// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNodeFunctionRef.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNodeFunctionRef() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UFunction_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeFunctionRef(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNodeFunctionRef ********************************************** struct Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNodeFunctionRef); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNodeFunctionRef); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Cached function name/ptr that is resolved at init time\n */" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeFunctionRef.h" }, { "ToolTip", "Cached function name/ptr that is resolved at init time" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassName_MetaData[] = { { "Comment", "// The name of the class to call the function with. If this is NAME_None, we assume this is a 'thiscall', if it is valid then we assume (and verify) we should call the function on a function library CDO.\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeFunctionRef.h" }, { "ToolTip", "The name of the class to call the function with. If this is NAME_None, we assume this is a 'thiscall', if it is valid then we assume (and verify) we should call the function on a function library CDO." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FunctionName_MetaData[] = { { "Comment", "// The name of the function to call\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeFunctionRef.h" }, { "ToolTip", "The name of the function to call" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Class_MetaData[] = { { "Comment", "// The class to use to call the function with, recovered by looking for a class of name FunctionName\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeFunctionRef.h" }, { "NativeConstTemplateArg", "" }, { "ToolTip", "The class to use to call the function with, recovered by looking for a class of name FunctionName" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Function_MetaData[] = { { "Comment", "// The function to call, recovered by looking for a function of name FunctionName\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeFunctionRef.h" }, { "ToolTip", "The function to call, recovered by looking for a function of name FunctionName" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNodeFunctionRef constinit property declarations ************** static const UECodeGen_Private::FNamePropertyParams NewProp_ClassName; static const UECodeGen_Private::FNamePropertyParams NewProp_FunctionName; static const UECodeGen_Private::FClassPropertyParams NewProp_Class; static const UECodeGen_Private::FObjectPropertyParams NewProp_Function; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNodeFunctionRef constinit property declarations **************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef; class UScriptStruct* FAnimNodeFunctionRef::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNodeFunctionRef, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNodeFunctionRef")); } return Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef.OuterSingleton; } // ********** Begin ScriptStruct FAnimNodeFunctionRef Property Definitions ************************* const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_ClassName = { "ClassName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNodeFunctionRef, ClassName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassName_MetaData), NewProp_ClassName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_FunctionName = { "FunctionName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNodeFunctionRef, FunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FunctionName_MetaData), NewProp_FunctionName_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_Class = { "Class", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNodeFunctionRef, Class), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Class_MetaData), NewProp_Class_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_Function = { "Function", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNodeFunctionRef, Function), Z_Construct_UClass_UFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Function_MetaData), NewProp_Function_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_ClassName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_FunctionName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_Class, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewProp_Function, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNodeFunctionRef Property Definitions *************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AnimNodeFunctionRef", Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::PropPointers), sizeof(FAnimNodeFunctionRef), alignof(FAnimNodeFunctionRef), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeFunctionRef() { if (!Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef.InnerSingleton, Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef.InnerSingleton); } // ********** End ScriptStruct FAnimNodeFunctionRef ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeFunctionRef_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNodeFunctionRef::StaticStruct, Z_Construct_UScriptStruct_FAnimNodeFunctionRef_Statics::NewStructOps, TEXT("AnimNodeFunctionRef"),&Z_Registration_Info_UScriptStruct_FAnimNodeFunctionRef, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNodeFunctionRef), 833567379U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeFunctionRef_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeFunctionRef_h__Script_Engine_1334541446{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeFunctionRef_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeFunctionRef_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS