// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Units/Simulation/RigUnit_PointSimulation.h" #include "Math/Simulation/CRSimLinearSpring.h" #include "Math/Simulation/CRSimPointContainer.h" #include "Math/Simulation/CRSimPointForce.h" #include "Math/Simulation/CRSimSoftCollision.h" #include "Rigs/RigHierarchyCache.h" #include "RigVMCore/RigVMFunction.h" #include "RigVMCore/RigVMRegistry.h" #include "RigVMFunctions/Math/RigVMMathLibrary.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeRigUnit_PointSimulation() {} // ********** Begin Cross Module References ******************************************************** CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FCachedRigElement(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FCRSimLinearSpring(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FCRSimPointContainer(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FCRSimPointForce(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FCRSimSoftCollision(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); RIGVM_API UEnum* Z_Construct_UEnum_RigVM_ERigVMSimPointIntegrateType(); RIGVM_API UScriptStruct* Z_Construct_UScriptStruct_FRigVMFourPointBezier(); RIGVM_API UScriptStruct* Z_Construct_UScriptStruct_FRigVMFunction_SimBaseMutable(); RIGVM_API UScriptStruct* Z_Construct_UScriptStruct_FRigVMSimPoint(); UPackage* Z_Construct_UPackage__Script_ControlRig(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FRigUnit_PointSimulation_DebugSettings **************************** struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_PointSimulation_DebugSettings); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_PointSimulation_DebugSettings); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = { { "Category", "DebugSettings" }, { "Comment", "/**\n\x09 * If enabled debug information will be drawn \n\x09 */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "If enabled debug information will be drawn" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = { { "Category", "DebugSettings" }, { "Comment", "/**\n\x09 * The size of the debug drawing information\n\x09 */" }, { "EditCondition", "bEnabled" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The size of the debug drawing information" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionScale_MetaData[] = { { "Category", "DebugSettings" }, { "Comment", "/**\n * The size of the debug drawing information\n */" }, { "EditCondition", "bEnabled" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The size of the debug drawing information" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDrawPointsAsSpheres_MetaData[] = { { "Category", "DebugSettings" }, { "Comment", "/**\n\x09 * If set to true points will be drawn as spheres with their sizes reflected\n\x09 */" }, { "EditCondition", "bEnabled" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "If set to true points will be drawn as spheres with their sizes reflected" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[] = { { "Category", "DebugSettings" }, { "Comment", "/**\n\x09 * The color to use for debug drawing\n\x09 */" }, { "EditCondition", "bEnabled" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The color to use for debug drawing" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldOffset_MetaData[] = { { "Category", "DebugSettings" }, { "Comment", "/**\n\x09 * The offset at which to draw the debug information in the world\n\x09 */" }, { "EditCondition", "bEnabled" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The offset at which to draw the debug information in the world" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_PointSimulation_DebugSettings constinit property declarations static void NewProp_bEnabled_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled; static const UECodeGen_Private::FFloatPropertyParams NewProp_Scale; static const UECodeGen_Private::FFloatPropertyParams NewProp_CollisionScale; static void NewProp_bDrawPointsAsSpheres_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDrawPointsAsSpheres; static const UECodeGen_Private::FStructPropertyParams NewProp_Color; static const UECodeGen_Private::FStructPropertyParams NewProp_WorldOffset; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_PointSimulation_DebugSettings constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings; class UScriptStruct* FRigUnit_PointSimulation_DebugSettings::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_PointSimulation_DebugSettings")); } return Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_PointSimulation_DebugSettings Property Definitions ******* void Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bEnabled_SetBit(void* Obj) { ((FRigUnit_PointSimulation_DebugSettings*)Obj)->bEnabled = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bEnabled = { "bEnabled", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_PointSimulation_DebugSettings), &Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_DebugSettings, Scale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_CollisionScale = { "CollisionScale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_DebugSettings, CollisionScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionScale_MetaData), NewProp_CollisionScale_MetaData) }; void Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bDrawPointsAsSpheres_SetBit(void* Obj) { ((FRigUnit_PointSimulation_DebugSettings*)Obj)->bDrawPointsAsSpheres = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bDrawPointsAsSpheres = { "bDrawPointsAsSpheres", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_PointSimulation_DebugSettings), &Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bDrawPointsAsSpheres_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDrawPointsAsSpheres_MetaData), NewProp_bDrawPointsAsSpheres_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_DebugSettings, Color), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Color_MetaData), NewProp_Color_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_WorldOffset = { "WorldOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_DebugSettings, WorldOffset), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldOffset_MetaData), NewProp_WorldOffset_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bEnabled, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_Scale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_CollisionScale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_bDrawPointsAsSpheres, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_Color, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewProp_WorldOffset, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_PointSimulation_DebugSettings Property Definitions ********* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, nullptr, &NewStructOps, "RigUnit_PointSimulation_DebugSettings", Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::PropPointers), sizeof(FRigUnit_PointSimulation_DebugSettings), alignof(FRigUnit_PointSimulation_DebugSettings), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings.InnerSingleton); } // ********** End ScriptStruct FRigUnit_PointSimulation_DebugSettings ****************************** // ********** Begin ScriptStruct FRigUnit_PointSimulation_BoneTarget ******************************* struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_PointSimulation_BoneTarget); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_PointSimulation_BoneTarget); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bone_MetaData[] = { { "Category", "BoneTarget" }, { "Comment", "/**\n\x09 * The name of the bone to map\n\x09 */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The name of the bone to map" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TranslationPoint_MetaData[] = { { "Category", "BoneTarget" }, { "Comment", "/**\n\x09 * The index of the point to use for translation\n\x09 */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The index of the point to use for translation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrimaryAimPoint_MetaData[] = { { "Category", "BoneTarget" }, { "Comment", "/**\n\x09 * The index of the point to use for aiming the primary axis.\n\x09 * Use -1 to indicate that you don't want to aim the bone.\n\x09 */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The index of the point to use for aiming the primary axis.\nUse -1 to indicate that you don't want to aim the bone." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SecondaryAimPoint_MetaData[] = { { "Category", "BoneTarget" }, { "Comment", "/**\n\x09 * The index of the point to use for aiming the secondary axis.\n\x09 * Use -1 to indicate that you don't want to aim the bone.\n\x09 */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The index of the point to use for aiming the secondary axis.\nUse -1 to indicate that you don't want to aim the bone." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_PointSimulation_BoneTarget constinit property declarations static const UECodeGen_Private::FNamePropertyParams NewProp_Bone; static const UECodeGen_Private::FIntPropertyParams NewProp_TranslationPoint; static const UECodeGen_Private::FIntPropertyParams NewProp_PrimaryAimPoint; static const UECodeGen_Private::FIntPropertyParams NewProp_SecondaryAimPoint; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_PointSimulation_BoneTarget constinit property declarations * static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget; class UScriptStruct* FRigUnit_PointSimulation_BoneTarget::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_PointSimulation_BoneTarget")); } return Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_PointSimulation_BoneTarget Property Definitions ********** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_Bone = { "Bone", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_BoneTarget, Bone), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bone_MetaData), NewProp_Bone_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_TranslationPoint = { "TranslationPoint", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_BoneTarget, TranslationPoint), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TranslationPoint_MetaData), NewProp_TranslationPoint_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_PrimaryAimPoint = { "PrimaryAimPoint", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_BoneTarget, PrimaryAimPoint), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrimaryAimPoint_MetaData), NewProp_PrimaryAimPoint_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_SecondaryAimPoint = { "SecondaryAimPoint", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_BoneTarget, SecondaryAimPoint), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SecondaryAimPoint_MetaData), NewProp_SecondaryAimPoint_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_Bone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_TranslationPoint, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_PrimaryAimPoint, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewProp_SecondaryAimPoint, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_PointSimulation_BoneTarget Property Definitions ************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, nullptr, &NewStructOps, "RigUnit_PointSimulation_BoneTarget", Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::PropPointers), sizeof(FRigUnit_PointSimulation_BoneTarget), alignof(FRigUnit_PointSimulation_BoneTarget), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget.InnerSingleton); } // ********** End ScriptStruct FRigUnit_PointSimulation_BoneTarget ********************************* // ********** Begin ScriptStruct FRigUnit_PointSimulation_WorkData ********************************* struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_PointSimulation_WorkData); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_PointSimulation_WorkData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Simulation_MetaData[] = { { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneIndices_MetaData[] = { { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_PointSimulation_WorkData constinit property declarations * static const UECodeGen_Private::FStructPropertyParams NewProp_Simulation; static const UECodeGen_Private::FStructPropertyParams NewProp_BoneIndices_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_BoneIndices; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_PointSimulation_WorkData constinit property declarations *** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData; class UScriptStruct* FRigUnit_PointSimulation_WorkData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_PointSimulation_WorkData")); } return Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_PointSimulation_WorkData Property Definitions ************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewProp_Simulation = { "Simulation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_WorkData, Simulation), Z_Construct_UScriptStruct_FCRSimPointContainer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Simulation_MetaData), NewProp_Simulation_MetaData) }; // 4174428483 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewProp_BoneIndices_Inner = { "BoneIndices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCachedRigElement, METADATA_PARAMS(0, nullptr) }; // 412962995 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewProp_BoneIndices = { "BoneIndices", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation_WorkData, BoneIndices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneIndices_MetaData), NewProp_BoneIndices_MetaData) }; // 412962995 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewProp_Simulation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewProp_BoneIndices_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewProp_BoneIndices, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_PointSimulation_WorkData Property Definitions ************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, nullptr, &NewStructOps, "RigUnit_PointSimulation_WorkData", Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::PropPointers), sizeof(FRigUnit_PointSimulation_WorkData), alignof(FRigUnit_PointSimulation_WorkData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData.InnerSingleton); } // ********** End ScriptStruct FRigUnit_PointSimulation_WorkData *********************************** // ********** Begin ScriptStruct FRigUnit_PointSimulation ****************************************** struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_PointSimulation); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_PointSimulation); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Performs point based simulation\n * Note: Disabled for now.\n */" }, { "Deprecated", "4.25" }, { "DisplayName", "Point Simulation" }, { "Keywords", "Simulate,Verlet,Springs" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "Performs point based simulation\nNote: Disabled for now." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Points_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The points to simulate */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The points to simulate" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Links_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The links to connect the points with */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The links to connect the points with" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Forces_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The forces to apply */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The forces to apply" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionVolumes_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The collision volumes to define */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The collision volumes to define" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SimulatedStepsPerSecond_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The frame rate of the simulation */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The frame rate of the simulation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IntegratorType_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The type of integrator to use */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The type of integrator to use" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VerletBlend_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The amount of blending to apply per second ( only for verlet integrations )*/" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The amount of blending to apply per second ( only for verlet integrations )" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneTargets_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The bones to map to the simulated points. */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The bones to map to the simulated points." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLimitLocalPosition_MetaData[] = { { "Category", "Pins" }, { "Comment", "/**\n\x09 * If set to true bones are placed within the original distance of\n\x09 * the previous local transform. This can be used to avoid stretch.\n\x09 */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "If set to true bones are placed within the original distance of\nthe previous local transform. This can be used to avoid stretch." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPropagateToChildren_MetaData[] = { { "Category", "Pins" }, { "Comment", "/**\n\x09 * If set to true all of the global transforms of the children\n\x09 * of this bone will be recalculated based on their local transforms.\n\x09 * Note: This is computationally more expensive than turning it off.\n\x09 */" }, { "Constant", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "If set to true all of the global transforms of the children\nof this bone will be recalculated based on their local transforms.\nNote: This is computationally more expensive than turning it off." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrimaryAimAxis_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The primary axis to use for the aim */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The primary axis to use for the aim" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SecondaryAimAxis_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** The secondary axis to use for the aim */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "The secondary axis to use for the aim" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DebugSettings_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** Debug draw settings for this simulation */" }, { "DetailsOnly", "" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "ToolTip", "Debug draw settings for this simulation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bezier_MetaData[] = { { "Category", "Pins" }, { "Comment", "/** If the simulation has at least four points they will be stored in here. */" }, { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, { "Output", "" }, { "ToolTip", "If the simulation has at least four points they will be stored in here." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorkData_MetaData[] = { { "ModuleRelativePath", "Public/Units/Simulation/RigUnit_PointSimulation.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_PointSimulation constinit property declarations ********** static const UECodeGen_Private::FStructPropertyParams NewProp_Points_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Points; static const UECodeGen_Private::FStructPropertyParams NewProp_Links_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Links; static const UECodeGen_Private::FStructPropertyParams NewProp_Forces_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Forces; static const UECodeGen_Private::FStructPropertyParams NewProp_CollisionVolumes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_CollisionVolumes; static const UECodeGen_Private::FFloatPropertyParams NewProp_SimulatedStepsPerSecond; static const UECodeGen_Private::FBytePropertyParams NewProp_IntegratorType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_IntegratorType; static const UECodeGen_Private::FFloatPropertyParams NewProp_VerletBlend; static const UECodeGen_Private::FStructPropertyParams NewProp_BoneTargets_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_BoneTargets; static void NewProp_bLimitLocalPosition_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bLimitLocalPosition; static void NewProp_bPropagateToChildren_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPropagateToChildren; static const UECodeGen_Private::FStructPropertyParams NewProp_PrimaryAimAxis; static const UECodeGen_Private::FStructPropertyParams NewProp_SecondaryAimAxis; static const UECodeGen_Private::FStructPropertyParams NewProp_DebugSettings; static const UECodeGen_Private::FStructPropertyParams NewProp_Bezier; static const UECodeGen_Private::FStructPropertyParams NewProp_WorkData; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_PointSimulation constinit property declarations ************ static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Points"), .Type = TEXT("TArray"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Links"), .Type = TEXT("TArray"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Forces"), .Type = TEXT("TArray"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CollisionVolumes"), .Type = TEXT("TArray"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("SimulatedStepsPerSecond"), .Type = TEXT("float"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("IntegratorType"), .Type = TEXT("ERigVMSimPointIntegrateType"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("VerletBlend"), .Type = TEXT("float"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("BoneTargets"), .Type = TEXT("TArray"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bLimitLocalPosition"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bPropagateToChildren"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("PrimaryAimAxis"), .Type = TEXT("FVector"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("SecondaryAimAxis"), .Type = TEXT("FVector"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("DebugSettings"), .Type = TEXT("FRigUnit_PointSimulation_DebugSettings"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Bezier"), .Type = TEXT("FRigVMFourPointBezier"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("WorkData"), .Type = TEXT("FRigUnit_PointSimulation_WorkData"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_PointSimulation::Execute"), .Function = &FRigUnit_PointSimulation::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_PointSimulation cannot be polymorphic unless super FRigVMFunction_SimBaseMutable is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation; class UScriptStruct* FRigUnit_PointSimulation::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_PointSimulation, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_PointSimulation")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_PointSimulation Property Definitions ********************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Points_Inner = { "Points", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FRigVMSimPoint, METADATA_PARAMS(0, nullptr) }; // 362590693 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Points = { "Points", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, Points), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Points_MetaData), NewProp_Points_MetaData) }; // 362590693 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Links_Inner = { "Links", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCRSimLinearSpring, METADATA_PARAMS(0, nullptr) }; // 1200369604 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Links = { "Links", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, Links), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Links_MetaData), NewProp_Links_MetaData) }; // 1200369604 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Forces_Inner = { "Forces", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCRSimPointForce, METADATA_PARAMS(0, nullptr) }; // 320081789 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Forces = { "Forces", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, Forces), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Forces_MetaData), NewProp_Forces_MetaData) }; // 320081789 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_CollisionVolumes_Inner = { "CollisionVolumes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCRSimSoftCollision, METADATA_PARAMS(0, nullptr) }; // 3208360376 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_CollisionVolumes = { "CollisionVolumes", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, CollisionVolumes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionVolumes_MetaData), NewProp_CollisionVolumes_MetaData) }; // 3208360376 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_SimulatedStepsPerSecond = { "SimulatedStepsPerSecond", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, SimulatedStepsPerSecond), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SimulatedStepsPerSecond_MetaData), NewProp_SimulatedStepsPerSecond_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_IntegratorType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_IntegratorType = { "IntegratorType", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, IntegratorType), Z_Construct_UEnum_RigVM_ERigVMSimPointIntegrateType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IntegratorType_MetaData), NewProp_IntegratorType_MetaData) }; // 3362357941 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_VerletBlend = { "VerletBlend", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, VerletBlend), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VerletBlend_MetaData), NewProp_VerletBlend_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_BoneTargets_Inner = { "BoneTargets", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget, METADATA_PARAMS(0, nullptr) }; // 1120074187 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_BoneTargets = { "BoneTargets", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, BoneTargets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneTargets_MetaData), NewProp_BoneTargets_MetaData) }; // 1120074187 void Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bLimitLocalPosition_SetBit(void* Obj) { ((FRigUnit_PointSimulation*)Obj)->bLimitLocalPosition = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bLimitLocalPosition = { "bLimitLocalPosition", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_PointSimulation), &Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bLimitLocalPosition_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLimitLocalPosition_MetaData), NewProp_bLimitLocalPosition_MetaData) }; void Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bPropagateToChildren_SetBit(void* Obj) { ((FRigUnit_PointSimulation*)Obj)->bPropagateToChildren = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bPropagateToChildren = { "bPropagateToChildren", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_PointSimulation), &Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bPropagateToChildren_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPropagateToChildren_MetaData), NewProp_bPropagateToChildren_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_PrimaryAimAxis = { "PrimaryAimAxis", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, PrimaryAimAxis), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrimaryAimAxis_MetaData), NewProp_PrimaryAimAxis_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_SecondaryAimAxis = { "SecondaryAimAxis", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, SecondaryAimAxis), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SecondaryAimAxis_MetaData), NewProp_SecondaryAimAxis_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_DebugSettings = { "DebugSettings", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, DebugSettings), Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DebugSettings_MetaData), NewProp_DebugSettings_MetaData) }; // 3796360283 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Bezier = { "Bezier", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, Bezier), Z_Construct_UScriptStruct_FRigVMFourPointBezier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bezier_MetaData), NewProp_Bezier_MetaData) }; // 575720408 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_WorkData = { "WorkData", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_PointSimulation, WorkData), Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorkData_MetaData), NewProp_WorkData_MetaData) }; // 4031772621 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Points_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Points, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Links_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Links, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Forces_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Forces, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_CollisionVolumes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_CollisionVolumes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_SimulatedStepsPerSecond, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_IntegratorType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_IntegratorType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_VerletBlend, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_BoneTargets_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_BoneTargets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bLimitLocalPosition, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_bPropagateToChildren, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_PrimaryAimAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_SecondaryAimAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_DebugSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_Bezier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewProp_WorkData, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_PointSimulation Property Definitions *********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigVMFunction_SimBaseMutable, &NewStructOps, "RigUnit_PointSimulation", Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::PropPointers), sizeof(FRigUnit_PointSimulation), alignof(FRigUnit_PointSimulation), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_PointSimulation() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation.InnerSingleton); } void FRigUnit_PointSimulation::Execute() { FRigVMExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_PointSimulation::Execute(FRigVMExecuteContext& InExecuteContext) { TArrayView Points_0_Array(Points); TArrayView Links_1_Array(Links); TArrayView Forces_2_Array(Forces); TArrayView CollisionVolumes_3_Array(CollisionVolumes); TArrayView BoneTargets_7_Array(BoneTargets); StaticExecute( InExecuteContext, Points_0_Array, Links_1_Array, Forces_2_Array, CollisionVolumes_3_Array, SimulatedStepsPerSecond, IntegratorType, VerletBlend, BoneTargets_7_Array, bLimitLocalPosition, bPropagateToChildren, PrimaryAimAxis, SecondaryAimAxis, DebugSettings, Bezier, WorkData ); } // ********** End ScriptStruct FRigUnit_PointSimulation ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Simulation_RigUnit_PointSimulation_h__Script_ControlRig_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FRigUnit_PointSimulation_DebugSettings::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_DebugSettings_Statics::NewStructOps, TEXT("RigUnit_PointSimulation_DebugSettings"),&Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_DebugSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_PointSimulation_DebugSettings), 3796360283U) }, { FRigUnit_PointSimulation_BoneTarget::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_BoneTarget_Statics::NewStructOps, TEXT("RigUnit_PointSimulation_BoneTarget"),&Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_BoneTarget, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_PointSimulation_BoneTarget), 1120074187U) }, { FRigUnit_PointSimulation_WorkData::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_WorkData_Statics::NewStructOps, TEXT("RigUnit_PointSimulation_WorkData"),&Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation_WorkData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_PointSimulation_WorkData), 4031772621U) }, { FRigUnit_PointSimulation::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_PointSimulation_Statics::NewStructOps, TEXT("RigUnit_PointSimulation"),&Z_Registration_Info_UScriptStruct_FRigUnit_PointSimulation, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_PointSimulation), 4172140137U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Simulation_RigUnit_PointSimulation_h__Script_ControlRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Simulation_RigUnit_PointSimulation_h__Script_ControlRig_306890630{ TEXT("/Script/ControlRig"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Simulation_RigUnit_PointSimulation_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Simulation_RigUnit_PointSimulation_h__Script_ControlRig_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS