// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ClothingSimulationFactory.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeClothingSimulationFactory() {} // ********** Begin Cross Module References ******************************************************** CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingSimulationFactory(); CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingSimulationFactory_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_ClothingSystemRuntimeInterface(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UClothingSimulationFactory *********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UClothingSimulationFactory; UClass* UClothingSimulationFactory::GetPrivateStaticClass() { using TClass = UClothingSimulationFactory; if (!Z_Registration_Info_UClass_UClothingSimulationFactory.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ClothingSimulationFactory"), Z_Registration_Info_UClass_UClothingSimulationFactory.InnerSingleton, StaticRegisterNativesUClothingSimulationFactory, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UClothingSimulationFactory.InnerSingleton; } UClass* Z_Construct_UClass_UClothingSimulationFactory_NoRegister() { return UClothingSimulationFactory::GetPrivateStaticClass(); } struct Z_Construct_UClass_UClothingSimulationFactory_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// Any clothing simulation factory should derive from this interface object to interact with the engine\n" }, { "IncludePath", "ClothingSimulationFactory.h" }, { "ModuleRelativePath", "Public/ClothingSimulationFactory.h" }, { "ToolTip", "Any clothing simulation factory should derive from this interface object to interact with the engine" }, }; #endif // WITH_METADATA // ********** Begin Class UClothingSimulationFactory constinit property declarations *************** // ********** End Class UClothingSimulationFactory constinit property declarations ***************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UClothingSimulationFactory_Statics UObject* (*const Z_Construct_UClass_UClothingSimulationFactory_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_ClothingSystemRuntimeInterface, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingSimulationFactory_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UClothingSimulationFactory_Statics::ClassParams = { &UClothingSimulationFactory::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingSimulationFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UClothingSimulationFactory_Statics::Class_MetaDataParams) }; void UClothingSimulationFactory::StaticRegisterNativesUClothingSimulationFactory() { } UClass* Z_Construct_UClass_UClothingSimulationFactory() { if (!Z_Registration_Info_UClass_UClothingSimulationFactory.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClothingSimulationFactory.OuterSingleton, Z_Construct_UClass_UClothingSimulationFactory_Statics::ClassParams); } return Z_Registration_Info_UClass_UClothingSimulationFactory.OuterSingleton; } UClothingSimulationFactory::UClothingSimulationFactory(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClothingSimulationFactory); UClothingSimulationFactory::~UClothingSimulationFactory() {} // ********** End Class UClothingSimulationFactory ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationFactory_h__Script_ClothingSystemRuntimeInterface_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UClothingSimulationFactory, UClothingSimulationFactory::StaticClass, TEXT("UClothingSimulationFactory"), &Z_Registration_Info_UClass_UClothingSimulationFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClothingSimulationFactory), 1466192172U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationFactory_h__Script_ClothingSystemRuntimeInterface_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationFactory_h__Script_ClothingSystemRuntimeInterface_1430688558{ TEXT("/Script/ClothingSystemRuntimeInterface"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationFactory_h__Script_ClothingSystemRuntimeInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationFactory_h__Script_ClothingSystemRuntimeInterface_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS