// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimSubsystem_Base.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimSubsystem_Base() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_Base(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimSubsystem_Base *********************************************** struct Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimSubsystem_Base); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimSubsystem_Base); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Provides common built-in anim node functionality as a subsystem */" }, { "ModuleRelativePath", "Public/Animation/AnimSubsystem_Base.h" }, { "ToolTip", "Provides common built-in anim node functionality as a subsystem" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimSubsystem_Base constinit property declarations *************** // ********** End ScriptStruct FAnimSubsystem_Base constinit property declarations ***************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimSubsystem_Base cannot be polymorphic unless super FAnimSubsystem is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base; class UScriptStruct* FAnimSubsystem_Base::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimSubsystem_Base, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimSubsystem_Base")); } return Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAnimSubsystem, &NewStructOps, "AnimSubsystem_Base", nullptr, 0, sizeof(FAnimSubsystem_Base), alignof(FAnimSubsystem_Base), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_Base() { if (!Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base.InnerSingleton, Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base.InnerSingleton); } // ********** End ScriptStruct FAnimSubsystem_Base ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_Base_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimSubsystem_Base::StaticStruct, Z_Construct_UScriptStruct_FAnimSubsystem_Base_Statics::NewStructOps, TEXT("AnimSubsystem_Base"),&Z_Registration_Info_UScriptStruct_FAnimSubsystem_Base, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimSubsystem_Base), 175025368U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_Base_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_Base_h__Script_Engine_3049170421{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_Base_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_AnimSubsystem_Base_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS