// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "DatasmithScene.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeDatasmithScene() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithScene(); DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithScene_NoRegister(); DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithSceneImportData_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UInterface_AssetUserData_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterialFunction_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UTexture_NoRegister(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence_NoRegister(); UPackage* Z_Construct_UPackage__Script_DatasmithContent(); VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ULevelVariantSets_NoRegister(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UDatasmithScene ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UDatasmithScene; UClass* UDatasmithScene::GetPrivateStaticClass() { using TClass = UDatasmithScene; if (!Z_Registration_Info_UClass_UDatasmithScene.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DatasmithScene"), Z_Registration_Info_UClass_UDatasmithScene.InnerSingleton, StaticRegisterNativesUDatasmithScene, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDatasmithScene.InnerSingleton; } UClass* Z_Construct_UClass_UDatasmithScene_NoRegister() { return UDatasmithScene::GetPrivateStaticClass(); } struct Z_Construct_UClass_UDatasmithScene_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "DatasmithScene.h" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetImportData_MetaData[] = { { "Category", "ImportSettings" }, { "Comment", "/** Importing data and options used for this Datasmith scene */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Importing data and options used for this Datasmith scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BulkDataVersion_MetaData[] = { { "ModuleRelativePath", "Public/DatasmithScene.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticMeshes_MetaData[] = { { "Category", "Datasmith" }, { "Comment", "/** Map of all the static meshes related to this Datasmith Scene */" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Map of all the static meshes related to this Datasmith Scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Clothes_MetaData[] = { { "Category", "Datasmith" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Textures_MetaData[] = { { "Category", "Datasmith" }, { "Comment", "/** Map of all the textures related to this Datasmith Scene */" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Map of all the textures related to this Datasmith Scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialFunctions_MetaData[] = { { "Category", "Datasmith" }, { "Comment", "/** Map of all the material functions related to this Datasmith Scene */" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Map of all the material functions related to this Datasmith Scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Materials_MetaData[] = { { "Category", "Datasmith" }, { "Comment", "/** Map of all the materials related to this Datasmith Scene */" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Map of all the materials related to this Datasmith Scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelSequences_MetaData[] = { { "Category", "Datasmith" }, { "Comment", "/** Map of all the level sequences related to this Datasmith Scene */" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Map of all the level sequences related to this Datasmith Scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelVariantSets_MetaData[] = { { "Category", "Datasmith" }, { "Comment", "/** Map of all the level variant sets related to this Datasmith Scene */" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Map of all the level variant sets related to this Datasmith Scene" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[] = { { "Comment", "/** Array of user data stored with the asset */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/DatasmithScene.h" }, { "ToolTip", "Array of user data stored with the asset" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UDatasmithScene constinit property declarations ************************** #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetImportData; static const UECodeGen_Private::FIntPropertyParams NewProp_BulkDataVersion; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_StaticMeshes_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_StaticMeshes_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_StaticMeshes; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_Clothes_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_Clothes_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_Clothes; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_Textures_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_Textures_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_Textures; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_MaterialFunctions_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_MaterialFunctions_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_MaterialFunctions; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_Materials_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_Materials_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_Materials; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_LevelSequences_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_LevelSequences_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_LevelSequences; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_LevelVariantSets_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_LevelVariantSets_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_LevelVariantSets; static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AssetUserData; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; #endif // WITH_EDITORONLY_DATA // ********** End Class UDatasmithScene constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UDatasmithScene_Statics // ********** Begin Class UDatasmithScene Property Definitions ************************************* #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_AssetImportData = { "AssetImportData", nullptr, (EPropertyFlags)0x0116000800080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, AssetImportData), Z_Construct_UClass_UDatasmithSceneImportData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetImportData_MetaData), NewProp_AssetImportData_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_BulkDataVersion = { "BulkDataVersion", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, BulkDataVersion), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BulkDataVersion_MetaData), NewProp_BulkDataVersion_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_StaticMeshes_ValueProp = { "StaticMeshes", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_StaticMeshes_Key_KeyProp = { "StaticMeshes_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_StaticMeshes = { "StaticMeshes", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, StaticMeshes), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticMeshes_MetaData), NewProp_StaticMeshes_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Clothes_ValueProp = { "Clothes", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Clothes_Key_KeyProp = { "Clothes_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Clothes = { "Clothes", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, Clothes), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Clothes_MetaData), NewProp_Clothes_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Textures_ValueProp = { "Textures", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UTexture_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Textures_Key_KeyProp = { "Textures_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Textures = { "Textures", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, Textures), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Textures_MetaData), NewProp_Textures_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_MaterialFunctions_ValueProp = { "MaterialFunctions", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UMaterialFunction_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_MaterialFunctions_Key_KeyProp = { "MaterialFunctions_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_MaterialFunctions = { "MaterialFunctions", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, MaterialFunctions), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialFunctions_MetaData), NewProp_MaterialFunctions_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Materials_ValueProp = { "Materials", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Materials_Key_KeyProp = { "Materials_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Materials = { "Materials", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, Materials), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Materials_MetaData), NewProp_Materials_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelSequences_ValueProp = { "LevelSequences", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_ULevelSequence_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelSequences_Key_KeyProp = { "LevelSequences_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelSequences = { "LevelSequences", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, LevelSequences), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelSequences_MetaData), NewProp_LevelSequences_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelVariantSets_ValueProp = { "LevelVariantSets", nullptr, (EPropertyFlags)0x0004000800020001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_ULevelVariantSets_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelVariantSets_Key_KeyProp = { "LevelVariantSets_Key", nullptr, (EPropertyFlags)0x0000000800020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelVariantSets = { "LevelVariantSets", nullptr, (EPropertyFlags)0x0014040800020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, LevelVariantSets), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelVariantSets_MetaData), NewProp_LevelVariantSets_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0104000800080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UDatasmithScene_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x0114008800000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithScene, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_MetaData), NewProp_AssetUserData_MetaData) }; #endif // WITH_EDITORONLY_DATA #if WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDatasmithScene_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_AssetImportData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_BulkDataVersion, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_StaticMeshes_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_StaticMeshes_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_StaticMeshes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Clothes_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Clothes_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Clothes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Textures_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Textures_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Textures, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_MaterialFunctions_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_MaterialFunctions_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_MaterialFunctions, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Materials_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Materials_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_Materials, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelSequences_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelSequences_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelSequences, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelVariantSets_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelVariantSets_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_LevelVariantSets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_AssetUserData_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithScene_Statics::NewProp_AssetUserData, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithScene_Statics::PropPointers) < 2048); #endif // WITH_EDITORONLY_DATA // ********** End Class UDatasmithScene Property Definitions *************************************** UObject* (*const Z_Construct_UClass_UDatasmithScene_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_DatasmithContent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithScene_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UDatasmithScene_Statics::InterfaceParams[] = { { Z_Construct_UClass_UInterface_AssetUserData_NoRegister, (int32)VTABLE_OFFSET(UDatasmithScene, IInterface_AssetUserData), false }, // 3366309698 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UDatasmithScene_Statics::ClassParams = { &UDatasmithScene::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UDatasmithScene_Statics::PropPointers, nullptr), InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithScene_Statics::PropPointers), 0), UE_ARRAY_COUNT(InterfaceParams), 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithScene_Statics::Class_MetaDataParams), Z_Construct_UClass_UDatasmithScene_Statics::Class_MetaDataParams) }; void UDatasmithScene::StaticRegisterNativesUDatasmithScene() { } UClass* Z_Construct_UClass_UDatasmithScene() { if (!Z_Registration_Info_UClass_UDatasmithScene.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDatasmithScene.OuterSingleton, Z_Construct_UClass_UDatasmithScene_Statics::ClassParams); } return Z_Registration_Info_UClass_UDatasmithScene.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDatasmithScene); IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UDatasmithScene) // ********** End Class UDatasmithScene ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h__Script_DatasmithContent_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDatasmithScene, UDatasmithScene::StaticClass, TEXT("UDatasmithScene"), &Z_Registration_Info_UClass_UDatasmithScene, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDatasmithScene), 3703937539U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h__Script_DatasmithContent_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h__Script_DatasmithContent_4074256365{ TEXT("/Script/DatasmithContent"), Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h__Script_DatasmithContent_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h__Script_DatasmithContent_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS