// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNode_TransitionResult.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_TransitionResult() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_TransitionResult(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_TransitionResult **************************************** struct Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_TransitionResult); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_TransitionResult); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "Comment", "// Root node of a state machine transition graph\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_TransitionResult.h" }, { "ToolTip", "Root node of a state machine transition graph" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanEnterTransition_MetaData[] = { { "Category", "Result" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_TransitionResult.h" }, { "PinShownByDefault", "" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_TransitionResult constinit property declarations ******** static void NewProp_bCanEnterTransition_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanEnterTransition; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_TransitionResult constinit property declarations ********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_TransitionResult cannot be polymorphic unless super FAnimNode_Base is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult; class UScriptStruct* FAnimNode_TransitionResult::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_TransitionResult, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNode_TransitionResult")); } return Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_TransitionResult Property Definitions ******************* void Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::NewProp_bCanEnterTransition_SetBit(void* Obj) { ((FAnimNode_TransitionResult*)Obj)->bCanEnterTransition = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::NewProp_bCanEnterTransition = { "bCanEnterTransition", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_TransitionResult), &Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::NewProp_bCanEnterTransition_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanEnterTransition_MetaData), NewProp_bCanEnterTransition_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::NewProp_bCanEnterTransition, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_TransitionResult Property Definitions ********************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAnimNode_Base, &NewStructOps, "AnimNode_TransitionResult", Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::PropPointers), sizeof(FAnimNode_TransitionResult), alignof(FAnimNode_TransitionResult), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_TransitionResult() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult.InnerSingleton); } // ********** End ScriptStruct FAnimNode_TransitionResult ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_TransitionResult_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_TransitionResult::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_TransitionResult_Statics::NewStructOps, TEXT("AnimNode_TransitionResult"),&Z_Registration_Info_UScriptStruct_FAnimNode_TransitionResult, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_TransitionResult), 2607985544U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_TransitionResult_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_TransitionResult_h__Script_Engine_1724963186{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_TransitionResult_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_TransitionResult_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS