// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AudioVectorscopeUMG.h" #ifdef AUDIOWIDGETS_AudioVectorscopeUMG_generated_h #error "AudioVectorscopeUMG.generated.h already included, missing '#pragma once' in AudioVectorscopeUMG.h" #endif #define AUDIOWIDGETS_AudioVectorscopeUMG_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Delegate FGetVectorscopeAudioSamples ******************************************* #define FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_30_DELEGATE \ static AUDIOWIDGETS_API TArray FGetVectorscopeAudioSamples_DelegateWrapper(const FScriptDelegate& GetVectorscopeAudioSamples); // ********** End Delegate FGetVectorscopeAudioSamples ********************************************* // ********** Begin Class UAudioVectorscope ******************************************************** #define FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_RPC_WRAPPERS \ DECLARE_FUNCTION(execStopProcessing); \ DECLARE_FUNCTION(execStartProcessing); struct Z_Construct_UClass_UAudioVectorscope_Statics; AUDIOWIDGETS_API UClass* Z_Construct_UClass_UAudioVectorscope_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_INCLASS \ private: \ static void StaticRegisterNativesUAudioVectorscope(); \ friend struct ::Z_Construct_UClass_UAudioVectorscope_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOWIDGETS_API UClass* ::Z_Construct_UClass_UAudioVectorscope_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioVectorscope, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioWidgets"), Z_Construct_UClass_UAudioVectorscope_NoRegister) \ DECLARE_SERIALIZER(UAudioVectorscope) #define FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOWIDGETS_API UAudioVectorscope(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioVectorscope) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOWIDGETS_API, UAudioVectorscope); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioVectorscope); \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioVectorscope(UAudioVectorscope&&) = delete; \ UAudioVectorscope(const UAudioVectorscope&) = delete; \ AUDIOWIDGETS_API virtual ~UAudioVectorscope(); #define FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_24_PROLOG #define FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_RPC_WRAPPERS \ FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_INCLASS \ FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h_27_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioVectorscope; // ********** End Class UAudioVectorscope ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioWidgets_Source_AudioWidgets_Public_AudioVectorscopeUMG_h PRAGMA_ENABLE_DEPRECATION_WARNINGS