// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimSubsystem_NodeRelevancy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimSubsystem_NodeRelevancy() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystemInstance(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimSubsystemInstance_NodeRelevancy ****************************** struct Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimSubsystemInstance_NodeRelevancy); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimSubsystemInstance_NodeRelevancy); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Allows anim node's relevancy (when they receive and lose weight in the graph) to be tracked */" }, { "ModuleRelativePath", "Public/Animation/AnimSubsystem_NodeRelevancy.h" }, { "ToolTip", "Allows anim node's relevancy (when they receive and lose weight in the graph) to be tracked" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimSubsystemInstance_NodeRelevancy constinit property declarations // ********** End ScriptStruct FAnimSubsystemInstance_NodeRelevancy constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimSubsystemInstance_NodeRelevancy cannot be polymorphic unless super FAnimSubsystemInstance is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy; class UScriptStruct* FAnimSubsystemInstance_NodeRelevancy::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimSubsystemInstance_NodeRelevancy")); } return Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAnimSubsystemInstance, &NewStructOps, "AnimSubsystemInstance_NodeRelevancy", nullptr, 0, sizeof(FAnimSubsystemInstance_NodeRelevancy), alignof(FAnimSubsystemInstance_NodeRelevancy), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy() { if (!Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy.InnerSingleton, Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy.InnerSingleton); } // ********** End ScriptStruct FAnimSubsystemInstance_NodeRelevancy ******************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_NodeRelevancy_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimSubsystemInstance_NodeRelevancy::StaticStruct, Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy_Statics::NewStructOps, TEXT("AnimSubsystemInstance_NodeRelevancy"),&Z_Registration_Info_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimSubsystemInstance_NodeRelevancy), 4173498279U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_NodeRelevancy_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_NodeRelevancy_h__Script_Engine_3680482099{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_NodeRelevancy_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_NodeRelevancy_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS