// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sound/AudioVolume.h" #ifdef ENGINE_AudioVolume_generated_h #error "AudioVolume.generated.h already included, missing '#pragma once' in AudioVolume.h" #endif #define ENGINE_AudioVolume_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FAudioVolumeSubmixOverrideSettings; struct FAudioVolumeSubmixSendSettings; struct FInteriorSettings; struct FReverbSettings; // ********** Begin ScriptStruct FAudioVolumeSubmixSendSettings ************************************ struct Z_Construct_UScriptStruct_FAudioVolumeSubmixSendSettings_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_40_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAudioVolumeSubmixSendSettings_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FAudioVolumeSubmixSendSettings; // ********** End ScriptStruct FAudioVolumeSubmixSendSettings ************************************** // ********** Begin ScriptStruct FAudioVolumeSubmixOverrideSettings ******************************** struct Z_Construct_UScriptStruct_FAudioVolumeSubmixOverrideSettings_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_57_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAudioVolumeSubmixOverrideSettings_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FAudioVolumeSubmixOverrideSettings; // ********** End ScriptStruct FAudioVolumeSubmixOverrideSettings ********************************** // ********** Begin ScriptStruct FInteriorSettings ************************************************* struct Z_Construct_UScriptStruct_FInteriorSettings_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_77_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FInteriorSettings_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FInteriorSettings; // ********** End ScriptStruct FInteriorSettings *************************************************** // ********** Begin Class AAudioVolume ************************************************************* #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_RPC_WRAPPERS \ DECLARE_FUNCTION(execOnRep_bEnabled); \ DECLARE_FUNCTION(execSetSubmixOverrideSettings); \ DECLARE_FUNCTION(execSetSubmixSendSettings); \ DECLARE_FUNCTION(execSetInteriorSettings); \ DECLARE_FUNCTION(execSetReverbSettings); \ DECLARE_FUNCTION(execSetEnabled); \ DECLARE_FUNCTION(execSetPriority); struct Z_Construct_UClass_AAudioVolume_Statics; ENGINE_API UClass* Z_Construct_UClass_AAudioVolume_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_INCLASS \ private: \ static void StaticRegisterNativesAAudioVolume(); \ friend struct ::Z_Construct_UClass_AAudioVolume_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_AAudioVolume_NoRegister(); \ public: \ DECLARE_CLASS2(AAudioVolume, AVolume, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_AAudioVolume_NoRegister) \ DECLARE_SERIALIZER(AAudioVolume) \ enum class ENetFields_Private : uint16 \ { \ NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \ bEnabled=NETFIELD_REP_START, \ NETFIELD_REP_END=bEnabled }; \ DECLARE_VALIDATE_GENERATED_REP_ENUMS(ENGINE_API) #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API AAudioVolume(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAudioVolume) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, AAudioVolume); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAudioVolume); \ /** Deleted move- and copy-constructors, should never be used */ \ AAudioVolume(AAudioVolume&&) = delete; \ AAudioVolume(const AAudioVolume&) = delete; \ ENGINE_API virtual ~AAudioVolume(); #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_151_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class AAudioVolume; // ********** End Class AAudioVolume *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h // ********** Begin Enum EAudioVolumeLocationState ************************************************* #define FOREACH_ENUM_EAUDIOVOLUMELOCATIONSTATE(op) \ op(EAudioVolumeLocationState::InsideTheVolume) \ op(EAudioVolumeLocationState::OutsideTheVolume) enum class EAudioVolumeLocationState : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAudioVolumeLocationState *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS