// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Slate/SCommonAnimatedSwitcher.h" #ifdef COMMONUI_SCommonAnimatedSwitcher_generated_h #error "SCommonAnimatedSwitcher.generated.h already included, missing '#pragma once' in SCommonAnimatedSwitcher.h" #endif #define COMMONUI_SCommonAnimatedSwitcher_generated_h #include "Templates/IsUEnumClass.h" #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "Templates/NoDestroy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Slate_SCommonAnimatedSwitcher_h // ********** Begin Enum ECommonSwitcherTransition ************************************************* #define FOREACH_ENUM_ECOMMONSWITCHERTRANSITION(op) \ op(ECommonSwitcherTransition::FadeOnly) \ op(ECommonSwitcherTransition::Horizontal) \ op(ECommonSwitcherTransition::Vertical) \ op(ECommonSwitcherTransition::Zoom) enum class ECommonSwitcherTransition : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ECommonSwitcherTransition *************************************************** // ********** Begin Enum ETransitionCurve ********************************************************** #define FOREACH_ENUM_ETRANSITIONCURVE(op) \ op(ETransitionCurve::Linear) \ op(ETransitionCurve::QuadIn) \ op(ETransitionCurve::QuadOut) \ op(ETransitionCurve::QuadInOut) \ op(ETransitionCurve::CubicIn) \ op(ETransitionCurve::CubicOut) \ op(ETransitionCurve::CubicInOut) enum class ETransitionCurve : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETransitionCurve ************************************************************ // ********** Begin Enum ECommonSwitcherTransitionFallbackStrategy ********************************* #define FOREACH_ENUM_ECOMMONSWITCHERTRANSITIONFALLBACKSTRATEGY(op) \ op(ECommonSwitcherTransitionFallbackStrategy::None) \ op(ECommonSwitcherTransitionFallbackStrategy::Previous) \ op(ECommonSwitcherTransitionFallbackStrategy::Next) \ op(ECommonSwitcherTransitionFallbackStrategy::First) \ op(ECommonSwitcherTransitionFallbackStrategy::Last) enum class ECommonSwitcherTransitionFallbackStrategy : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ECommonSwitcherTransitionFallbackStrategy *********************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS