// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "CommonLoadGuard.h" #ifdef COMMONUI_CommonLoadGuard_generated_h #error "CommonLoadGuard.generated.h already included, missing '#pragma once' in CommonLoadGuard.h" #endif #define COMMONUI_CommonLoadGuard_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UObject; struct FMargin; // ********** Begin Class ULoadGuardSlot *********************************************************** #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetVerticalAlignment); \ DECLARE_FUNCTION(execSetHorizontalAlignment); \ DECLARE_FUNCTION(execSetPadding); struct Z_Construct_UClass_ULoadGuardSlot_Statics; COMMONUI_API UClass* Z_Construct_UClass_ULoadGuardSlot_NoRegister(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULoadGuardSlot(); \ friend struct ::Z_Construct_UClass_ULoadGuardSlot_Statics; \ static UClass* GetPrivateStaticClass(); \ friend COMMONUI_API UClass* ::Z_Construct_UClass_ULoadGuardSlot_NoRegister(); \ public: \ DECLARE_CLASS2(ULoadGuardSlot, UPanelSlot, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_ULoadGuardSlot_NoRegister) \ DECLARE_SERIALIZER(ULoadGuardSlot) #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ COMMONUI_API ULoadGuardSlot(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULoadGuardSlot(ULoadGuardSlot&&) = delete; \ ULoadGuardSlot(const ULoadGuardSlot&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, ULoadGuardSlot); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoadGuardSlot); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoadGuardSlot) \ COMMONUI_API virtual ~ULoadGuardSlot(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_100_PROLOG #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_103_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULoadGuardSlot; // ********** End Class ULoadGuardSlot ************************************************************* // ********** Begin Delegate FOnLoadGuardStateChangedDynamic *************************************** #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_140_DELEGATE \ COMMONUI_API void FOnLoadGuardStateChangedDynamic_DelegateWrapper(const FMulticastScriptDelegate& OnLoadGuardStateChangedDynamic, bool bIsLoading); // ********** End Delegate FOnLoadGuardStateChangedDynamic ***************************************** // ********** Begin Delegate FOnAssetLoaded ******************************************************** #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_205_DELEGATE \ static COMMONUI_API void FOnAssetLoaded_DelegateWrapper(const FScriptDelegate& OnAssetLoaded, UObject* Object); // ********** End Delegate FOnAssetLoaded ********************************************************** // ********** Begin Class UCommonLoadGuard ********************************************************* #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execBP_GuardAndLoadAsset); \ DECLARE_FUNCTION(execIsLoading); \ DECLARE_FUNCTION(execSetIsLoading); \ DECLARE_FUNCTION(execSetLoadingText); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UCommonLoadGuard, COMMONUI_API) struct Z_Construct_UClass_UCommonLoadGuard_Statics; COMMONUI_API UClass* Z_Construct_UClass_UCommonLoadGuard_NoRegister(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCommonLoadGuard(); \ friend struct ::Z_Construct_UClass_UCommonLoadGuard_Statics; \ static UClass* GetPrivateStaticClass(); \ friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonLoadGuard_NoRegister(); \ public: \ DECLARE_CLASS2(UCommonLoadGuard, UContentWidget, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonLoadGuard_NoRegister) \ DECLARE_SERIALIZER(UCommonLoadGuard) \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_ARCHIVESERIALIZER \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCommonLoadGuard(UCommonLoadGuard&&) = delete; \ UCommonLoadGuard(const UCommonLoadGuard&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonLoadGuard); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonLoadGuard); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonLoadGuard) \ COMMONUI_API virtual ~UCommonLoadGuard(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_150_PROLOG #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h_153_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCommonLoadGuard; // ********** End Class UCommonLoadGuard *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonLoadGuard_h PRAGMA_ENABLE_DEPRECATION_WARNINGS