// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/AnimCurveCompressionCodec_CompressedRichCurve.h" #ifdef ENGINE_AnimCurveCompressionCodec_CompressedRichCurve_generated_h #error "AnimCurveCompressionCodec_CompressedRichCurve.generated.h already included, missing '#pragma once' in AnimCurveCompressionCodec_CompressedRichCurve.h" #endif #define ENGINE_AnimCurveCompressionCodec_CompressedRichCurve_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAnimCurveCompressionCodec_CompressedRichCurve *************************** struct Z_Construct_UClass_UAnimCurveCompressionCodec_CompressedRichCurve_Statics; ENGINE_API UClass* Z_Construct_UClass_UAnimCurveCompressionCodec_CompressedRichCurve_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h_16_INCLASS \ private: \ static void StaticRegisterNativesUAnimCurveCompressionCodec_CompressedRichCurve(); \ friend struct ::Z_Construct_UClass_UAnimCurveCompressionCodec_CompressedRichCurve_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimCurveCompressionCodec_CompressedRichCurve_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimCurveCompressionCodec_CompressedRichCurve, UAnimCurveCompressionCodec, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimCurveCompressionCodec_CompressedRichCurve_NoRegister) \ DECLARE_SERIALIZER(UAnimCurveCompressionCodec_CompressedRichCurve) #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UAnimCurveCompressionCodec_CompressedRichCurve(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimCurveCompressionCodec_CompressedRichCurve) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimCurveCompressionCodec_CompressedRichCurve); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimCurveCompressionCodec_CompressedRichCurve); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimCurveCompressionCodec_CompressedRichCurve(UAnimCurveCompressionCodec_CompressedRichCurve&&) = delete; \ UAnimCurveCompressionCodec_CompressedRichCurve(const UAnimCurveCompressionCodec_CompressedRichCurve&) = delete; \ ENGINE_API virtual ~UAnimCurveCompressionCodec_CompressedRichCurve(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h_13_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h_16_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimCurveCompressionCodec_CompressedRichCurve; // ********** End Class UAnimCurveCompressionCodec_CompressedRichCurve ***************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCurveCompressionCodec_CompressedRichCurve_h PRAGMA_ENABLE_DEPRECATION_WARNINGS