// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sound/AudioBus.h" #ifdef ENGINE_AudioBus_generated_h #error "AudioBus.generated.h already included, missing '#pragma once' in AudioBus.h" #endif #define ENGINE_AudioBus_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAudioBus **************************************************************** struct Z_Construct_UClass_UAudioBus_Statics; ENGINE_API UClass* Z_Construct_UClass_UAudioBus_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h_77_INCLASS \ private: \ static void StaticRegisterNativesUAudioBus(); \ friend struct ::Z_Construct_UClass_UAudioBus_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UAudioBus_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioBus, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAudioBus_NoRegister) \ DECLARE_SERIALIZER(UAudioBus) #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h_77_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UAudioBus(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioBus) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAudioBus); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioBus); \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioBus(UAudioBus&&) = delete; \ UAudioBus(const UAudioBus&) = delete; \ ENGINE_API virtual ~UAudioBus(); #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h_74_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h_77_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h_77_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h_77_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioBus; // ********** End Class UAudioBus ****************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioBus_h // ********** Begin Enum EAudioBusChannels ********************************************************* #define FOREACH_ENUM_EAUDIOBUSCHANNELS(op) \ op(EAudioBusChannels::Mono) \ op(EAudioBusChannels::Stereo) \ op(EAudioBusChannels::Quad) \ op(EAudioBusChannels::FivePointOne) \ op(EAudioBusChannels::SevenPointOne) \ op(EAudioBusChannels::MaxChannelCount) enum class EAudioBusChannels : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAudioBusChannels *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS