// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Audio/ActorSoundParameterInterface.h" #ifdef ENGINE_ActorSoundParameterInterface_generated_h #error "ActorSoundParameterInterface.generated.h already included, missing '#pragma once' in ActorSoundParameterInterface.h" #endif #define ENGINE_ActorSoundParameterInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FAudioParameter; // ********** Begin Interface UActorSoundParameterInterface **************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetActorSoundParams); #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_CALLBACK_WRAPPERS struct Z_Construct_UClass_UActorSoundParameterInterface_Statics; ENGINE_API UClass* Z_Construct_UClass_UActorSoundParameterInterface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UActorSoundParameterInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UActorSoundParameterInterface(UActorSoundParameterInterface&&) = delete; \ UActorSoundParameterInterface(const UActorSoundParameterInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UActorSoundParameterInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActorSoundParameterInterface); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActorSoundParameterInterface) \ virtual ~UActorSoundParameterInterface() = default; #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUActorSoundParameterInterface(); \ friend struct ::Z_Construct_UClass_UActorSoundParameterInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UActorSoundParameterInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UActorSoundParameterInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UActorSoundParameterInterface_NoRegister) \ DECLARE_SERIALIZER(UActorSoundParameterInterface) #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IActorSoundParameterInterface() {} \ public: \ typedef UActorSoundParameterInterface UClassType; \ typedef IActorSoundParameterInterface ThisClass; \ ENGINE_API static void Execute_GetActorSoundParams(const UObject* O, TArray& Params); \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_28_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_CALLBACK_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h_31_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UActorSoundParameterInterface; // ********** End Interface UActorSoundParameterInterface ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS