// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNode_AssetPlayerBase.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_AssetPlayerBase() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimSyncGroupScope(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_AssetPlayerRelevancyBase(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_AssetPlayerBase ***************************************** struct Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_AssetPlayerBase); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_AssetPlayerBase); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "Comment", "/* Base class for any asset playing anim node */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_AssetPlayerBase.h" }, { "ToolTip", "Base class for any asset playing anim node" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupIndex_MetaData[] = { { "ModuleRelativePath", "Classes/Animation/AnimNode_AssetPlayerBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupScope_MetaData[] = { { "ModuleRelativePath", "Classes/Animation/AnimNode_AssetPlayerBase.h" }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendWeight_MetaData[] = { { "Category", "DoNotEdit" }, { "Comment", "/** Last encountered blendweight for this node */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_AssetPlayerBase.h" }, { "ToolTip", "Last encountered blendweight for this node" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InternalTimeAccumulator_MetaData[] = { { "Category", "DoNotEdit" }, { "Comment", "/** Accumulated time used to reference the asset in this node */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_AssetPlayerBase.h" }, { "ToolTip", "Accumulated time used to reference the asset in this node" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_AssetPlayerBase constinit property declarations ********* #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FIntPropertyParams NewProp_GroupIndex; static const UECodeGen_Private::FBytePropertyParams NewProp_GroupScope_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_GroupScope; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendWeight; static const UECodeGen_Private::FFloatPropertyParams NewProp_InternalTimeAccumulator; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_AssetPlayerBase constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_AssetPlayerBase cannot be polymorphic unless super FAnimNode_AssetPlayerRelevancyBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase; class UScriptStruct* FAnimNode_AssetPlayerBase::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNode_AssetPlayerBase")); } return Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_AssetPlayerBase Property Definitions ******************** #if WITH_EDITORONLY_DATA const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_GroupIndex = { "GroupIndex", nullptr, (EPropertyFlags)0x0040000820000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_AssetPlayerBase, GroupIndex_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupIndex_MetaData), NewProp_GroupIndex_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_GroupScope_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_GroupScope = { "GroupScope", nullptr, (EPropertyFlags)0x0040000820000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_AssetPlayerBase, GroupScope_DEPRECATED), Z_Construct_UEnum_Engine_EAnimSyncGroupScope, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupScope_MetaData), NewProp_GroupScope_MetaData) }; // 93639735 #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_BlendWeight = { "BlendWeight", nullptr, (EPropertyFlags)0x0020080000002004, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_AssetPlayerBase, BlendWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendWeight_MetaData), NewProp_BlendWeight_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_InternalTimeAccumulator = { "InternalTimeAccumulator", nullptr, (EPropertyFlags)0x0020080000002004, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_AssetPlayerBase, InternalTimeAccumulator), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InternalTimeAccumulator_MetaData), NewProp_InternalTimeAccumulator_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::PropPointers[] = { #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_GroupIndex, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_GroupScope_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_GroupScope, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_BlendWeight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewProp_InternalTimeAccumulator, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_AssetPlayerBase Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAnimNode_AssetPlayerRelevancyBase, &NewStructOps, "AnimNode_AssetPlayerBase", Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::PropPointers), sizeof(FAnimNode_AssetPlayerBase), alignof(FAnimNode_AssetPlayerBase), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase.InnerSingleton); } // ********** End ScriptStruct FAnimNode_AssetPlayerBase ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_AssetPlayerBase_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_AssetPlayerBase::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_AssetPlayerBase_Statics::NewStructOps, TEXT("AnimNode_AssetPlayerBase"),&Z_Registration_Info_UScriptStruct_FAnimNode_AssetPlayerBase, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_AssetPlayerBase), 3304926839U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_AssetPlayerBase_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_AssetPlayerBase_h__Script_Engine_3706013435{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_AssetPlayerBase_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_AssetPlayerBase_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS