// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Rigs/RigHierarchyElements.h" #ifdef CONTROLRIG_RigHierarchyElements_generated_h #error "RigHierarchyElements.generated.h already included, missing '#pragma once' in RigHierarchyElements.h" #endif #define CONTROLRIG_RigHierarchyElements_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigTransformDirtyState ******************************************* struct Z_Construct_UScriptStruct_FRigTransformDirtyState_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_302_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigTransformDirtyState_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigTransformDirtyState; // ********** End ScriptStruct FRigTransformDirtyState ********************************************* // ********** Begin ScriptStruct FRigLocalAndGlobalDirtyState ************************************** struct Z_Construct_UScriptStruct_FRigLocalAndGlobalDirtyState_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_339_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigLocalAndGlobalDirtyState_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigLocalAndGlobalDirtyState; // ********** End ScriptStruct FRigLocalAndGlobalDirtyState **************************************** // ********** Begin ScriptStruct FRigCurrentAndInitialDirtyState *********************************** struct Z_Construct_UScriptStruct_FRigCurrentAndInitialDirtyState_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_366_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigCurrentAndInitialDirtyState_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigCurrentAndInitialDirtyState; // ********** End ScriptStruct FRigCurrentAndInitialDirtyState ************************************* // ********** Begin ScriptStruct FRigComputedTransform ********************************************* struct Z_Construct_UScriptStruct_FRigComputedTransform_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_448_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigComputedTransform_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigComputedTransform; // ********** End ScriptStruct FRigComputedTransform *********************************************** // ********** Begin ScriptStruct FRigLocalAndGlobalTransform *************************************** struct Z_Construct_UScriptStruct_FRigLocalAndGlobalTransform_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_514_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigLocalAndGlobalTransform_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigLocalAndGlobalTransform; // ********** End ScriptStruct FRigLocalAndGlobalTransform ***************************************** // ********** Begin ScriptStruct FRigCurrentAndInitialTransform ************************************ struct Z_Construct_UScriptStruct_FRigCurrentAndInitialTransform_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_545_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigCurrentAndInitialTransform_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigCurrentAndInitialTransform; // ********** End ScriptStruct FRigCurrentAndInitialTransform ************************************** // ********** Begin ScriptStruct FRigPreferredEulerAngles ****************************************** struct Z_Construct_UScriptStruct_FRigPreferredEulerAngles_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_645_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigPreferredEulerAngles_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigPreferredEulerAngles; // ********** End ScriptStruct FRigPreferredEulerAngles ******************************************** // ********** Begin ScriptStruct FRigBaseElement *************************************************** struct Z_Construct_UScriptStruct_FRigBaseElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_804_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigBaseElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigBaseElement; // ********** End ScriptStruct FRigBaseElement ***************************************************** // ********** Begin ScriptStruct FRigTransformElement ********************************************** struct Z_Construct_UScriptStruct_FRigTransformElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1044_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigTransformElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigBaseElement Super; struct FRigTransformElement; // ********** End ScriptStruct FRigTransformElement ************************************************ // ********** Begin ScriptStruct FRigSingleParentElement ******************************************* struct Z_Construct_UScriptStruct_FRigSingleParentElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1135_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigSingleParentElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigTransformElement Super; struct FRigSingleParentElement; // ********** End ScriptStruct FRigSingleParentElement ********************************************* // ********** Begin ScriptStruct FRigElementWeight ************************************************* struct Z_Construct_UScriptStruct_FRigElementWeight_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1163_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigElementWeight_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigElementWeight; // ********** End ScriptStruct FRigElementWeight *************************************************** // ********** Begin ScriptStruct FRigElementParentConstraint *************************************** struct Z_Construct_UScriptStruct_FRigElementParentConstraint_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1234_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigElementParentConstraint_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigElementParentConstraint; // ********** End ScriptStruct FRigElementParentConstraint ***************************************** // ********** Begin ScriptStruct FRigMultiParentElement ******************************************** struct Z_Construct_UScriptStruct_FRigMultiParentElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1279_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigMultiParentElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigTransformElement Super; struct FRigMultiParentElement; // ********** End ScriptStruct FRigMultiParentElement ********************************************** // ********** Begin ScriptStruct FRigBoneElement *************************************************** struct Z_Construct_UScriptStruct_FRigBoneElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1317_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigBoneElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigSingleParentElement Super; struct FRigBoneElement; // ********** End ScriptStruct FRigBoneElement ***************************************************** // ********** Begin ScriptStruct FRigNullElement *************************************************** struct Z_Construct_UScriptStruct_FRigNullElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1359_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigNullElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigMultiParentElement Super; struct FRigNullElement; // ********** End ScriptStruct FRigNullElement ***************************************************** // ********** Begin ScriptStruct FRigElementKeyWithLabel ******************************************* struct Z_Construct_UScriptStruct_FRigElementKeyWithLabel_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1382_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigElementKeyWithLabel_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigElementKeyWithLabel; // ********** End ScriptStruct FRigElementKeyWithLabel ********************************************* // ********** Begin ScriptStruct FRigControlElementCustomization *********************************** struct Z_Construct_UScriptStruct_FRigControlElementCustomization_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1433_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigControlElementCustomization_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigControlElementCustomization; // ********** End ScriptStruct FRigControlElementCustomization ************************************* // ********** Begin ScriptStruct FRigControlSettings *********************************************** struct Z_Construct_UScriptStruct_FRigControlSettings_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1459_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigControlSettings_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigControlSettings; // ********** End ScriptStruct FRigControlSettings ************************************************* // ********** Begin ScriptStruct FRigControlElement ************************************************ struct Z_Construct_UScriptStruct_FRigControlElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1729_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigControlElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigMultiParentElement Super; struct FRigControlElement; // ********** End ScriptStruct FRigControlElement ************************************************** // ********** Begin ScriptStruct FRigCurveElement ************************************************** struct Z_Construct_UScriptStruct_FRigCurveElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1840_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigCurveElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigBaseElement Super; struct FRigCurveElement; // ********** End ScriptStruct FRigCurveElement **************************************************** // ********** Begin ScriptStruct FRigReferenceElement ********************************************** struct Z_Construct_UScriptStruct_FRigReferenceElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1900_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigReferenceElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigSingleParentElement Super; struct FRigReferenceElement; // ********** End ScriptStruct FRigReferenceElement ************************************************ // ********** Begin ScriptStruct FRigConnectorSettings ********************************************* struct Z_Construct_UScriptStruct_FRigConnectorSettings_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1943_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigConnectorSettings_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigConnectorSettings; // ********** End ScriptStruct FRigConnectorSettings *********************************************** // ********** Begin ScriptStruct FRigConnectorState ************************************************ struct Z_Construct_UScriptStruct_FRigConnectorState_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_1991_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigConnectorState_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigConnectorState; // ********** End ScriptStruct FRigConnectorState ************************************************** // ********** Begin ScriptStruct FRigConnectorElement ********************************************** struct Z_Construct_UScriptStruct_FRigConnectorElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_2010_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigConnectorElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigBaseElement Super; struct FRigConnectorElement; // ********** End ScriptStruct FRigConnectorElement ************************************************ // ********** Begin ScriptStruct FRigSocketState *************************************************** struct Z_Construct_UScriptStruct_FRigSocketState_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_2059_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigSocketState_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigSocketState; // ********** End ScriptStruct FRigSocketState ***************************************************** // ********** Begin ScriptStruct FRigSocketElement ************************************************* struct Z_Construct_UScriptStruct_FRigSocketElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_2082_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigSocketElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigSingleParentElement Super; struct FRigSocketElement; // ********** End ScriptStruct FRigSocketElement *************************************************** // ********** Begin ScriptStruct FRigHierarchyCopyPasteContentPerElement *************************** struct Z_Construct_UScriptStruct_FRigHierarchyCopyPasteContentPerElement_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_2123_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigHierarchyCopyPasteContentPerElement_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigHierarchyCopyPasteContentPerElement; // ********** End ScriptStruct FRigHierarchyCopyPasteContentPerElement ***************************** // ********** Begin ScriptStruct FRigHierarchyCopyPasteContent ************************************* struct Z_Construct_UScriptStruct_FRigHierarchyCopyPasteContent_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h_2147_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigHierarchyCopyPasteContent_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigHierarchyCopyPasteContent; // ********** End ScriptStruct FRigHierarchyCopyPasteContent *************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigHierarchyElements_h // ********** Begin Enum ERigTransformType ********************************************************* #define FOREACH_ENUM_ERIGTRANSFORMTYPE(op) \ op(ERigTransformType::InitialLocal) \ op(ERigTransformType::CurrentLocal) \ op(ERigTransformType::InitialGlobal) \ op(ERigTransformType::CurrentGlobal) \ op(ERigTransformType::NumTransformTypes) namespace ERigTransformType { enum Type : int; } template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigTransformType *********************************************************** // ********** Begin Enum ERigTransformStorageType ************************************************** #define FOREACH_ENUM_ERIGTRANSFORMSTORAGETYPE(op) \ op(ERigTransformStorageType::Pose) \ op(ERigTransformStorageType::Offset) \ op(ERigTransformStorageType::Shape) \ op(ERigTransformStorageType::NumStorageTypes) namespace ERigTransformStorageType { enum Type : int; } template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigTransformStorageType **************************************************** // ********** Begin Enum ERigControlTransformChannel *********************************************** #define FOREACH_ENUM_ERIGCONTROLTRANSFORMCHANNEL(op) \ op(ERigControlTransformChannel::TranslationX) \ op(ERigControlTransformChannel::TranslationY) \ op(ERigControlTransformChannel::TranslationZ) \ op(ERigControlTransformChannel::Pitch) \ op(ERigControlTransformChannel::Yaw) \ op(ERigControlTransformChannel::Roll) \ op(ERigControlTransformChannel::ScaleX) \ op(ERigControlTransformChannel::ScaleY) \ op(ERigControlTransformChannel::ScaleZ) enum class ERigControlTransformChannel : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigControlTransformChannel ************************************************* // ********** Begin Enum EConnectorType ************************************************************ #define FOREACH_ENUM_ECONNECTORTYPE(op) \ op(EConnectorType::Primary) \ op(EConnectorType::Secondary) enum class EConnectorType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EConnectorType ************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS