// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Input/CommonBoundActionButton.h" #ifdef COMMONUI_CommonBoundActionButton_generated_h #error "CommonBoundActionButton.generated.h already included, missing '#pragma once' in CommonBoundActionButton.h" #endif #define COMMONUI_CommonBoundActionButton_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCommonBoundActionButton ************************************************* #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_CALLBACK_WRAPPERS struct Z_Construct_UClass_UCommonBoundActionButton_Statics; COMMONUI_API UClass* Z_Construct_UClass_UCommonBoundActionButton_NoRegister(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCommonBoundActionButton(); \ friend struct ::Z_Construct_UClass_UCommonBoundActionButton_Statics; \ static UClass* GetPrivateStaticClass(); \ friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonBoundActionButton_NoRegister(); \ public: \ DECLARE_CLASS2(UCommonBoundActionButton, UCommonButtonBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonBoundActionButton_NoRegister) \ DECLARE_SERIALIZER(UCommonBoundActionButton) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ COMMONUI_API UCommonBoundActionButton(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UCommonBoundActionButton(UCommonBoundActionButton&&) = delete; \ UCommonBoundActionButton(const UCommonBoundActionButton&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonBoundActionButton); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonBoundActionButton); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonBoundActionButton) \ COMMONUI_API virtual ~UCommonBoundActionButton(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_14_PROLOG #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_CALLBACK_WRAPPERS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCommonBoundActionButton; // ********** End Class UCommonBoundActionButton *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Input_CommonBoundActionButton_h PRAGMA_ENABLE_DEPRECATION_WARNINGS