// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "CommonHardwareVisibilityBorder.h" #ifdef COMMONUI_CommonHardwareVisibilityBorder_generated_h #error "CommonHardwareVisibilityBorder.generated.h already included, missing '#pragma once' in CommonHardwareVisibilityBorder.h" #endif #define COMMONUI_CommonHardwareVisibilityBorder_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCommonHardwareVisibilityBorder ****************************************** struct Z_Construct_UClass_UCommonHardwareVisibilityBorder_Statics; COMMONUI_API UClass* Z_Construct_UClass_UCommonHardwareVisibilityBorder_NoRegister(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h_21_INCLASS \ private: \ static void StaticRegisterNativesUCommonHardwareVisibilityBorder(); \ friend struct ::Z_Construct_UClass_UCommonHardwareVisibilityBorder_Statics; \ static UClass* GetPrivateStaticClass(); \ friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonHardwareVisibilityBorder_NoRegister(); \ public: \ DECLARE_CLASS2(UCommonHardwareVisibilityBorder, UCommonBorder, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonHardwareVisibilityBorder_NoRegister) \ DECLARE_SERIALIZER(UCommonHardwareVisibilityBorder) #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ COMMONUI_API UCommonHardwareVisibilityBorder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonHardwareVisibilityBorder) \ DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonHardwareVisibilityBorder); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonHardwareVisibilityBorder); \ /** Deleted move- and copy-constructors, should never be used */ \ UCommonHardwareVisibilityBorder(UCommonHardwareVisibilityBorder&&) = delete; \ UCommonHardwareVisibilityBorder(const UCommonHardwareVisibilityBorder&) = delete; \ COMMONUI_API virtual ~UCommonHardwareVisibilityBorder(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h_18_PROLOG #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h_21_INCLASS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCommonHardwareVisibilityBorder; // ********** End Class UCommonHardwareVisibilityBorder ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonHardwareVisibilityBorder_h PRAGMA_ENABLE_DEPRECATION_WARNINGS