// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNode_LinkedAnimLayer.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_LinkedAnimLayer() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimLayerInterface_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedAnimGraph(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_LinkedAnimLayer ***************************************** struct Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_LinkedAnimLayer); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_LinkedAnimLayer); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedAnimLayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Interface_MetaData[] = { { "Comment", "/** \n\x09 * Optional interface. If this is set then this node will only accept (both statically and dynamically) anim instances that implement this interface.\n\x09 * If not set, then this is considered a 'self' layer. This value is set when Layer is changed in the details panel.\n\x09 */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedAnimLayer.h" }, { "ToolTip", "Optional interface. If this is set then this node will only accept (both statically and dynamically) anim instances that implement this interface.\nIf not set, then this is considered a 'self' layer. This value is set when Layer is changed in the details panel." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Layer_MetaData[] = { { "Category", "Settings" }, { "Comment", "/** The layer in the interface to use */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedAnimLayer.h" }, { "ToolTip", "The layer in the interface to use" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_LinkedAnimLayer constinit property declarations ********* static const UECodeGen_Private::FClassPropertyParams NewProp_Interface; static const UECodeGen_Private::FNamePropertyParams NewProp_Layer; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_LinkedAnimLayer constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_LinkedAnimLayer cannot be polymorphic unless super FAnimNode_LinkedAnimGraph is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer; class UScriptStruct* FAnimNode_LinkedAnimLayer::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNode_LinkedAnimLayer")); } return Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_LinkedAnimLayer Property Definitions ******************** const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::NewProp_Interface = { "Interface", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedAnimLayer, Interface), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAnimLayerInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Interface_MetaData), NewProp_Interface_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::NewProp_Layer = { "Layer", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedAnimLayer, Layer), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Layer_MetaData), NewProp_Layer_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::NewProp_Interface, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::NewProp_Layer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_LinkedAnimLayer Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAnimNode_LinkedAnimGraph, &NewStructOps, "AnimNode_LinkedAnimLayer", Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::PropPointers), sizeof(FAnimNode_LinkedAnimLayer), alignof(FAnimNode_LinkedAnimLayer), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer.InnerSingleton); } // ********** End ScriptStruct FAnimNode_LinkedAnimLayer ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedAnimLayer_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_LinkedAnimLayer::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_LinkedAnimLayer_Statics::NewStructOps, TEXT("AnimNode_LinkedAnimLayer"),&Z_Registration_Info_UScriptStruct_FAnimNode_LinkedAnimLayer, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_LinkedAnimLayer), 3215633272U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedAnimLayer_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedAnimLayer_h__Script_Engine_2130004459{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedAnimLayer_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedAnimLayer_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS