// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimationAssetExtensions.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimationAssetExtensions() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UAnimationAsset_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimationAssetExtensions(); ENGINE_API UClass* Z_Construct_UClass_UAnimationAssetExtensions_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimationAssetExtensions Function GetSkeleton *************************** #if WITH_EDITOR struct Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics { struct AnimationAssetExtensions_eventGetSkeleton_Parms { UAnimationAsset* InAsset; USkeleton* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AnimationAsset" }, { "Comment", "/**\n\x09* @param\x09InAsset\x09\x09""Animation Asset to retrieve the Skeleton for\n\x09*\n\x09* @return\x09The target USkeleton for the provided UAnimationAsset\n\x09*/" }, { "ModuleRelativePath", "Classes/Animation/AnimationAssetExtensions.h" }, { "ScriptMethod", "" }, { "ToolTip", "@param InAsset Animation Asset to retrieve the Skeleton for\n\n@return The target USkeleton for the provided UAnimationAsset" }, }; #endif // WITH_METADATA // ********** Begin Function GetSkeleton constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_InAsset; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSkeleton constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSkeleton Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_InAsset = { "InAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAssetExtensions_eventGetSkeleton_Parms, InAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAssetExtensions_eventGetSkeleton_Parms, ReturnValue), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_InAsset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers) < 2048); // ********** End Function GetSkeleton Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAssetExtensions, nullptr, "GetSkeleton", Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::AnimationAssetExtensions_eventGetSkeleton_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x34022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::AnimationAssetExtensions_eventGetSkeleton_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimationAssetExtensions::execGetSkeleton) { P_GET_OBJECT(UAnimationAsset,Z_Param_InAsset); P_FINISH; P_NATIVE_BEGIN; *(USkeleton**)Z_Param__Result=UAnimationAssetExtensions::GetSkeleton(Z_Param_InAsset); P_NATIVE_END; } #endif // WITH_EDITOR // ********** End Class UAnimationAssetExtensions Function GetSkeleton ***************************** // ********** Begin Class UAnimationAssetExtensions ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationAssetExtensions; UClass* UAnimationAssetExtensions::GetPrivateStaticClass() { using TClass = UAnimationAssetExtensions; if (!Z_Registration_Info_UClass_UAnimationAssetExtensions.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimationAssetExtensions"), Z_Registration_Info_UClass_UAnimationAssetExtensions.InnerSingleton, StaticRegisterNativesUAnimationAssetExtensions, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimationAssetExtensions.InnerSingleton; } UClass* Z_Construct_UClass_UAnimationAssetExtensions_NoRegister() { return UAnimationAssetExtensions::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimationAssetExtensions_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Animation/AnimationAssetExtensions.h" }, { "ModuleRelativePath", "Classes/Animation/AnimationAssetExtensions.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimationAssetExtensions constinit property declarations **************** // ********** End Class UAnimationAssetExtensions constinit property declarations ****************** #if WITH_EDITOR static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetSkeleton"), .Pointer = &UAnimationAssetExtensions::execGetSkeleton }, }; #endif // WITH_EDITOR static UObject* (*const DependentSingletons[])(); #if WITH_EDITOR static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton, "GetSkeleton" }, // 3863243242 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); #endif // WITH_EDITOR static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimationAssetExtensions_Statics UObject* (*const Z_Construct_UClass_UAnimationAssetExtensions_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAssetExtensions_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationAssetExtensions_Statics::ClassParams = { &UAnimationAssetExtensions::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, IF_WITH_EDITOR(FuncInfo, nullptr), nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAssetExtensions_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationAssetExtensions_Statics::Class_MetaDataParams) }; void UAnimationAssetExtensions::StaticRegisterNativesUAnimationAssetExtensions() { UClass* Class = UAnimationAssetExtensions::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, IF_WITH_EDITOR(MakeConstArrayView(Z_Construct_UClass_UAnimationAssetExtensions_Statics::Funcs), {})); } UClass* Z_Construct_UClass_UAnimationAssetExtensions() { if (!Z_Registration_Info_UClass_UAnimationAssetExtensions.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationAssetExtensions.OuterSingleton, Z_Construct_UClass_UAnimationAssetExtensions_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimationAssetExtensions.OuterSingleton; } UAnimationAssetExtensions::UAnimationAssetExtensions(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationAssetExtensions); UAnimationAssetExtensions::~UAnimationAssetExtensions() {} // ********** End Class UAnimationAssetExtensions ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimationAssetExtensions, UAnimationAssetExtensions::StaticClass, TEXT("UAnimationAssetExtensions"), &Z_Registration_Info_UClass_UAnimationAssetExtensions, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationAssetExtensions), 2038784426U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_730375442{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS