// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/PlatformSettingsManager.h" #ifdef DEVELOPERSETTINGS_PlatformSettingsManager_generated_h #error "PlatformSettingsManager.generated.h already included, missing '#pragma once' in PlatformSettingsManager.h" #endif #define DEVELOPERSETTINGS_PlatformSettingsManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FPlatformSettingsInstances **************************************** struct Z_Construct_UScriptStruct_FPlatformSettingsInstances_Statics; #define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_27_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPlatformSettingsInstances_Statics; \ DEVELOPERSETTINGS_API static class UScriptStruct* StaticStruct(); struct FPlatformSettingsInstances; // ********** End ScriptStruct FPlatformSettingsInstances ****************************************** // ********** Begin Class UPlatformSettingsManager ************************************************* struct Z_Construct_UClass_UPlatformSettingsManager_Statics; DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UPlatformSettingsManager_NoRegister(); #define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_42_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPlatformSettingsManager(); \ friend struct ::Z_Construct_UClass_UPlatformSettingsManager_Statics; \ static UClass* GetPrivateStaticClass(); \ friend DEVELOPERSETTINGS_API UClass* ::Z_Construct_UClass_UPlatformSettingsManager_NoRegister(); \ public: \ DECLARE_CLASS2(UPlatformSettingsManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DeveloperSettings"), Z_Construct_UClass_UPlatformSettingsManager_NoRegister) \ DECLARE_SERIALIZER(UPlatformSettingsManager) #define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_42_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UPlatformSettingsManager(UPlatformSettingsManager&&) = delete; \ UPlatformSettingsManager(const UPlatformSettingsManager&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(DEVELOPERSETTINGS_API, UPlatformSettingsManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPlatformSettingsManager); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPlatformSettingsManager) \ DEVELOPERSETTINGS_API virtual ~UPlatformSettingsManager(); #define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_39_PROLOG #define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_42_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_42_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h_42_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPlatformSettingsManager; // ********** End Class UPlatformSettingsManager *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettingsManager_h PRAGMA_ENABLE_DEPRECATION_WARNINGS