfigDir }, { .NameUTF8 = UTF8TEXT("EngineContentDir"), .Pointer = &UBlueprintPathsLibrary::execEngineContentDir }, { .NameUTF8 = UTF8TEXT("EngineDir"), .Pointer = &UBlueprintPathsLibrary::execEngineDir }, { .NameUTF8 = UTF8TEXT("EngineIntermediateDir"), .Pointer = &UBlueprintPathsLibrary::execEngineIntermediateDir }, { .NameUTF8 = UTF8TEXT("EnginePluginsDir"), .Pointer = &UBlueprintPathsLibrary::execEnginePluginsDir }, { .NameUTF8 = UTF8TEXT("EngineSavedDir"), .Pointer = &UBlueprintPathsLibrary::execEngineSavedDir }, { .NameUTF8 = UTF8TEXT("EngineSourceDir"), .Pointer = &UBlueprintPathsLibrary::execEngineSourceDir }, { .NameUTF8 = UTF8TEXT("EngineUserDir"), .Pointer = &UBlueprintPathsLibrary::execEngineUserDir }, { .NameUTF8 = UTF8TEXT("EngineVersionAgnosticUserDir"), .Pointer = &UBlueprintPathsLibrary::execEngineVersionAgnosticUserDir }, { .NameUTF8 = UTF8TEXT("EnterpriseDir"), .Pointer = &UBlueprintPathsLibrary::execEnterpriseDir }, { .NameUTF8 = UTF8TEXT("EnterpriseFeaturePackDir"), .Pointer = &UBlueprintPathsLibrary::execEnterpriseFeaturePackDir }, { .NameUTF8 = UTF8TEXT("EnterprisePluginsDir"), .Pointer = &UBlueprintPathsLibrary::execEnterprisePluginsDir }, { .NameUTF8 = UTF8TEXT("FeaturePackDir"), .Pointer = &UBlueprintPathsLibrary::execFeaturePackDir }, { .NameUTF8 = UTF8TEXT("FileExists"), .Pointer = &UBlueprintPathsLibrary::execFileExists }, { .NameUTF8 = UTF8TEXT("GameAgnosticSavedDir"), .Pointer = &UBlueprintPathsLibrary::execGameAgnosticSavedDir }, { .NameUTF8 = UTF8TEXT("GameDevelopersDir"), .Pointer = &UBlueprintPathsLibrary::execGameDevelopersDir }, { .NameUTF8 = UTF8TEXT("GameSourceDir"), .Pointer = &UBlueprintPathsLibrary::execGameSourceDir }, { .NameUTF8 = UTF8TEXT("GameUserDeveloperDir"), .Pointer = &UBlueprintPathsLibrary::execGameUserDeveloperDir }, { .NameUTF8 = UTF8TEXT("GeneratedConfigDir"), .Pointer = &UBlueprintPathsLibrary::execGeneratedConfigDir }, { .NameUTF8 = UTF8TEXT("GetBaseFilename"), .Pointer = &UBlueprintPathsLibrary::execGetBaseFilename }, { .NameUTF8 = UTF8TEXT("GetCleanFilename"), .Pointer = &UBlueprintPathsLibrary::execGetCleanFilename }, { .NameUTF8 = UTF8TEXT("GetEditorLocalizationPaths"), .Pointer = &UBlueprintPathsLibrary::execGetEditorLocalizationPaths }, { .NameUTF8 = UTF8TEXT("GetEngineLocalizationPaths"), .Pointer = &UBlueprintPathsLibrary::execGetEngineLocalizationPaths }, { .NameUTF8 = UTF8TEXT("GetExtension"), .Pointer = &UBlueprintPathsLibrary::execGetExtension }, { .NameUTF8 = UTF8TEXT("GetGameLocalizationPaths"), .Pointer = &UBlueprintPathsLibrary::execGetGameLocalizationPaths }, { .NameUTF8 = UTF8TEXT("GetInvalidFileSystemChars"), .Pointer = &UBlueprintPathsLibrary::execGetInvalidFileSystemChars }, { .NameUTF8 = UTF8TEXT("GetPath"), .Pointer = &UBlueprintPathsLibrary::execGetPath }, { .NameUTF8 = UTF8TEXT("GetProjectFilePath"), .Pointer = &UBlueprintPathsLibrary::execGetProjectFilePath }, { .NameUTF8 = UTF8TEXT("GetPropertyNameLocalizationPaths"), .Pointer = &UBlueprintPathsLibrary::execGetPropertyNameLocalizationPaths }, { .NameUTF8 = UTF8TEXT("GetRelativePathToRoot"), .Pointer = &UBlueprintPathsLibrary::execGetRelativePathToRoot }, { .NameUTF8 = UTF8TEXT("GetRestrictedFolderNames"), .Pointer = &UBlueprintPathsLibrary::execGetRestrictedFolderNames }, { .NameUTF8 = UTF8TEXT("GetToolTipLocalizationPaths"), .Pointer = &UBlueprintPathsLibrary::execGetToolTipLocalizationPaths }, { .NameUTF8 = UTF8TEXT("HasProjectPersistentDownloadDir"), .Pointer = &UBlueprintPathsLibrary::execHasProjectPersistentDownloadDir }, { .NameUTF8 = UTF8TEXT("IsDrive"), .Pointer = &UBlueprintPathsLibrary::execIsDrive }, { .NameUTF8 = UTF8TEXT("IsProjectFilePathSet"), .Pointer = &UBlueprintPathsLibrary::execIsProjectFilePathSet }, { .NameUTF8 = UTF8TEXT("IsRelative"), .Pointer = &UBlueprintPathsLibrary::execIsRelative }, { .NameUTF8 = UTF8TEXT("IsRestrictedPath"), .Pointer = &UBlueprintPathsLibrary::execIsRestrictedPath }, { .NameUTF8 = UTF8TEXT("IsSamePath"), .Pointer = &UBlueprintPathsLibrary::execIsSamePath }, { .NameUTF8 = UTF8TEXT("LaunchDir"), .Pointer = &UBlueprintPathsLibrary::execLaunchDir }, { .NameUTF8 = UTF8TEXT("MakePathRelativeTo"), .Pointer = &UBlueprintPathsLibrary::execMakePathRelativeTo }, { .NameUTF8 = UTF8TEXT("MakePlatformFilename"), .Pointer = &UBlueprintPathsLibrary::execMakePlatformFilename }, { .NameUTF8 = UTF8TEXT("MakeStandardFilename"), .Pointer = &UBlueprintPathsLibrary::execMakeStandardFilename }, { .NameUTF8 = UTF8TEXT("MakeValidFileName"), .Pointer = &UBlueprintPathsLibrary::execMakeValidFileName }, { .NameUTF8 = UTF8TEXT("NormalizeDirectoryName"), .Pointer = &UBlueprintPathsLibrary::execNormalizeDirectoryName }, { .NameUTF8 = UTF8TEXT("NormalizeFilename"), .Pointer = &UBlueprintPathsLibrary::execNormalizeFilename }, { .NameUTF8 = UTF8TEXT("ProfilingDir"), .Pointer = &UBlueprintPathsLibrary::execProfilingDir }, { .NameUTF8 = UTF8TEXT("ProjectConfigDir"), .Pointer = &UBlueprintPathsLibrary::execProjectConfigDir }, { .NameUTF8 = UTF8TEXT("ProjectContentDir"), .Pointer = &UBlueprintPathsLibrary::execProjectContentDir }, { .NameUTF8 = UTF8TEXT("ProjectDir"), .Pointer = &UBlueprintPathsLibrary::execProjectDir }, { .NameUTF8 = UTF8TEXT("ProjectIntermediateDir"), .Pointer = &UBlueprintPathsLibrary::execProjectIntermediateDir }, { .NameUTF8 = UTF8TEXT("ProjectLogDir"), .Pointer = &UBlueprintPathsLibrary::execProjectLogDir }, { .NameUTF8 = UTF8TEXT("ProjectModsDir"), .Pointer = &UBlueprintPathsLibrary::execProjectModsDir }, { .NameUTF8 = UTF8TEXT("ProjectPersistentDownloadDir"), .Pointer = &UBlueprintPathsLibrary::execProjectPersistentDownloadDir }, { .NameUTF8 = UTF8TEXT("ProjectPluginsDir"), .Pointer = &UBlueprintPathsLibrary::execProjectPluginsDir }, { .NameUTF8 = UTF8TEXT("ProjectSavedDir"), .Pointer = &UBlueprintPathsLibrary::execProjectSavedDir }, { .NameUTF8 = UTF8TEXT("ProjectUserDir"), .Pointer = &UBlueprintPathsLibrary::execProjectUserDir }, { .NameUTF8 = UTF8TEXT("RemoveDuplicateSlashes"), .Pointer = &UBlueprintPathsLibrary::execRemoveDuplicateSlashes }, { .NameUTF8 = UTF8TEXT("RootDir"), .Pointer = &UBlueprintPathsLibrary::execRootDir }, { .NameUTF8 = UTF8TEXT("SandboxesDir"), .Pointer = &UBlueprintPathsLibrary::execSandboxesDir }, { .NameUTF8 = UTF8TEXT("ScreenShotDir"), .Pointer = &UBlueprintPathsLibrary::execScreenShotDir }, { .NameUTF8 = UTF8TEXT("SetExtension"), .Pointer = &UBlueprintPathsLibrary::execSetExtension }, { .NameUTF8 = UTF8TEXT("SetProjectFilePath"), .Pointer = &UBlueprintPathsLibrary::execSetProjectFilePath }, { .NameUTF8 = UTF8TEXT("ShaderWorkingDir"), .Pointer = &UBlueprintPathsLibrary::execShaderWorkingDir }, { .NameUTF8 = UTF8TEXT("ShouldSaveToUserDir"), .Pointer = &UBlueprintPathsLibrary::execShouldSaveToUserDir }, { .NameUTF8 = UTF8TEXT("SourceConfigDir"), .Pointer = &UBlueprintPathsLibrary::execSourceConfigDir }, { .NameUTF8 = UTF8TEXT("Split"), .Pointer = &UBlueprintPathsLibrary::execSplit }, { .NameUTF8 = UTF8TEXT("ValidatePath"), .Pointer = &UBlueprintPathsLibrary::execValidatePath }, { .NameUTF8 = UTF8TEXT("VideoCaptureDir"), .Pointer = &UBlueprintPathsLibrary::execVideoCaptureDir }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationDir, "AutomationDir" }, // 1418375704 { &Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationLogDir, "AutomationLogDir" }, // 2193260743 { &Z_Construct_UFunction_UBlueprintPathsLibrary_AutomationTransientDir, "AutomationTransientDir" }, // 303020652 { &Z_Construct_UFunction_UBlueprintPathsLibrary_BugItDir, "BugItDir" }, // 472110310 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ChangeExtension, "ChangeExtension" }, // 3461874602 { &Z_Construct_UFunction_UBlueprintPathsLibrary_CloudDir, "CloudDir" }, // 23354790 { &Z_Construct_UFunction_UBlueprintPathsLibrary_CollapseRelativeDirectories, "CollapseRelativeDirectories" }, // 4077206179 { &Z_Construct_UFunction_UBlueprintPathsLibrary_Combine, "Combine" }, // 687246662 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertFromSandboxPath, "ConvertFromSandboxPath" }, // 563155821 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertRelativePathToFull, "ConvertRelativePathToFull" }, // 1087543307 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ConvertToSandboxPath, "ConvertToSandboxPath" }, // 3851213983 { &Z_Construct_UFunction_UBlueprintPathsLibrary_CreateTempFilename, "CreateTempFilename" }, // 1671837664 { &Z_Construct_UFunction_UBlueprintPathsLibrary_DiffDir, "DiffDir" }, // 3664615753 { &Z_Construct_UFunction_UBlueprintPathsLibrary_DirectoryExists, "DirectoryExists" }, // 3745157848 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineConfigDir, "EngineConfigDir" }, // 2630865316 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineContentDir, "EngineContentDir" }, // 328673414 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineDir, "EngineDir" }, // 436697943 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineIntermediateDir, "EngineIntermediateDir" }, // 100472781 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EnginePluginsDir, "EnginePluginsDir" }, // 3038661378 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSavedDir, "EngineSavedDir" }, // 1778033744 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineSourceDir, "EngineSourceDir" }, // 3570644063 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineUserDir, "EngineUserDir" }, // 3606495097 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EngineVersionAgnosticUserDir, "EngineVersionAgnosticUserDir" }, // 559728370 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseDir, "EnterpriseDir" }, // 2628396649 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EnterpriseFeaturePackDir, "EnterpriseFeaturePackDir" }, // 828641435 { &Z_Construct_UFunction_UBlueprintPathsLibrary_EnterprisePluginsDir, "EnterprisePluginsDir" }, // 1488714241 { &Z_Construct_UFunction_UBlueprintPathsLibrary_FeaturePackDir, "FeaturePackDir" }, // 683591983 { &Z_Construct_UFunction_UBlueprintPathsLibrary_FileExists, "FileExists" }, // 3743622590 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GameAgnosticSavedDir, "GameAgnosticSavedDir" }, // 332501926 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GameDevelopersDir, "GameDevelopersDir" }, // 3389038922 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GameSourceDir, "GameSourceDir" }, // 64798835 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GameUserDeveloperDir, "GameUserDeveloperDir" }, // 3222082366 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GeneratedConfigDir, "GeneratedConfigDir" }, // 448682657 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetBaseFilename, "GetBaseFilename" }, // 218260191 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetCleanFilename, "GetCleanFilename" }, // 489019599 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetEditorLocalizationPaths, "GetEditorLocalizationPaths" }, // 525342227 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetEngineLocalizationPaths, "GetEngineLocalizationPaths" }, // 2868287162 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetExtension, "GetExtension" }, // 4066144705 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetGameLocalizationPaths, "GetGameLocalizationPaths" }, // 1311579799 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetInvalidFileSystemChars, "GetInvalidFileSystemChars" }, // 92596782 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetPath, "GetPath" }, // 3703022558 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetProjectFilePath, "GetProjectFilePath" }, // 1621385076 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetPropertyNameLocalizationPaths, "GetPropertyNameLocalizationPaths" }, // 2176137834 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetRelativePathToRoot, "GetRelativePathToRoot" }, // 4007997132 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetRestrictedFolderNames, "GetRestrictedFolderNames" }, // 1083813951 { &Z_Construct_UFunction_UBlueprintPathsLibrary_GetToolTipLocalizationPaths, "GetToolTipLocalizationPaths" }, // 1937278523 { &Z_Construct_UFunction_UBlueprintPathsLibrary_HasProjectPersistentDownloadDir, "HasProjectPersistentDownloadDir" }, // 1072791889 { &Z_Construct_UFunction_UBlueprintPathsLibrary_IsDrive, "IsDrive" }, // 1537439618 { &Z_Construct_UFunction_UBlueprintPathsLibrary_IsProjectFilePathSet, "IsProjectFilePathSet" }, // 3292841013 { &Z_Construct_UFunction_UBlueprintPathsLibrary_IsRelative, "IsRelative" }, // 4070011310 { &Z_Construct_UFunction_UBlueprintPathsLibrary_IsRestrictedPath, "IsRestrictedPath" }, // 211339738 { &Z_Construct_UFunction_UBlueprintPathsLibrary_IsSamePath, "IsSamePath" }, // 4218983142 { &Z_Construct_UFunction_UBlueprintPathsLibrary_LaunchDir, "LaunchDir" }, // 3685810983 { &Z_Construct_UFunction_UBlueprintPathsLibrary_MakePathRelativeTo, "MakePathRelativeTo" }, // 1457522411 { &Z_Construct_UFunction_UBlueprintPathsLibrary_MakePlatformFilename, "MakePlatformFilename" }, // 3840455394 { &Z_Construct_UFunction_UBlueprintPathsLibrary_MakeStandardFilename, "MakeStandardFilename" }, // 3139920908 { &Z_Construct_UFunction_UBlueprintPathsLibrary_MakeValidFileName, "MakeValidFileName" }, // 2805751396 { &Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeDirectoryName, "NormalizeDirectoryName" }, // 2892151183 { &Z_Construct_UFunction_UBlueprintPathsLibrary_NormalizeFilename, "NormalizeFilename" }, // 1132945863 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProfilingDir, "ProfilingDir" }, // 729170498 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectConfigDir, "ProjectConfigDir" }, // 1109355212 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectContentDir, "ProjectContentDir" }, // 2364932022 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectDir, "ProjectDir" }, // 3687092771 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectIntermediateDir, "ProjectIntermediateDir" }, // 3133026801 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectLogDir, "ProjectLogDir" }, // 1531419207 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectModsDir, "ProjectModsDir" }, // 1447122103 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPersistentDownloadDir, "ProjectPersistentDownloadDir" }, // 2431097607 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectPluginsDir, "ProjectPluginsDir" }, // 4139905000 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectSavedDir, "ProjectSavedDir" }, // 1939267497 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ProjectUserDir, "ProjectUserDir" }, // 4151221148 { &Z_Construct_UFunction_UBlueprintPathsLibrary_RemoveDuplicateSlashes, "RemoveDuplicateSlashes" }, // 1887571328 { &Z_Construct_UFunction_UBlueprintPathsLibrary_RootDir, "RootDir" }, // 710759649 { &Z_Construct_UFunction_UBlueprintPathsLibrary_SandboxesDir, "SandboxesDir" }, // 1771690748 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ScreenShotDir, "ScreenShotDir" }, // 2877120413 { &Z_Construct_UFunction_UBlueprintPathsLibrary_SetExtension, "SetExtension" }, // 3629295130 { &Z_Construct_UFunction_UBlueprintPathsLibrary_SetProjectFilePath, "SetProjectFilePath" }, // 3272883607 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ShaderWorkingDir, "ShaderWorkingDir" }, // 1892511005 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ShouldSaveToUserDir, "ShouldSaveToUserDir" }, // 3481164846 { &Z_Construct_UFunction_UBlueprintPathsLibrary_SourceConfigDir, "SourceConfigDir" }, // 3732146655 { &Z_Construct_UFunction_UBlueprintPathsLibrary_Split, "Split" }, // 4221711307 { &Z_Construct_UFunction_UBlueprintPathsLibrary_ValidatePath, "ValidatePath" }, // 3291147216 { &Z_Construct_UFunction_UBlueprintPathsLibrary_VideoCaptureDir, "VideoCaptureDir" }, // 4263489169 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintPathsLibrary_Statics UObject* (*const Z_Construct_UClass_UBlueprintPathsLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintPathsLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintPathsLibrary_Statics::ClassParams = { &UBlueprintPathsLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintPathsLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintPathsLibrary_Statics::Class_MetaDataParams) }; void UBlueprintPathsLibrary::StaticRegisterNativesUBlueprintPathsLibrary() { UClass* Class = UBlueprintPathsLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintPathsLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UBlueprintPathsLibrary() { if (!Z_Registration_Info_UClass_UBlueprintPathsLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintPathsLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintPathsLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintPathsLibrary.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintPathsLibrary); UBlueprintPathsLibrary::~UBlueprintPathsLibrary() {} // ********** End Class UBlueprintPathsLibrary ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPathsLibrary_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBlueprintPathsLibrary, UBlueprintPathsLibrary::StaticClass, TEXT("UBlueprintPathsLibrary"), &Z_Registration_Info_UClass_UBlueprintPathsLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintPathsLibrary), 3332553896U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPathsLibrary_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPathsLibrary_h__Script_Engine_3276187641{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPathsLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintPathsLibrary_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS