// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ClothPhysicalMeshDataNv_Legacy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeClothPhysicalMeshDataNv_Legacy() {} // ********** Begin Cross Module References ******************************************************** CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothPhysicalMeshDataBase_Legacy(); CLOTHINGSYSTEMRUNTIMENV_API UClass* Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy(); CLOTHINGSYSTEMRUNTIMENV_API UClass* Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_NoRegister(); UPackage* Z_Construct_UPackage__Script_ClothingSystemRuntimeNv(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UClothPhysicalMeshDataNv_Legacy ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy; UClass* UClothPhysicalMeshDataNv_Legacy::GetPrivateStaticClass() { using TClass = UClothPhysicalMeshDataNv_Legacy; if (!Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ClothPhysicalMeshDataNv_Legacy"), Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy.InnerSingleton, StaticRegisterNativesUClothPhysicalMeshDataNv_Legacy, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy.InnerSingleton; } UClass* Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_NoRegister() { return UClothPhysicalMeshDataNv_Legacy::GetPrivateStaticClass(); } struct Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Deprecated, use FClothPhysicalMeshData instead.\n * NV specific spatial simulation data for a mesh.\n */" }, { "IncludePath", "ClothPhysicalMeshDataNv_Legacy.h" }, { "ModuleRelativePath", "Public/ClothPhysicalMeshDataNv_Legacy.h" }, { "ToolTip", "Deprecated, use FClothPhysicalMeshData instead.\nNV specific spatial simulation data for a mesh." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxDistances_MetaData[] = { { "Comment", "// The distance that each vertex can move away from its reference (skinned) position\n" }, { "ModuleRelativePath", "Public/ClothPhysicalMeshDataNv_Legacy.h" }, { "ToolTip", "The distance that each vertex can move away from its reference (skinned) position" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BackstopDistances_MetaData[] = { { "Comment", "// Distance along the plane of the surface that the particles can travel (separation constraint)\n" }, { "ModuleRelativePath", "Public/ClothPhysicalMeshDataNv_Legacy.h" }, { "ToolTip", "Distance along the plane of the surface that the particles can travel (separation constraint)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BackstopRadiuses_MetaData[] = { { "Comment", "// Radius of movement to allow for backstop movement\n" }, { "ModuleRelativePath", "Public/ClothPhysicalMeshDataNv_Legacy.h" }, { "ToolTip", "Radius of movement to allow for backstop movement" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimDriveMultipliers_MetaData[] = { { "Comment", "// Strength of anim drive per-particle (spring driving particle back to skinned location\n" }, { "ModuleRelativePath", "Public/ClothPhysicalMeshDataNv_Legacy.h" }, { "ToolTip", "Strength of anim drive per-particle (spring driving particle back to skinned location" }, }; #endif // WITH_METADATA // ********** Begin Class UClothPhysicalMeshDataNv_Legacy constinit property declarations ********** static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxDistances_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_MaxDistances; static const UECodeGen_Private::FFloatPropertyParams NewProp_BackstopDistances_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_BackstopDistances; static const UECodeGen_Private::FFloatPropertyParams NewProp_BackstopRadiuses_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_BackstopRadiuses; static const UECodeGen_Private::FFloatPropertyParams NewProp_AnimDriveMultipliers_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimDriveMultipliers; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UClothPhysicalMeshDataNv_Legacy constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics // ********** Begin Class UClothPhysicalMeshDataNv_Legacy Property Definitions ********************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_MaxDistances_Inner = { "MaxDistances", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_MaxDistances = { "MaxDistances", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPhysicalMeshDataNv_Legacy, MaxDistances), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxDistances_MetaData), NewProp_MaxDistances_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopDistances_Inner = { "BackstopDistances", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopDistances = { "BackstopDistances", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPhysicalMeshDataNv_Legacy, BackstopDistances), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BackstopDistances_MetaData), NewProp_BackstopDistances_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopRadiuses_Inner = { "BackstopRadiuses", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopRadiuses = { "BackstopRadiuses", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPhysicalMeshDataNv_Legacy, BackstopRadiuses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BackstopRadiuses_MetaData), NewProp_BackstopRadiuses_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_AnimDriveMultipliers_Inner = { "AnimDriveMultipliers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_AnimDriveMultipliers = { "AnimDriveMultipliers", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPhysicalMeshDataNv_Legacy, AnimDriveMultipliers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimDriveMultipliers_MetaData), NewProp_AnimDriveMultipliers_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_MaxDistances_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_MaxDistances, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopDistances_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopDistances, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopRadiuses_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_BackstopRadiuses, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_AnimDriveMultipliers_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::NewProp_AnimDriveMultipliers, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::PropPointers) < 2048); // ********** End Class UClothPhysicalMeshDataNv_Legacy Property Definitions *********************** UObject* (*const Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UClothPhysicalMeshDataBase_Legacy, (UObject* (*)())Z_Construct_UPackage__Script_ClothingSystemRuntimeNv, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::ClassParams = { &UClothPhysicalMeshDataNv_Legacy::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::Class_MetaDataParams), Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::Class_MetaDataParams) }; void UClothPhysicalMeshDataNv_Legacy::StaticRegisterNativesUClothPhysicalMeshDataNv_Legacy() { } UClass* Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy() { if (!Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy.OuterSingleton, Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy_Statics::ClassParams); } return Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClothPhysicalMeshDataNv_Legacy); // ********** End Class UClothPhysicalMeshDataNv_Legacy ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h__Script_ClothingSystemRuntimeNv_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UClothPhysicalMeshDataNv_Legacy, UClothPhysicalMeshDataNv_Legacy::StaticClass, TEXT("UClothPhysicalMeshDataNv_Legacy"), &Z_Registration_Info_UClass_UClothPhysicalMeshDataNv_Legacy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClothPhysicalMeshDataNv_Legacy), 3294366702U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h__Script_ClothingSystemRuntimeNv_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h__Script_ClothingSystemRuntimeNv_800993085{ TEXT("/Script/ClothingSystemRuntimeNv"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h__Script_ClothingSystemRuntimeNv_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeNv_Public_ClothPhysicalMeshDataNv_Legacy_h__Script_ClothingSystemRuntimeNv_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS