// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ModularRigRuleManager.h" #ifdef CONTROLRIG_ModularRigRuleManager_generated_h #error "ModularRigRuleManager.generated.h already included, missing '#pragma once' in ModularRigRuleManager.h" #endif #define CONTROLRIG_ModularRigRuleManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UModularRigRuleManager *************************************************** struct Z_Construct_UClass_UModularRigRuleManager_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UModularRigRuleManager_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUModularRigRuleManager(); \ friend struct ::Z_Construct_UClass_UModularRigRuleManager_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UModularRigRuleManager_NoRegister(); \ public: \ DECLARE_CLASS2(UModularRigRuleManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UModularRigRuleManager_NoRegister) \ DECLARE_SERIALIZER(UModularRigRuleManager) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UModularRigRuleManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UModularRigRuleManager(UModularRigRuleManager&&) = delete; \ UModularRigRuleManager(const UModularRigRuleManager&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UModularRigRuleManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UModularRigRuleManager); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UModularRigRuleManager) \ CONTROLRIG_API virtual ~UModularRigRuleManager(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h_11_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h_16_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UModularRigRuleManager; // ********** End Class UModularRigRuleManager ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigRuleManager_h PRAGMA_ENABLE_DEPRECATION_WARNINGS