// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AssetCompilingManager.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAssetCompilingManager() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAssetCompileData(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAssetCompileData ************************************************* struct Z_Construct_UScriptStruct_FAssetCompileData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAssetCompileData); } static inline consteval int16 GetStructAlignment() { return alignof(FAssetCompileData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/AssetCompilingManager.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Asset_MetaData[] = { { "Category", "AssetCompileData" }, { "Comment", "/** Object being compiled */" }, { "ModuleRelativePath", "Public/AssetCompilingManager.h" }, { "ToolTip", "Object being compiled" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAssetCompileData constinit property declarations ***************** static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Asset; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAssetCompileData constinit property declarations ******************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAssetCompileData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAssetCompileData; class UScriptStruct* FAssetCompileData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAssetCompileData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAssetCompileData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAssetCompileData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AssetCompileData")); } return Z_Registration_Info_UScriptStruct_FAssetCompileData.OuterSingleton; } // ********** Begin ScriptStruct FAssetCompileData Property Definitions **************************** const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FAssetCompileData_Statics::NewProp_Asset = { "Asset", nullptr, (EPropertyFlags)0x0014000000000004, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAssetCompileData, Asset), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Asset_MetaData), NewProp_Asset_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAssetCompileData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAssetCompileData_Statics::NewProp_Asset, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetCompileData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAssetCompileData Property Definitions ****************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAssetCompileData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AssetCompileData", Z_Construct_UScriptStruct_FAssetCompileData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetCompileData_Statics::PropPointers), sizeof(FAssetCompileData), alignof(FAssetCompileData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetCompileData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAssetCompileData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAssetCompileData() { if (!Z_Registration_Info_UScriptStruct_FAssetCompileData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAssetCompileData.InnerSingleton, Z_Construct_UScriptStruct_FAssetCompileData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAssetCompileData.InnerSingleton); } // ********** End ScriptStruct FAssetCompileData *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AssetCompilingManager_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAssetCompileData::StaticStruct, Z_Construct_UScriptStruct_FAssetCompileData_Statics::NewStructOps, TEXT("AssetCompileData"),&Z_Registration_Info_UScriptStruct_FAssetCompileData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAssetCompileData), 2388082497U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AssetCompilingManager_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AssetCompilingManager_h__Script_Engine_2666106900{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AssetCompilingManager_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AssetCompilingManager_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS