// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ChaosCloth/ChaosClothingSimulationFactory.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeChaosClothingSimulationFactory() {} // ********** Begin Cross Module References ******************************************************** CHAOSCLOTH_API UClass* Z_Construct_UClass_UChaosClothingSimulationFactory(); CHAOSCLOTH_API UClass* Z_Construct_UClass_UChaosClothingSimulationFactory_NoRegister(); CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingSimulationFactory(); UPackage* Z_Construct_UPackage__Script_ChaosCloth(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UChaosClothingSimulationFactory ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UChaosClothingSimulationFactory; UClass* UChaosClothingSimulationFactory::GetPrivateStaticClass() { using TClass = UChaosClothingSimulationFactory; if (!Z_Registration_Info_UClass_UChaosClothingSimulationFactory.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ChaosClothingSimulationFactory"), Z_Registration_Info_UClass_UChaosClothingSimulationFactory.InnerSingleton, StaticRegisterNativesUChaosClothingSimulationFactory, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UChaosClothingSimulationFactory.InnerSingleton; } UClass* Z_Construct_UClass_UChaosClothingSimulationFactory_NoRegister() { return UChaosClothingSimulationFactory::GetPrivateStaticClass(); } struct Z_Construct_UClass_UChaosClothingSimulationFactory_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "ChaosCloth/ChaosClothingSimulationFactory.h" }, { "ModuleRelativePath", "Public/ChaosCloth/ChaosClothingSimulationFactory.h" }, }; #endif // WITH_METADATA // ********** Begin Class UChaosClothingSimulationFactory constinit property declarations ********** // ********** End Class UChaosClothingSimulationFactory constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UChaosClothingSimulationFactory_Statics UObject* (*const Z_Construct_UClass_UChaosClothingSimulationFactory_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UClothingSimulationFactory, (UObject* (*)())Z_Construct_UPackage__Script_ChaosCloth, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosClothingSimulationFactory_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UChaosClothingSimulationFactory_Statics::ClassParams = { &UChaosClothingSimulationFactory::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosClothingSimulationFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UChaosClothingSimulationFactory_Statics::Class_MetaDataParams) }; void UChaosClothingSimulationFactory::StaticRegisterNativesUChaosClothingSimulationFactory() { } UClass* Z_Construct_UClass_UChaosClothingSimulationFactory() { if (!Z_Registration_Info_UClass_UChaosClothingSimulationFactory.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UChaosClothingSimulationFactory.OuterSingleton, Z_Construct_UClass_UChaosClothingSimulationFactory_Statics::ClassParams); } return Z_Registration_Info_UClass_UChaosClothingSimulationFactory.OuterSingleton; } UChaosClothingSimulationFactory::UChaosClothingSimulationFactory(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UChaosClothingSimulationFactory); UChaosClothingSimulationFactory::~UChaosClothingSimulationFactory() {} // ********** End Class UChaosClothingSimulationFactory ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationFactory_h__Script_ChaosCloth_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UChaosClothingSimulationFactory, UChaosClothingSimulationFactory::StaticClass, TEXT("UChaosClothingSimulationFactory"), &Z_Registration_Info_UClass_UChaosClothingSimulationFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UChaosClothingSimulationFactory), 2662268576U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationFactory_h__Script_ChaosCloth_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationFactory_h__Script_ChaosCloth_3921897543{ TEXT("/Script/ChaosCloth"), Z_CompiledInDeferFile_FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationFactory_h__Script_ChaosCloth_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationFactory_h__Script_ChaosCloth_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS