// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNotify_PlayParticleEffect() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UAnimNotify(); ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect(); ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UParticleSystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimNotify_PlayParticleEffect ******************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect; UClass* UAnimNotify_PlayParticleEffect::GetPrivateStaticClass() { using TClass = UAnimNotify_PlayParticleEffect; if (!Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimNotify_PlayParticleEffect"), Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.InnerSingleton, StaticRegisterNativesUAnimNotify_PlayParticleEffect, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.InnerSingleton; } UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect_NoRegister() { return UAnimNotify_PlayParticleEffect::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Play Particle Effect" }, { "HideCategories", "Object Object" }, { "IncludePath", "Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PSTemplate_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Particle System to Spawn\n" }, { "DisplayName", "Particle System" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ToolTip", "Particle System to Spawn" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffset_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Location offset from the socket\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ToolTip", "Location offset from the socket" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffset_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Rotation offset from socket\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ToolTip", "Rotation offset from socket" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Scale to spawn the particle system at\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ToolTip", "Scale to spawn the particle system at" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Attached_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Should attach to the bone/socket\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ToolTip", "Should attach to the bone/socket" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// SocketName to attach to\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" }, { "ToolTip", "SocketName to attach to" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimNotify_PlayParticleEffect constinit property declarations *********** static const UECodeGen_Private::FObjectPropertyParams NewProp_PSTemplate; static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_Scale; static void NewProp_Attached_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_Attached; static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimNotify_PlayParticleEffect constinit property declarations ************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics // ********** Begin Class UAnimNotify_PlayParticleEffect Property Definitions ********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_PSTemplate = { "PSTemplate", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, PSTemplate), Z_Construct_UClass_UParticleSystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PSTemplate_MetaData), NewProp_PSTemplate_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_LocationOffset = { "LocationOffset", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, LocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffset_MetaData), NewProp_LocationOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_RotationOffset = { "RotationOffset", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, RotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOffset_MetaData), NewProp_RotationOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000011, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) }; void Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached_SetBit(void* Obj) { ((UAnimNotify_PlayParticleEffect*)Obj)->Attached = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached = { "Attached", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_PlayParticleEffect), &Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Attached_MetaData), NewProp_Attached_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_PSTemplate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_LocationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_RotationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Scale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_SocketName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers) < 2048); // ********** End Class UAnimNotify_PlayParticleEffect Property Definitions ************************ UObject* (*const Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimNotify, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::ClassParams = { &UAnimNotify_PlayParticleEffect::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers), 0, 0x000920A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::Class_MetaDataParams) }; void UAnimNotify_PlayParticleEffect::StaticRegisterNativesUAnimNotify_PlayParticleEffect() { } UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect() { if (!Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.OuterSingleton, Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimNotify_PlayParticleEffect); UAnimNotify_PlayParticleEffect::~UAnimNotify_PlayParticleEffect() {} // ********** End Class UAnimNotify_PlayParticleEffect ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimNotify_PlayParticleEffect, UAnimNotify_PlayParticleEffect::StaticClass, TEXT("UAnimNotify_PlayParticleEffect"), &Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimNotify_PlayParticleEffect), 626815733U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_1147575935{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS