// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ControlRigOverride.h" #ifdef CONTROLRIG_ControlRigOverride_generated_h #error "ControlRigOverride.generated.h already included, missing '#pragma once' in ControlRigOverride.h" #endif #define CONTROLRIG_ControlRigOverride_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FControlRigOverrideValue ****************************************** struct Z_Construct_UScriptStruct_FControlRigOverrideValue_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_68_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FControlRigOverrideValue_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FControlRigOverrideValue; // ********** End ScriptStruct FControlRigOverrideValue ******************************************** // ********** Begin ScriptStruct FControlRigOverrideContainer ************************************** struct Z_Construct_UScriptStruct_FControlRigOverrideContainer_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_265_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FControlRigOverrideContainer_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FControlRigOverrideContainer; // ********** End ScriptStruct FControlRigOverrideContainer **************************************** // ********** Begin Class UControlRigOverrideAsset ************************************************* struct Z_Construct_UClass_UControlRigOverrideAsset_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigOverrideAsset_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_407_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUControlRigOverrideAsset(); \ friend struct ::Z_Construct_UClass_UControlRigOverrideAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigOverrideAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UControlRigOverrideAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigOverrideAsset_NoRegister) \ DECLARE_SERIALIZER(UControlRigOverrideAsset) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_407_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UControlRigOverrideAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UControlRigOverrideAsset(UControlRigOverrideAsset&&) = delete; \ UControlRigOverrideAsset(const UControlRigOverrideAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigOverrideAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigOverrideAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigOverrideAsset) \ CONTROLRIG_API virtual ~UControlRigOverrideAsset(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_403_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_407_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_407_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h_407_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UControlRigOverrideAsset; // ********** End Class UControlRigOverrideAsset *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigOverride_h PRAGMA_ENABLE_DEPRECATION_WARNINGS