// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ObjectTemplates/DatasmithLandscapeTemplate.h" #ifdef DATASMITHCONTENT_DatasmithLandscapeTemplate_generated_h #error "DatasmithLandscapeTemplate.generated.h already included, missing '#pragma once' in DatasmithLandscapeTemplate.h" #endif #define DATASMITHCONTENT_DatasmithLandscapeTemplate_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDatasmithLandscapeTemplate ********************************************** struct Z_Construct_UClass_UDatasmithLandscapeTemplate_Statics; DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithLandscapeTemplate_NoRegister(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDatasmithLandscapeTemplate(); \ friend struct ::Z_Construct_UClass_UDatasmithLandscapeTemplate_Statics; \ static UClass* GetPrivateStaticClass(); \ friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithLandscapeTemplate_NoRegister(); \ public: \ DECLARE_CLASS2(UDatasmithLandscapeTemplate, UDatasmithObjectTemplate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithLandscapeTemplate_NoRegister) \ DECLARE_SERIALIZER(UDatasmithLandscapeTemplate) #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h_16_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UDatasmithLandscapeTemplate(UDatasmithLandscapeTemplate&&) = delete; \ UDatasmithLandscapeTemplate(const UDatasmithLandscapeTemplate&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(DATASMITHCONTENT_API, UDatasmithLandscapeTemplate); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithLandscapeTemplate); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDatasmithLandscapeTemplate) \ DATASMITHCONTENT_API virtual ~UDatasmithLandscapeTemplate(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h_13_PROLOG #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDatasmithLandscapeTemplate; // ********** End Class UDatasmithLandscapeTemplate ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithLandscapeTemplate_h PRAGMA_ENABLE_DEPRECATION_WARNINGS