// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimBlueprintGeneratedClass.h" #include "Animation/AnimClassInterface.h" #include "Animation/AnimNodeData.h" #include "Animation/AnimStateMachineTypes.h" #include "Animation/AnimTypes.h" #include "Animation/ExposedValueHandler.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" #include "UObject/Package.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimBlueprintGeneratedClass() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct(); COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass(); ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct(); ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimClassInterface_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintGeneratedClass(); ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationFrameSnapshot(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintConstantData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintDebugData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintMutableData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphBlendOptions(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeStructData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNotifyEvent(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBakedAnimationStateMachine(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedPoseIndices(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExposedValueHandler(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FGraphAssetPlayerInformation(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStateMachineDebugData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStateMachineStateDebugData(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FStateMachineStateDebugData *************************************** struct Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStateMachineStateDebugData); } static inline consteval int16 GetStructAlignment() { return alignof(FStateMachineStateDebugData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "// Represents the debugging information for a single state within a state machine\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Represents the debugging information for a single state within a state machine" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStateMachineStateDebugData constinit property declarations ******* // ********** End ScriptStruct FStateMachineStateDebugData constinit property declarations ********* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData; class UScriptStruct* FStateMachineStateDebugData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateMachineStateDebugData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("StateMachineStateDebugData")); } return Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "StateMachineStateDebugData", nullptr, 0, sizeof(FStateMachineStateDebugData), alignof(FStateMachineStateDebugData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStateMachineStateDebugData() { if (!Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.InnerSingleton, Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.InnerSingleton); } // ********** End ScriptStruct FStateMachineStateDebugData ***************************************** // ********** Begin ScriptStruct FStateMachineDebugData ******************************************** struct Z_Construct_UScriptStruct_FStateMachineDebugData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStateMachineDebugData); } static inline consteval int16 GetStructAlignment() { return alignof(FStateMachineDebugData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "// This structure represents debugging information for a single state machine\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "This structure represents debugging information for a single state machine" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStateMachineDebugData constinit property declarations ************ // ********** End ScriptStruct FStateMachineDebugData constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStateMachineDebugData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateMachineDebugData; class UScriptStruct* FStateMachineDebugData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStateMachineDebugData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStateMachineDebugData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateMachineDebugData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("StateMachineDebugData")); } return Z_Registration_Info_UScriptStruct_FStateMachineDebugData.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "StateMachineDebugData", nullptr, 0, sizeof(FStateMachineDebugData), alignof(FStateMachineDebugData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStateMachineDebugData() { if (!Z_Registration_Info_UScriptStruct_FStateMachineDebugData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateMachineDebugData.InnerSingleton, Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStateMachineDebugData.InnerSingleton); } // ********** End ScriptStruct FStateMachineDebugData ********************************************** // ********** Begin ScriptStruct FAnimationFrameSnapshot ******************************************* struct Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimationFrameSnapshot); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimationFrameSnapshot); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "// This structure represents debugging information for a frame snapshot\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "This structure represents debugging information for a frame snapshot" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimationFrameSnapshot constinit property declarations *********** // ********** End ScriptStruct FAnimationFrameSnapshot constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot; class UScriptStruct* FAnimationFrameSnapshot::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimationFrameSnapshot, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimationFrameSnapshot")); } return Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AnimationFrameSnapshot", nullptr, 0, sizeof(FAnimationFrameSnapshot), alignof(FAnimationFrameSnapshot), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimationFrameSnapshot() { if (!Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.InnerSingleton, Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.InnerSingleton); } // ********** End ScriptStruct FAnimationFrameSnapshot ********************************************* // ********** Begin ScriptStruct FAnimBlueprintDebugData ******************************************* struct Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimBlueprintDebugData); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimBlueprintDebugData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "// This structure represents animation-related debugging information for an entire AnimBlueprint\n// (general debug information for the event graph, etc... is still contained in a FBlueprintDebugData structure)\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "This structure represents animation-related debugging information for an entire AnimBlueprint\n(general debug information for the event graph, etc... is still contained in a FBlueprintDebugData structure)" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimBlueprintDebugData constinit property declarations *********** // ********** End ScriptStruct FAnimBlueprintDebugData constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData; class UScriptStruct* FAnimBlueprintDebugData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimBlueprintDebugData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimBlueprintDebugData")); } return Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AnimBlueprintDebugData", nullptr, 0, sizeof(FAnimBlueprintDebugData), alignof(FAnimBlueprintDebugData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintDebugData() { if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.InnerSingleton, Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.InnerSingleton); } // ********** End ScriptStruct FAnimBlueprintDebugData ********************************************* // ********** Begin ScriptStruct FAnimBlueprintMutableData ***************************************** struct Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimBlueprintMutableData); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimBlueprintMutableData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "// 'Marker' structure for mutable data. This is used as a base struct for mutable data to be inserted into by the anim\n// BP compiler.\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "'Marker' structure for mutable data. This is used as a base struct for mutable data to be inserted into by the anim\nBP compiler." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimBlueprintMutableData constinit property declarations ********* // ********** End ScriptStruct FAnimBlueprintMutableData constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData; class UScriptStruct* FAnimBlueprintMutableData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimBlueprintMutableData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimBlueprintMutableData")); } return Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AnimBlueprintMutableData", nullptr, 0, sizeof(FAnimBlueprintMutableData), alignof(FAnimBlueprintMutableData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintMutableData() { if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.InnerSingleton, Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.InnerSingleton); } // ********** End ScriptStruct FAnimBlueprintMutableData ******************************************* // ********** Begin ScriptStruct FAnimBlueprintConstantData **************************************** struct Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimBlueprintConstantData); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimBlueprintConstantData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "// 'Marker' structure for constant data. This is used as a base struct for constant data to be inserted into by the anim\n// BP compiler if there is no existing archetype sparse class data.\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "'Marker' structure for constant data. This is used as a base struct for constant data to be inserted into by the anim\nBP compiler if there is no existing archetype sparse class data." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimBlueprintConstantData constinit property declarations ******** // ********** End ScriptStruct FAnimBlueprintConstantData constinit property declarations ********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData; class UScriptStruct* FAnimBlueprintConstantData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimBlueprintConstantData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimBlueprintConstantData")); } return Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AnimBlueprintConstantData", nullptr, 0, sizeof(FAnimBlueprintConstantData), alignof(FAnimBlueprintConstantData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintConstantData() { if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.InnerSingleton, Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.InnerSingleton); } // ********** End ScriptStruct FAnimBlueprintConstantData ****************************************** // ********** Begin Class UAnimBlueprintGeneratedStruct ******************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct; UClass* UAnimBlueprintGeneratedStruct::GetPrivateStaticClass() { using TClass = UAnimBlueprintGeneratedStruct; if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimBlueprintGeneratedStruct"), Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.InnerSingleton, StaticRegisterNativesUAnimBlueprintGeneratedStruct, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.InnerSingleton; } UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct_NoRegister() { return UAnimBlueprintGeneratedStruct::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// Struct type generated by the anim BP compiler. Used for sparse class data and mutable data area.\n// Only really needed to hide the struct from the content browser (via IsAsset override)\n" }, { "IncludePath", "Animation/AnimBlueprintGeneratedClass.h" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Struct type generated by the anim BP compiler. Used for sparse class data and mutable data area.\nOnly really needed to hide the struct from the content browser (via IsAsset override)" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimBlueprintGeneratedStruct constinit property declarations ************ // ********** End Class UAnimBlueprintGeneratedStruct constinit property declarations ************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics UObject* (*const Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UScriptStruct, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::ClassParams = { &UAnimBlueprintGeneratedStruct::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::Class_MetaDataParams) }; void UAnimBlueprintGeneratedStruct::StaticRegisterNativesUAnimBlueprintGeneratedStruct() { } UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct() { if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.OuterSingleton, Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.OuterSingleton; } UAnimBlueprintGeneratedStruct::UAnimBlueprintGeneratedStruct(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintGeneratedStruct); UAnimBlueprintGeneratedStruct::~UAnimBlueprintGeneratedStruct() {} // ********** End Class UAnimBlueprintGeneratedStruct ********************************************** // ********** Begin Class UAnimBlueprintGeneratedClass ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass; UClass* UAnimBlueprintGeneratedClass::GetPrivateStaticClass() { using TClass = UAnimBlueprintGeneratedClass; if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimBlueprintGeneratedClass"), Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.InnerSingleton, StaticRegisterNativesUAnimBlueprintGeneratedClass, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.InnerSingleton; } UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass_NoRegister() { return UAnimBlueprintGeneratedClass::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Animation/AnimBlueprintGeneratedClass.h" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BakedStateMachines_MetaData[] = { { "Comment", "// List of state machines present in this blueprint class\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "List of state machines present in this blueprint class" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetSkeleton_MetaData[] = { { "Comment", "/** Target skeleton for this blueprint class */" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Target skeleton for this blueprint class" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimNotifies_MetaData[] = { { "Comment", "/** A list of anim notifies that state machines (or anything else) may reference */" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "A list of anim notifies that state machines (or anything else) may reference" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrderedSavedPoseIndicesMap_MetaData[] = { { "Comment", "// Indices for each of the saved pose nodes that require updating, in the order they need to get updates, per layer\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Indices for each of the saved pose nodes that require updating, in the order they need to get updates, per layer" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SyncGroupNames_MetaData[] = { { "Comment", "// Array of sync group names in the order that they are requested during compile\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Array of sync group names in the order that they are requested during compile" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EvaluateGraphExposedInputs_MetaData[] = { { "Comment", "// Deprecated - moved to FAnimSubsystem_Base\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Deprecated - moved to FAnimSubsystem_Base" }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GraphAssetPlayerInformation_MetaData[] = { { "Comment", "// Indices for any Asset Player found within a specific (named) Anim Layer Graph, or implemented Anim Interface Graph\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Indices for any Asset Player found within a specific (named) Anim Layer Graph, or implemented Anim Interface Graph" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GraphBlendOptions_MetaData[] = { { "Comment", "// Per layer graph blending options\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Per layer graph blending options" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimNodeData_MetaData[] = { { "Comment", "// Constant/folded anim node data\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Constant/folded anim node data" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeTypeMap_MetaData[] = { { "Comment", "// Map from anim node struct to info about that struct (used to accelerate property name lookups)\n" }, { "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" }, { "ToolTip", "Map from anim node struct to info about that struct (used to accelerate property name lookups)" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimBlueprintGeneratedClass constinit property declarations ************* static const UECodeGen_Private::FStructPropertyParams NewProp_BakedStateMachines_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_BakedStateMachines; static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetSkeleton; static const UECodeGen_Private::FStructPropertyParams NewProp_AnimNotifies_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimNotifies; static const UECodeGen_Private::FStructPropertyParams NewProp_OrderedSavedPoseIndicesMap_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_OrderedSavedPoseIndicesMap_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_OrderedSavedPoseIndicesMap; static const UECodeGen_Private::FNamePropertyParams NewProp_SyncGroupNames_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_SyncGroupNames; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_EvaluateGraphExposedInputs_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_EvaluateGraphExposedInputs; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_GraphAssetPlayerInformation_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_GraphAssetPlayerInformation_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_GraphAssetPlayerInformation; static const UECodeGen_Private::FStructPropertyParams NewProp_GraphBlendOptions_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_GraphBlendOptions_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_GraphBlendOptions; static const UECodeGen_Private::FStructPropertyParams NewProp_AnimNodeData_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimNodeData; static const UECodeGen_Private::FStructPropertyParams NewProp_NodeTypeMap_ValueProp; static const UECodeGen_Private::FObjectPropertyParams NewProp_NodeTypeMap_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_NodeTypeMap; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimBlueprintGeneratedClass constinit property declarations *************** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics // ********** Begin Class UAnimBlueprintGeneratedClass Property Definitions ************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines_Inner = { "BakedStateMachines", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBakedAnimationStateMachine, METADATA_PARAMS(0, nullptr) }; // 160314952 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines = { "BakedStateMachines", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, BakedStateMachines), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BakedStateMachines_MetaData), NewProp_BakedStateMachines_MetaData) }; // 160314952 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_TargetSkeleton = { "TargetSkeleton", nullptr, (EPropertyFlags)0x0114010000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, TargetSkeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetSkeleton_MetaData), NewProp_TargetSkeleton_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies_Inner = { "AnimNotifies", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(0, nullptr) }; // 3321890545 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies = { "AnimNotifies", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, AnimNotifies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimNotifies_MetaData), NewProp_AnimNotifies_MetaData) }; // 3321890545 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_ValueProp = { "OrderedSavedPoseIndicesMap", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCachedPoseIndices, METADATA_PARAMS(0, nullptr) }; // 2785453978 const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_Key_KeyProp = { "OrderedSavedPoseIndicesMap_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap = { "OrderedSavedPoseIndicesMap", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, OrderedSavedPoseIndicesMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrderedSavedPoseIndicesMap_MetaData), NewProp_OrderedSavedPoseIndicesMap_MetaData) }; // 2785453978 const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames_Inner = { "SyncGroupNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames = { "SyncGroupNames", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, SyncGroupNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SyncGroupNames_MetaData), NewProp_SyncGroupNames_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs_Inner = { "EvaluateGraphExposedInputs", nullptr, (EPropertyFlags)0x0000000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FExposedValueHandler, METADATA_PARAMS(0, nullptr) }; // 1352685656 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs = { "EvaluateGraphExposedInputs", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, EvaluateGraphExposedInputs_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EvaluateGraphExposedInputs_MetaData), NewProp_EvaluateGraphExposedInputs_MetaData) }; // 1352685656 #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_ValueProp = { "GraphAssetPlayerInformation", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FGraphAssetPlayerInformation, METADATA_PARAMS(0, nullptr) }; // 3543007495 const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_Key_KeyProp = { "GraphAssetPlayerInformation_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation = { "GraphAssetPlayerInformation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, GraphAssetPlayerInformation), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GraphAssetPlayerInformation_MetaData), NewProp_GraphAssetPlayerInformation_MetaData) }; // 3543007495 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_ValueProp = { "GraphBlendOptions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimGraphBlendOptions, METADATA_PARAMS(0, nullptr) }; // 3100234569 const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_Key_KeyProp = { "GraphBlendOptions_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions = { "GraphBlendOptions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, GraphBlendOptions), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GraphBlendOptions_MetaData), NewProp_GraphBlendOptions_MetaData) }; // 3100234569 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData_Inner = { "AnimNodeData", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimNodeData, METADATA_PARAMS(0, nullptr) }; // 3773818991 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData = { "AnimNodeData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, AnimNodeData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimNodeData_MetaData), NewProp_AnimNodeData_MetaData) }; // 3773818991 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_ValueProp = { "NodeTypeMap", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimNodeStructData, METADATA_PARAMS(0, nullptr) }; // 1107596711 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_Key_KeyProp = { "NodeTypeMap_Key", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap = { "NodeTypeMap", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, NodeTypeMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeTypeMap_MetaData), NewProp_NodeTypeMap_MetaData) }; // 1107596711 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_TargetSkeleton, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers) < 2048); // ********** End Class UAnimBlueprintGeneratedClass Property Definitions ************************** UObject* (*const Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintGeneratedClass, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::InterfaceParams[] = { { Z_Construct_UClass_UAnimClassInterface_NoRegister, (int32)VTABLE_OFFSET(UAnimBlueprintGeneratedClass, IAnimClassInterface), false }, // 370347790 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::ClassParams = { &UAnimBlueprintGeneratedClass::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008A00A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::Class_MetaDataParams) }; void UAnimBlueprintGeneratedClass::StaticRegisterNativesUAnimBlueprintGeneratedClass() { } UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass() { if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.OuterSingleton, Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintGeneratedClass); UAnimBlueprintGeneratedClass::~UAnimBlueprintGeneratedClass() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimBlueprintGeneratedClass) // ********** End Class UAnimBlueprintGeneratedClass *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FStateMachineStateDebugData::StaticStruct, Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::NewStructOps, TEXT("StateMachineStateDebugData"),&Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateMachineStateDebugData), 2955258614U) }, { FStateMachineDebugData::StaticStruct, Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::NewStructOps, TEXT("StateMachineDebugData"),&Z_Registration_Info_UScriptStruct_FStateMachineDebugData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateMachineDebugData), 3044532497U) }, { FAnimationFrameSnapshot::StaticStruct, Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::NewStructOps, TEXT("AnimationFrameSnapshot"),&Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimationFrameSnapshot), 2788529756U) }, { FAnimBlueprintDebugData::StaticStruct, Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::NewStructOps, TEXT("AnimBlueprintDebugData"),&Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimBlueprintDebugData), 2016221649U) }, { FAnimBlueprintMutableData::StaticStruct, Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::NewStructOps, TEXT("AnimBlueprintMutableData"),&Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimBlueprintMutableData), 3644849038U) }, { FAnimBlueprintConstantData::StaticStruct, Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::NewStructOps, TEXT("AnimBlueprintConstantData"),&Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimBlueprintConstantData), 1112308442U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimBlueprintGeneratedStruct, UAnimBlueprintGeneratedStruct::StaticClass, TEXT("UAnimBlueprintGeneratedStruct"), &Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintGeneratedStruct), 2181090398U) }, { Z_Construct_UClass_UAnimBlueprintGeneratedClass, UAnimBlueprintGeneratedClass::StaticClass, TEXT("UAnimBlueprintGeneratedClass"), &Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintGeneratedClass), 993580157U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_1341690393{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS