// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Kismet/BlueprintAsyncActionBase.h" #ifdef ENGINE_BlueprintAsyncActionBase_generated_h #error "BlueprintAsyncActionBase.generated.h already included, missing '#pragma once' in BlueprintAsyncActionBase.h" #endif #define ENGINE_BlueprintAsyncActionBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UBlueprintAsyncActionBase ************************************************ #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execActivate); struct Z_Construct_UClass_UBlueprintAsyncActionBase_Statics; ENGINE_API UClass* Z_Construct_UClass_UBlueprintAsyncActionBase_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBlueprintAsyncActionBase(); \ friend struct ::Z_Construct_UClass_UBlueprintAsyncActionBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprintAsyncActionBase_NoRegister(); \ public: \ DECLARE_CLASS2(UBlueprintAsyncActionBase, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprintAsyncActionBase_NoRegister) \ DECLARE_SERIALIZER(UBlueprintAsyncActionBase) #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UBlueprintAsyncActionBase(UBlueprintAsyncActionBase&&) = delete; \ UBlueprintAsyncActionBase(const UBlueprintAsyncActionBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprintAsyncActionBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintAsyncActionBase); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintAsyncActionBase) \ ENGINE_API virtual ~UBlueprintAsyncActionBase(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_18_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBlueprintAsyncActionBase; // ********** End Class UBlueprintAsyncActionBase ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintAsyncActionBase_h PRAGMA_ENABLE_DEPRECATION_WARNINGS