// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ClothPhysicalMeshDataNv_Legacy.h" #ifdef CLOTHINGSYSTEMRUNTIMENV_ClothPhysicalMeshDataNv_Legacy_generated_h #error "ClothPhysicalMeshDataNv_Legacy.generated.h already included, missing '#pragma once' in ClothPhysicalMeshDataNv_Legacy.h" #endif #define CLOTHINGSYSTEMRUNTIMENV_ClothPhysicalMeshDataNv_Legacy_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UClothPhysicalMeshDataNv_Legacy ****************************************** struct Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics; CLOTHINGSYSTEMRUNTIMENV_API UClass* Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_NoRegister(); #define FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUClothPhysicalMeshDataNv_Legacy(); \ friend struct ::Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CLOTHINGSYSTEMRUNTIMENV_API UClass* ::Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_NoRegister(); \ public: \ DECLARE_CLASS2(UClothPhysicalMeshDataNv_Legacy, UClothPhysicalMeshDataBase_Legacy, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ClothingSystemRuntimeNv"), Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_NoRegister) \ DECLARE_SERIALIZER(UClothPhysicalMeshDataNv_Legacy) #define FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UClothPhysicalMeshDataNv_Legacy(UClothPhysicalMeshDataNv_Legacy&&) = delete; \ UClothPhysicalMeshDataNv_Legacy(const UClothPhysicalMeshDataNv_Legacy&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(CLOTHINGSYSTEMRUNTIMENV_API, UClothPhysicalMeshDataNv_Legacy); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UClothPhysicalMeshDataNv_Legacy); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UClothPhysicalMeshDataNv_Legacy) #define FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h_17_PROLOG #define FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UClothPhysicalMeshDataNv_Legacy; // ********** End Class UClothPhysicalMeshDataNv_Legacy ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h PRAGMA_ENABLE_DEPRECATION_WARNINGS