// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ClothCollisionPrim.h" #ifdef CLOTHINGSYSTEMRUNTIMEINTERFACE_ClothCollisionPrim_generated_h #error "ClothCollisionPrim.generated.h already included, missing '#pragma once' in ClothCollisionPrim.h" #endif #define CLOTHINGSYSTEMRUNTIMEINTERFACE_ClothCollisionPrim_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FClothCollisionPrim_Sphere **************************************** struct Z_Construct_UScriptStruct_FClothCollisionPrim_Sphere_Statics; #define FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothCollisionPrim_h_15_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClothCollisionPrim_Sphere_Statics; \ CLOTHINGSYSTEMRUNTIMEINTERFACE_API static class UScriptStruct* StaticStruct(); struct FClothCollisionPrim_Sphere; // ********** End ScriptStruct FClothCollisionPrim_Sphere ****************************************** // ********** Begin ScriptStruct FClothCollisionPrim_SphereConnection ****************************** struct Z_Construct_UScriptStruct_FClothCollisionPrim_SphereConnection_Statics; #define FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothCollisionPrim_h_47_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClothCollisionPrim_SphereConnection_Statics; \ CLOTHINGSYSTEMRUNTIMEINTERFACE_API static class UScriptStruct* StaticStruct(); struct FClothCollisionPrim_SphereConnection; // ********** End ScriptStruct FClothCollisionPrim_SphereConnection ******************************** // ********** Begin ScriptStruct FClothCollisionPrim_ConvexFace ************************************ struct Z_Construct_UScriptStruct_FClothCollisionPrim_ConvexFace_Statics; #define FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothCollisionPrim_h_76_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClothCollisionPrim_ConvexFace_Statics; \ CLOTHINGSYSTEMRUNTIMEINTERFACE_API static class UScriptStruct* StaticStruct(); struct FClothCollisionPrim_ConvexFace; // ********** End ScriptStruct FClothCollisionPrim_ConvexFace ************************************** // ********** Begin ScriptStruct FClothCollisionPrim_Convex **************************************** struct Z_Construct_UScriptStruct_FClothCollisionPrim_Convex_Statics; #define FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothCollisionPrim_h_100_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClothCollisionPrim_Convex_Statics; \ CLOTHINGSYSTEMRUNTIMEINTERFACE_API static class UScriptStruct* StaticStruct(); struct FClothCollisionPrim_Convex; // ********** End ScriptStruct FClothCollisionPrim_Convex ****************************************** // ********** Begin ScriptStruct FClothCollisionPrim_Box ******************************************* struct Z_Construct_UScriptStruct_FClothCollisionPrim_Box_Statics; #define FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothCollisionPrim_h_152_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClothCollisionPrim_Box_Statics; \ CLOTHINGSYSTEMRUNTIMEINTERFACE_API static class UScriptStruct* StaticStruct(); struct FClothCollisionPrim_Box; // ********** End ScriptStruct FClothCollisionPrim_Box ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothCollisionPrim_h PRAGMA_ENABLE_DEPRECATION_WARNINGS