// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ModularRigController.h" #ifdef CONTROLRIG_ModularRigController_generated_h #error "ModularRigController.generated.h already included, missing '#pragma once' in ModularRigController.h" #endif #define CONTROLRIG_ModularRigController_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UClass; class UControlRig; struct FRigElementKey; struct FRigModuleReference; struct FRigVMMirrorSettings; // ********** Begin Class UModularRigController **************************************************** #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetConnectorsForModule); \ DECLARE_FUNCTION(execGetModuleReference); \ DECLARE_FUNCTION(execImportModuleSettingsFromString); \ DECLARE_FUNCTION(execExportModuleSettingsToString); \ DECLARE_FUNCTION(execGetSelectedModules); \ DECLARE_FUNCTION(execGetAllModules); \ DECLARE_FUNCTION(execSetModuleSelection); \ DECLARE_FUNCTION(execDeselectModule); \ DECLARE_FUNCTION(execSelectModule); \ DECLARE_FUNCTION(execSwapModulesOfClass); \ DECLARE_FUNCTION(execSwapModuleClass); \ DECLARE_FUNCTION(execMirrorModule); \ DECLARE_FUNCTION(execReorderModule); \ DECLARE_FUNCTION(execReparentModule); \ DECLARE_FUNCTION(execRenameModule); \ DECLARE_FUNCTION(execDeleteModule); \ DECLARE_FUNCTION(execUnBindModuleVariable); \ DECLARE_FUNCTION(execBindModuleVariable); \ DECLARE_FUNCTION(execResetConfigValueInModule); \ DECLARE_FUNCTION(execSetConfigValueInModule); \ DECLARE_FUNCTION(execAutoConnectModules); \ DECLARE_FUNCTION(execAutoConnectSecondaryConnectors); \ DECLARE_FUNCTION(execDisconnectCyclicConnectors); \ DECLARE_FUNCTION(execDisconnectConnector); \ DECLARE_FUNCTION(execAddTargetToArrayConnector); \ DECLARE_FUNCTION(execConnectConnectorToElements); \ DECLARE_FUNCTION(execConnectConnectorToElement); \ DECLARE_FUNCTION(execCanConnectConnectorToElements); \ DECLARE_FUNCTION(execCanConnectConnectorToElement); \ DECLARE_FUNCTION(execAddModule); struct Z_Construct_UClass_UModularRigController_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UModularRigController_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_INCLASS \ private: \ static void StaticRegisterNativesUModularRigController(); \ friend struct ::Z_Construct_UClass_UModularRigController_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UModularRigController_NoRegister(); \ public: \ DECLARE_CLASS2(UModularRigController, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UModularRigController_NoRegister) \ DECLARE_SERIALIZER(UModularRigController) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UModularRigController(const FObjectInitializer& ObjectInitializer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UModularRigController) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UModularRigController); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UModularRigController); \ /** Deleted move- and copy-constructors, should never be used */ \ UModularRigController(UModularRigController&&) = delete; \ UModularRigController(const UModularRigController&) = delete; \ CONTROLRIG_API virtual ~UModularRigController(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_16_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_RPC_WRAPPERS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_INCLASS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h_19_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UModularRigController; // ********** End Class UModularRigController ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ModularRigController_h PRAGMA_ENABLE_DEPRECATION_WARNINGS