// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Units/Hierarchy/RigUnit_ControlChannel.h" #include "Rigs/RigHierarchyDefines.h" #include "RigVMCore/RigVMExecuteContext.h" #include "RigVMCore/RigVMFunction.h" #include "RigVMCore/RigVMRegistry.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeRigUnit_ControlChannel() {} // ********** Begin Cross Module References ******************************************************** CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigElementKey(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D(); RIGVM_API UScriptStruct* Z_Construct_UScriptStruct_FRigVMExecutePin(); UPackage* Z_Construct_UPackage__Script_ControlRig(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FRigUnit_GetAnimationChannelBase ********************************** struct Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetAnimationChannelBase); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetAnimationChannelBase); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Abstract", "" }, { "Category", "Controls" }, { "Comment", "/**\n * Get Animation Channel is used to retrieve a control's animation channel value\n */" }, { "DocumentationPolicy", "Strict" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "NodeColor", "0.462745, 1,0, 0.329412" }, { "ToolTip", "Get Animation Channel is used to retrieve a control's animation channel value" }, { "Varying", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Control_MetaData[] = { { "Category", "Pins" }, { "Comment", "/**\n\x09 * The name of the Control to retrieve the value for.\n\x09 */" }, { "CustomWidget", "ControlName" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The name of the Control to retrieve the value for." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Channel_MetaData[] = { { "Category", "Pins" }, { "Comment", "/**\n\x09 * The name of the animation channel to retrieve the value for.\n\x09 */" }, { "CustomWidget", "AnimationChannelName" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The name of the animation channel to retrieve the value for." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bInitial_MetaData[] = { { "Category", "Pins" }, { "Comment", "/**\n\x09 * If set to true the initial value will be returned\n\x09 */" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "If set to true the initial value will be returned" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedChannelKey_MetaData[] = { { "Comment", "// Used to cache the internally used bone index\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "Used to cache the internally used bone index" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedChannelHash_MetaData[] = { { "Comment", "// A hash combining the control, channel and topology identifiers\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "A hash combining the control, channel and topology identifiers" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetAnimationChannelBase constinit property declarations ** static const UECodeGen_Private::FNamePropertyParams NewProp_Control; static const UECodeGen_Private::FNamePropertyParams NewProp_Channel; static void NewProp_bInitial_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bInitial; static const UECodeGen_Private::FStructPropertyParams NewProp_CachedChannelKey; static const UECodeGen_Private::FIntPropertyParams NewProp_CachedChannelHash; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetAnimationChannelBase constinit property declarations **** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetAnimationChannelBase cannot be polymorphic unless super FRigUnit is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase; class UScriptStruct* FRigUnit_GetAnimationChannelBase::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetAnimationChannelBase")); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetAnimationChannelBase Property Definitions ************* const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_Control = { "Control", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetAnimationChannelBase, Control), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Control_MetaData), NewProp_Control_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_Channel = { "Channel", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetAnimationChannelBase, Channel), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Channel_MetaData), NewProp_Channel_MetaData) }; void Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_bInitial_SetBit(void* Obj) { ((FRigUnit_GetAnimationChannelBase*)Obj)->bInitial = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_bInitial = { "bInitial", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_GetAnimationChannelBase), &Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_bInitial_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bInitial_MetaData), NewProp_bInitial_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_CachedChannelKey = { "CachedChannelKey", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetAnimationChannelBase, CachedChannelKey), Z_Construct_UScriptStruct_FRigElementKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedChannelKey_MetaData), NewProp_CachedChannelKey_MetaData) }; // 389243550 const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_CachedChannelHash = { "CachedChannelHash", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetAnimationChannelBase, CachedChannelHash), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedChannelHash_MetaData), NewProp_CachedChannelHash_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_Control, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_Channel, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_bInitial, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_CachedChannelKey, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewProp_CachedChannelHash, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetAnimationChannelBase Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit, &NewStructOps, "RigUnit_GetAnimationChannelBase", Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::PropPointers), sizeof(FRigUnit_GetAnimationChannelBase), alignof(FRigUnit_GetAnimationChannelBase), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase.InnerSingleton); } // ********** End ScriptStruct FRigUnit_GetAnimationChannelBase ************************************ // ********** Begin ScriptStruct FRigUnit_GetBoolAnimationChannel ********************************** struct Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetBoolAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetBoolAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Bool Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Bool Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Bool Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetBoolAnimationChannel constinit property declarations ** static void NewProp_Value_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetBoolAnimationChannel constinit property declarations **** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetBoolAnimationChannel::Execute"), .Function = &FRigUnit_GetBoolAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetBoolAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel; class UScriptStruct* FRigUnit_GetBoolAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetBoolAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetBoolAnimationChannel Property Definitions ************* void Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::NewProp_Value_SetBit(void* Obj) { ((FRigUnit_GetBoolAnimationChannel*)Obj)->Value = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_GetBoolAnimationChannel), &Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::NewProp_Value_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetBoolAnimationChannel Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetBoolAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetBoolAnimationChannel), alignof(FRigUnit_GetBoolAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel.InnerSingleton); } void FRigUnit_GetBoolAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetBoolAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetBoolAnimationChannel ************************************ // ********** Begin ScriptStruct FRigUnit_GetFloatAnimationChannel ********************************* struct Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetFloatAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetFloatAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Float Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Float Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Float Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, { "UIMax", "1" }, { "UIMin", "0" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetFloatAnimationChannel constinit property declarations * static const UECodeGen_Private::FFloatPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetFloatAnimationChannel constinit property declarations *** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("float"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetFloatAnimationChannel::Execute"), .Function = &FRigUnit_GetFloatAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetFloatAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel; class UScriptStruct* FRigUnit_GetFloatAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetFloatAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetFloatAnimationChannel Property Definitions ************ const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetFloatAnimationChannel, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetFloatAnimationChannel Property Definitions ************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetFloatAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetFloatAnimationChannel), alignof(FRigUnit_GetFloatAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel.InnerSingleton); } void FRigUnit_GetFloatAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetFloatAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetFloatAnimationChannel *********************************** // ********** Begin ScriptStruct FRigUnit_GetIntAnimationChannel *********************************** struct Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetIntAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetIntAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Int Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Int Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Int Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetIntAnimationChannel constinit property declarations *** static const UECodeGen_Private::FIntPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetIntAnimationChannel constinit property declarations ***** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetIntAnimationChannel::Execute"), .Function = &FRigUnit_GetIntAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetIntAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel; class UScriptStruct* FRigUnit_GetIntAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetIntAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetIntAnimationChannel Property Definitions ************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetIntAnimationChannel, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetIntAnimationChannel Property Definitions **************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetIntAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetIntAnimationChannel), alignof(FRigUnit_GetIntAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel.InnerSingleton); } void FRigUnit_GetIntAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetIntAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetIntAnimationChannel ************************************* // ********** Begin ScriptStruct FRigUnit_GetVector2DAnimationChannel ****************************** struct Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetVector2DAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetVector2DAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Vector2D Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Vector2D Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Vector2D Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetVector2DAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetVector2DAnimationChannel constinit property declarations static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FVector2D"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetVector2DAnimationChannel::Execute"), .Function = &FRigUnit_GetVector2DAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetVector2DAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel; class UScriptStruct* FRigUnit_GetVector2DAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetVector2DAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetVector2DAnimationChannel Property Definitions ********* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetVector2DAnimationChannel, Value), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetVector2DAnimationChannel Property Definitions *********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetVector2DAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetVector2DAnimationChannel), alignof(FRigUnit_GetVector2DAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel.InnerSingleton); } void FRigUnit_GetVector2DAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetVector2DAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetVector2DAnimationChannel ******************************** // ********** Begin ScriptStruct FRigUnit_GetVectorAnimationChannel ******************************** struct Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetVectorAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetVectorAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Vector Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Vector Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Vector Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetVectorAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetVectorAnimationChannel constinit property declarations ** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FVector"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetVectorAnimationChannel::Execute"), .Function = &FRigUnit_GetVectorAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetVectorAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel; class UScriptStruct* FRigUnit_GetVectorAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetVectorAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetVectorAnimationChannel Property Definitions *********** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetVectorAnimationChannel, Value), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetVectorAnimationChannel Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetVectorAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetVectorAnimationChannel), alignof(FRigUnit_GetVectorAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel.InnerSingleton); } void FRigUnit_GetVectorAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetVectorAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetVectorAnimationChannel ********************************** // ********** Begin ScriptStruct FRigUnit_GetRotatorAnimationChannel ******************************* struct Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetRotatorAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetRotatorAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Rotator Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Rotator Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Rotator Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetRotatorAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetRotatorAnimationChannel constinit property declarations * static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FRotator"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetRotatorAnimationChannel::Execute"), .Function = &FRigUnit_GetRotatorAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetRotatorAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel; class UScriptStruct* FRigUnit_GetRotatorAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetRotatorAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetRotatorAnimationChannel Property Definitions ********** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetRotatorAnimationChannel, Value), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetRotatorAnimationChannel Property Definitions ************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetRotatorAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetRotatorAnimationChannel), alignof(FRigUnit_GetRotatorAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel.InnerSingleton); } void FRigUnit_GetRotatorAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetRotatorAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetRotatorAnimationChannel ********************************* // ********** Begin ScriptStruct FRigUnit_GetTransformAnimationChannel ***************************** struct Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_GetTransformAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_GetTransformAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Get Transform Channel is used to retrieve a control's animation channel value\n */" }, { "DisplayName", "Get Transform Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "GetAnimationChannel" }, { "ToolTip", "Get Transform Channel is used to retrieve a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The current value of the animation channel\n" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, { "ToolTip", "The current value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_GetTransformAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_GetTransformAnimationChannel constinit property declarations static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FTransform"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_GetTransformAnimationChannel::Execute"), .Function = &FRigUnit_GetTransformAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_GetTransformAnimationChannel cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel; class UScriptStruct* FRigUnit_GetTransformAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_GetTransformAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_GetTransformAnimationChannel Property Definitions ******** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_GetTransformAnimationChannel, Value), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_GetTransformAnimationChannel Property Definitions ********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_GetTransformAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_GetTransformAnimationChannel), alignof(FRigUnit_GetTransformAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel.InnerSingleton); } void FRigUnit_GetTransformAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_GetTransformAnimationChannel::Execute(const FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_GetTransformAnimationChannel ******************************* // ********** Begin ScriptStruct FRigUnit_SetAnimationChannelBase ********************************** struct Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetAnimationChannelBase); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetAnimationChannelBase); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Abstract", "" }, { "Comment", "/**\n * Set Animation Channel is used to change a control's animation channel value\n */" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "Set Animation Channel is used to change a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExecutePin_MetaData[] = { { "Category", "Pins" }, { "DisplayName", "Execute" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "Output", "" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetAnimationChannelBase constinit property declarations ** static const UECodeGen_Private::FStructPropertyParams NewProp_ExecutePin; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetAnimationChannelBase constinit property declarations **** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetAnimationChannelBase cannot be polymorphic unless super FRigUnit_GetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase; class UScriptStruct* FRigUnit_SetAnimationChannelBase::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetAnimationChannelBase")); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetAnimationChannelBase Property Definitions ************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::NewProp_ExecutePin = { "ExecutePin", nullptr, (EPropertyFlags)0x0010000000002005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetAnimationChannelBase, ExecutePin), Z_Construct_UScriptStruct_FRigVMExecutePin, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExecutePin_MetaData), NewProp_ExecutePin_MetaData) }; // 986773466 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::NewProp_ExecutePin, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetAnimationChannelBase Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase, &NewStructOps, "RigUnit_SetAnimationChannelBase", Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::PropPointers), sizeof(FRigUnit_SetAnimationChannelBase), alignof(FRigUnit_SetAnimationChannelBase), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase.InnerSingleton); } // ********** End ScriptStruct FRigUnit_SetAnimationChannelBase ************************************ // ********** Begin ScriptStruct FRigUnit_SetBoolAnimationChannel ********************************** struct Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetBoolAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetBoolAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Bool Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Bool Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Bool Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetBoolAnimationChannel constinit property declarations ** static void NewProp_Value_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetBoolAnimationChannel constinit property declarations **** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetBoolAnimationChannel::Execute"), .Function = &FRigUnit_SetBoolAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetBoolAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel; class UScriptStruct* FRigUnit_SetBoolAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetBoolAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetBoolAnimationChannel Property Definitions ************* void Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::NewProp_Value_SetBit(void* Obj) { ((FRigUnit_SetBoolAnimationChannel*)Obj)->Value = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRigUnit_SetBoolAnimationChannel), &Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::NewProp_Value_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetBoolAnimationChannel Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetBoolAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetBoolAnimationChannel), alignof(FRigUnit_SetBoolAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel.InnerSingleton); } void FRigUnit_SetBoolAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetBoolAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetBoolAnimationChannel ************************************ // ********** Begin ScriptStruct FRigUnit_SetFloatAnimationChannel ********************************* struct Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetFloatAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetFloatAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Float Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Float Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Float Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, { "UIMax", "1" }, { "UIMin", "0" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetFloatAnimationChannel constinit property declarations * static const UECodeGen_Private::FFloatPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetFloatAnimationChannel constinit property declarations *** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("float"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetFloatAnimationChannel::Execute"), .Function = &FRigUnit_SetFloatAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetFloatAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel; class UScriptStruct* FRigUnit_SetFloatAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetFloatAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetFloatAnimationChannel Property Definitions ************ const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetFloatAnimationChannel, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetFloatAnimationChannel Property Definitions ************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetFloatAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetFloatAnimationChannel), alignof(FRigUnit_SetFloatAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel.InnerSingleton); } void FRigUnit_SetFloatAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetFloatAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetFloatAnimationChannel *********************************** // ********** Begin ScriptStruct FRigUnit_SetIntAnimationChannel *********************************** struct Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetIntAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetIntAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Int Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Int Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Int Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetIntAnimationChannel constinit property declarations *** static const UECodeGen_Private::FIntPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetIntAnimationChannel constinit property declarations ***** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetIntAnimationChannel::Execute"), .Function = &FRigUnit_SetIntAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetIntAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel; class UScriptStruct* FRigUnit_SetIntAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetIntAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetIntAnimationChannel Property Definitions ************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetIntAnimationChannel, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetIntAnimationChannel Property Definitions **************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetIntAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetIntAnimationChannel), alignof(FRigUnit_SetIntAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel.InnerSingleton); } void FRigUnit_SetIntAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetIntAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetIntAnimationChannel ************************************* // ********** Begin ScriptStruct FRigUnit_SetVector2DAnimationChannel ****************************** struct Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetVector2DAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetVector2DAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Vector2D Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Vector2D Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Vector2D Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetVector2DAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetVector2DAnimationChannel constinit property declarations static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FVector2D"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetVector2DAnimationChannel::Execute"), .Function = &FRigUnit_SetVector2DAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetVector2DAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel; class UScriptStruct* FRigUnit_SetVector2DAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetVector2DAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetVector2DAnimationChannel Property Definitions ********* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetVector2DAnimationChannel, Value), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetVector2DAnimationChannel Property Definitions *********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetVector2DAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetVector2DAnimationChannel), alignof(FRigUnit_SetVector2DAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel.InnerSingleton); } void FRigUnit_SetVector2DAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetVector2DAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetVector2DAnimationChannel ******************************** // ********** Begin ScriptStruct FRigUnit_SetVectorAnimationChannel ******************************** struct Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetVectorAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetVectorAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Vector Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Vector Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Vector Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetVectorAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetVectorAnimationChannel constinit property declarations ** static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FVector"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetVectorAnimationChannel::Execute"), .Function = &FRigUnit_SetVectorAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetVectorAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel; class UScriptStruct* FRigUnit_SetVectorAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetVectorAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetVectorAnimationChannel Property Definitions *********** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetVectorAnimationChannel, Value), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetVectorAnimationChannel Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetVectorAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetVectorAnimationChannel), alignof(FRigUnit_SetVectorAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel.InnerSingleton); } void FRigUnit_SetVectorAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetVectorAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetVectorAnimationChannel ********************************** // ********** Begin ScriptStruct FRigUnit_SetRotatorAnimationChannel ******************************* struct Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetRotatorAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetRotatorAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Rotator Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Rotator Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Rotator Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetRotatorAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetRotatorAnimationChannel constinit property declarations * static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FRotator"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetRotatorAnimationChannel::Execute"), .Function = &FRigUnit_SetRotatorAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetRotatorAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel; class UScriptStruct* FRigUnit_SetRotatorAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetRotatorAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetRotatorAnimationChannel Property Definitions ********** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetRotatorAnimationChannel, Value), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetRotatorAnimationChannel Property Definitions ************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetRotatorAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetRotatorAnimationChannel), alignof(FRigUnit_SetRotatorAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel.InnerSingleton); } void FRigUnit_SetRotatorAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetRotatorAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetRotatorAnimationChannel ********************************* // ********** Begin ScriptStruct FRigUnit_SetTransformAnimationChannel ***************************** struct Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRigUnit_SetTransformAnimationChannel); } static inline consteval int16 GetStructAlignment() { return alignof(FRigUnit_SetTransformAnimationChannel); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Set Transform Channel is used to set a control's animation channel value\n */" }, { "DisplayName", "Set Transform Channel" }, { "Keywords", "Animation,Channel" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "TemplateName", "SetAnimationChannel" }, { "ToolTip", "Set Transform Channel is used to set a control's animation channel value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Pins" }, { "Comment", "// The new value of the animation channel\n" }, { "Input", "" }, { "ModuleRelativePath", "Public/Units/Hierarchy/RigUnit_ControlChannel.h" }, { "ToolTip", "The new value of the animation channel" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRigUnit_SetTransformAnimationChannel constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FRigUnit_SetTransformAnimationChannel constinit property declarations static inline constexpr FRigVMCompiledInFunctionArgument RigVMFunctionParameters_Execute[] = { { .Name = TEXT("Value"), .Type = TEXT("FTransform"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Control"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("Channel"), .Type = TEXT("FName"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("bInitial"), .Type = TEXT("bool"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelKey"), .Type = TEXT("FRigElementKey"), .Direction = ERigVMFunctionArgumentDirection::Input }, { .Name = TEXT("CachedChannelHash"), .Type = TEXT("int32"), .Direction = ERigVMFunctionArgumentDirection::Input }, }; static inline constexpr FRigVMCompiledInFunction RigVMFunctions[] = { { .MethodName = TEXT("FRigUnit_SetTransformAnimationChannel::Execute"), .Function = &FRigUnit_SetTransformAnimationChannel::RigVMExecute, .Parameters = MakeArrayView(RigVMFunctionParameters_Execute), }, }; static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FRigUnit_SetTransformAnimationChannel cannot be polymorphic unless super FRigUnit_SetAnimationChannelBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel; class UScriptStruct* FRigUnit_SetTransformAnimationChannel::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("RigUnit_SetTransformAnimationChannel")); FRigVMRegistry::Get().RegisterCompiledInStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.OuterSingleton, MakeArrayView(Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::RigVMFunctions)); } return Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.OuterSingleton; } // ********** Begin ScriptStruct FRigUnit_SetTransformAnimationChannel Property Definitions ******** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRigUnit_SetTransformAnimationChannel, Value), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::PropPointers) < 2048); // ********** End ScriptStruct FRigUnit_SetTransformAnimationChannel Property Definitions ********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase, &NewStructOps, "RigUnit_SetTransformAnimationChannel", Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::PropPointers), sizeof(FRigUnit_SetTransformAnimationChannel), alignof(FRigUnit_SetTransformAnimationChannel), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel() { if (!Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.InnerSingleton, Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel.InnerSingleton); } void FRigUnit_SetTransformAnimationChannel::Execute() { FControlRigExecuteContext TemporaryExecuteContext; TemporaryExecuteContext.Initialize(); Execute(TemporaryExecuteContext); } void FRigUnit_SetTransformAnimationChannel::Execute(FControlRigExecuteContext& InExecuteContext) { StaticExecute( InExecuteContext, Value, Control, Channel, bInitial, CachedChannelKey, CachedChannelHash ); } // ********** End ScriptStruct FRigUnit_SetTransformAnimationChannel ******************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_ControlChannel_h__Script_ControlRig_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FRigUnit_GetAnimationChannelBase::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetAnimationChannelBase_Statics::NewStructOps, TEXT("RigUnit_GetAnimationChannelBase"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetAnimationChannelBase, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetAnimationChannelBase), 496756957U) }, { FRigUnit_GetBoolAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetBoolAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetBoolAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetBoolAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetBoolAnimationChannel), 423477090U) }, { FRigUnit_GetFloatAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetFloatAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetFloatAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetFloatAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetFloatAnimationChannel), 1644681747U) }, { FRigUnit_GetIntAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetIntAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetIntAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetIntAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetIntAnimationChannel), 1446950166U) }, { FRigUnit_GetVector2DAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetVector2DAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetVector2DAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetVector2DAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetVector2DAnimationChannel), 1046072295U) }, { FRigUnit_GetVectorAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetVectorAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetVectorAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetVectorAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetVectorAnimationChannel), 3148888573U) }, { FRigUnit_GetRotatorAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetRotatorAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetRotatorAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetRotatorAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetRotatorAnimationChannel), 2560685775U) }, { FRigUnit_GetTransformAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_GetTransformAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_GetTransformAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_GetTransformAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_GetTransformAnimationChannel), 3657297283U) }, { FRigUnit_SetAnimationChannelBase::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetAnimationChannelBase_Statics::NewStructOps, TEXT("RigUnit_SetAnimationChannelBase"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetAnimationChannelBase, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetAnimationChannelBase), 500659387U) }, { FRigUnit_SetBoolAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetBoolAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetBoolAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetBoolAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetBoolAnimationChannel), 701752593U) }, { FRigUnit_SetFloatAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetFloatAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetFloatAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetFloatAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetFloatAnimationChannel), 334871381U) }, { FRigUnit_SetIntAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetIntAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetIntAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetIntAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetIntAnimationChannel), 1551626141U) }, { FRigUnit_SetVector2DAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetVector2DAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetVector2DAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetVector2DAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetVector2DAnimationChannel), 2428745643U) }, { FRigUnit_SetVectorAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetVectorAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetVectorAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetVectorAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetVectorAnimationChannel), 2449926974U) }, { FRigUnit_SetRotatorAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetRotatorAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetRotatorAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetRotatorAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetRotatorAnimationChannel), 1168114428U) }, { FRigUnit_SetTransformAnimationChannel::StaticStruct, Z_Construct_UScriptStruct_FRigUnit_SetTransformAnimationChannel_Statics::NewStructOps, TEXT("RigUnit_SetTransformAnimationChannel"),&Z_Registration_Info_UScriptStruct_FRigUnit_SetTransformAnimationChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRigUnit_SetTransformAnimationChannel), 110663720U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_ControlChannel_h__Script_ControlRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_ControlChannel_h__Script_ControlRig_1986675229{ TEXT("/Script/ControlRig"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_ControlChannel_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_ControlChannel_h__Script_ControlRig_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS