// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/AnimNotifies/AnimNotify_PauseClothingSimulation.h" #ifdef ENGINE_AnimNotify_PauseClothingSimulation_generated_h #error "AnimNotify_PauseClothingSimulation.generated.h already included, missing '#pragma once' in AnimNotify_PauseClothingSimulation.h" #endif #define ENGINE_AnimNotify_PauseClothingSimulation_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAnimNotify_PauseClothingSimulation ************************************** struct Z_Construct_UClass_UAnimNotify_PauseClothingSimulation_Statics; ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PauseClothingSimulation_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimNotify_PauseClothingSimulation(); \ friend struct ::Z_Construct_UClass_UAnimNotify_PauseClothingSimulation_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimNotify_PauseClothingSimulation_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimNotify_PauseClothingSimulation, UAnimNotify, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimNotify_PauseClothingSimulation_NoRegister) \ DECLARE_SERIALIZER(UAnimNotify_PauseClothingSimulation) #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h_12_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimNotify_PauseClothingSimulation(UAnimNotify_PauseClothingSimulation&&) = delete; \ UAnimNotify_PauseClothingSimulation(const UAnimNotify_PauseClothingSimulation&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimNotify_PauseClothingSimulation); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimNotify_PauseClothingSimulation); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimNotify_PauseClothingSimulation) \ ENGINE_API virtual ~UAnimNotify_PauseClothingSimulation(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h_9_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h_12_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimNotify_PauseClothingSimulation; // ********** End Class UAnimNotify_PauseClothingSimulation **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PauseClothingSimulation_h PRAGMA_ENABLE_DEPRECATION_WARNINGS